bunnei
417a03a271
Merge pull request #1299 from FernandoS27/texture-sanatize
...
shader_decompiler: Asserts for Texture Instructions
2018-09-18 22:10:09 -04:00
Philippe Babin
3fd046c51e
Invalid default value of username in yuzu_cmd ( #1334 )
...
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username
* Fix format
* Apply code review changes
* Remove nullptr check
2018-09-18 19:58:28 -04:00
bunnei
09da76805e
Merge pull request #1343 from lioncash/mutex
...
kernel/svc: Handle invalid address cases within svcArbitrateLock() and svcArbitrateUnlock()
2018-09-18 14:25:00 -04:00
bunnei
ce52e6a7b1
Merge pull request #1344 from lioncash/arm
...
arm_interface: Remove ARM11-isms from the CPU interface
2018-09-18 14:24:20 -04:00
bunnei
05ebc95965
Merge pull request #1345 from lioncash/write
...
arm_dynarmic: Correct ExclusiveWrite128()'s operation
2018-09-18 14:23:57 -04:00
Lioncash
107f921996
arm_dynarmic: Correct ExclusiveWrite128()'s operation
...
Previously the second half of the value being written would overwrite
the first half. Thankfully this wasn't a bug that was being encountered,
as the function is currently unused.
2018-09-18 03:56:32 -04:00
Lioncash
aa531b9abe
arm_interface: Remove ARM11-isms from the CPU interface
...
This modifies the CPU interface to more accurately match an
AArch64-supporting CPU as opposed to an ARM11 one. Two of the methods
don't even make sense to keep around for this interface, as Adv Simd is
used, rather than the VFP in the primary execution state. This is
essentially a modernization change that should have occurred from the
get-go.
2018-09-18 03:20:04 -04:00
Lioncash
29751de47d
kernel/mutex: Replace ResultCode construction for invalid addresses with the named variant
...
We already have a ResultCode constant for the case of an invalid
address, so we can just use it instead of re-rolling that ResultCode
type.
2018-09-17 23:27:53 -04:00
Lioncash
cba469cd4b
kernel/svc: Handle error cases for svcArbitrateLock() and svcArbitrateUnlock()
...
The kernel does the equivalent of the following check before proceeding:
if (address + 0x8000000000 < 0x7FFFE00000) {
return ERR_INVALID_MEMORY_STATE;
}
which is essentially what our IsKernelVirtualAddress() function does. So
we should also be checking for this.
The kernel also checks if the given input addresses are 4-byte aligned,
however our Mutex::TryAcquire() and Mutex::Release() functions already
handle this, so we don't need to add code for this case.
2018-09-17 23:27:53 -04:00
bunnei
90bc68e7b6
Merge pull request #1290 from FernandoS27/shader-header
...
Implemented (Partialy) Shader Header
2018-09-17 18:53:14 -04:00
FernandoS27
90ffde0a90
Added asserts for texture misc modes to texture instructions
2018-09-17 12:56:36 -04:00
FernandoS27
dc2a597dc8
Added texture misc modes to texture instructions
2018-09-17 12:51:05 -04:00
bunnei
b70a93a10a
Merge pull request #1311 from FernandoS27/fast-swizzle
...
Optimized Texture Swizzling
2018-09-17 12:39:34 -04:00
bunnei
0a80873882
Merge pull request #1312 from lioncash/fwd
...
service/vi: Replace includes with forward declarations where applicable
2018-09-17 12:32:28 -04:00
bunnei
ac108e6259
Merge pull request #1313 from lioncash/error
...
kernel/errors: Amend error code for ERR_NOT_FOUND
2018-09-17 12:28:40 -04:00
bunnei
d6c188f19d
Merge pull request #1314 from lioncash/cast
...
audio_core/time_stretch: Silence truncation warnings in Process()
2018-09-17 12:28:19 -04:00
bunnei
542d2aad6d
Merge pull request #1316 from lioncash/shadow
...
gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
2018-09-17 12:27:35 -04:00
bunnei
4d26ccb487
Merge pull request #1318 from lioncash/errors-sm
...
services/sm: Amend error code constants
2018-09-17 12:27:01 -04:00
bunnei
5647c5bb75
Merge pull request #1321 from lioncash/audio-shadow
...
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
2018-09-17 12:26:29 -04:00
bunnei
8028e15a02
Merge pull request #1315 from lioncash/size
...
kernel/svc: Handle a few error cases within memory-related functions
2018-09-17 10:11:26 -04:00
bunnei
9b4cc24f0f
Merge pull request #1320 from lioncash/name
...
cubeb_sink: Correct context name in ListCubebSinkDevices()
2018-09-17 10:10:33 -04:00
bunnei
deb8c774c6
Merge pull request #1328 from FearlessTobi/port-4192
...
Port #4192 from Citra: "svc: change unknown to thread in CreateThread"
2018-09-17 09:56:48 -04:00
bunnei
604236bb23
Merge pull request #1327 from FearlessTobi/port-4171
...
Port #4171 from Citra: "Tests: Remove glad test OS X work-around"
2018-09-17 09:54:31 -04:00
bunnei
5c341eca32
Merge pull request #1326 from FearlessTobi/port-4182
...
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-17 09:51:47 -04:00
bunnei
b05fff500f
Merge pull request #1329 from raven02/bgr5a1u
...
Implement RenderTargetFormat::BGR5A1_UNORM
2018-09-17 09:49:00 -04:00
bunnei
bafc45def5
Merge pull request #1335 from lioncash/copy
...
game_list_p: Take map iterator contents by const reference
2018-09-17 09:47:54 -04:00
bunnei
44a6e6b966
Merge pull request #1336 from lioncash/antialias
...
yuzu/util: Antialias game list compatibility pixmaps
2018-09-17 09:47:34 -04:00
bunnei
66c0752b12
Merge pull request #1331 from raven02/astc_8_8
...
Implement ASTC_2D_8X8
2018-09-17 09:46:21 -04:00
Lioncash
f2cd251780
yuzu/util: Antialias game list compatibility pixmaps
...
We pass a hint to the QPainter instance that we want anti-aliasing on
the compatibility icons, which prevents the circles from looking fairly
jagged, and actually makes them look circular.
2018-09-17 06:01:14 -04:00
Lioncash
d9fbd78bc1
game_list_p: Amend typo in GameListItemCompat's constructor parameter
...
Adds a missing 'i' character that was missing in compatibility.
2018-09-17 05:31:30 -04:00
Lioncash
776f523c80
game_list_p: Take map iterator contents by const reference
...
We don't need to copy the whole struct in this instance, we can just
utilize a reference instead.
2018-09-17 05:30:11 -04:00
raven02
13c243fcb6
Implement ASTC_2D_8X8 (Bayonetta 2)
2018-09-17 01:04:27 +08:00
bunnei
1fefdc8ea5
Merge pull request #1273 from Subv/ld_sizes
...
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
2018-09-15 15:27:12 -04:00
bunnei
1f9ca84b5c
Merge pull request #1271 from Subv/kepler_engine
...
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
2018-09-15 13:27:07 -04:00
raven02
8cf6772150
Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX)
2018-09-16 00:21:42 +08:00
Subv
415fd53a49
Shaders: Implemented multiple-word loads and stores to and from attribute memory.
...
This seems to be an optimization performed by nouveau.
2018-09-15 11:21:21 -05:00
Valentin Vanelslande
d1e28cc0e3
Port # #4192 from Citra: "svc: change unknown to thread in CreateThread"
2018-09-15 15:28:35 +02:00
Yuri Kunde Schlesner
089af97d09
Tests: Remove glad test OS X work-around
2018-09-15 15:24:11 +02:00
fearlessTobi
1190ea6ddb
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-15 15:21:06 +02:00
FernandoS27
37224010a1
Optimized Texture Swizzling
2018-09-14 12:45:49 -04:00
Lioncash
7c7c12f664
cubeb_sink: Get rid of variable shadowing within CubebSink's constructor
...
The parameter of the lambda was shadowing the variable that was being
assigned to.
2018-09-14 12:20:51 -04:00
Lioncash
514f8f036c
cubeb_sink: Correct context name in ListCubebSinkDevices()
...
This ain't Citra.
2018-09-14 12:18:09 -04:00
Lioncash
b1aad83113
services/sm: Amend error code constants
...
Courtesy of @ogniK5377.
This also moves them into the cpp file and limits the visibility to
where they're directly used. It also gets rid of unused or duplicate
error codes.
2018-09-14 01:44:02 -04:00
Lioncash
e05a27a999
kernel/svc: Sanitize creation of shared memory via svcCreateSharedMemory()
...
The kernel caps the size limit of shared memory to 8589930496 bytes (or
(1GB - 512 bytes) * 8), so approximately 8GB, where every GB has a 512
byte sector taken off of it.
It also ensures the shared memory is created with either read or
read/write permissions for both permission types passed in, allowing the
remote permissions to also be set as "don't care".
2018-09-13 23:07:27 -04:00
Lioncash
f85b28f993
kernel/svc: Sanitize addresses, permissions, and sizes within svcMapSharedMemory() and svcUnmapSharedMemory()
...
Part of the checking done by the kernel is to check if the given
address and size are 4KB aligned, as well as checking if the size isn't
zero. It also only allows mapping shared memory as readable or
read/write, but nothing else, and so we shouldn't allow mapping as
anything else either.
2018-09-13 23:07:23 -04:00
Lioncash
35c05e8bf2
gl_shader_decompiler: Get rid of variable shadowing within LEA instructions
...
These variables are already defined within an outer scope.
2018-09-13 21:53:23 -04:00
Lioncash
d241be6c78
kernel/svc: Sanitize addresses and sizes within svcMapMemory() and svcUnmapMemory()
...
The kernel checks if the addresses and given size is 4KB aligned before
continuing onwards to map the memory.
2018-09-13 21:34:54 -04:00
Lioncash
3e8e34221e
kernel/svc: Sanitize heap sizes within svcSetHeapSize()
...
The kernel checks if the given size is a multiple of 2MB and <= to 4GB
before going ahead and attempting to allocate that much memory.
2018-09-13 21:34:48 -04:00
bunnei
ef9d72bfac
Merge pull request #1310 from lioncash/kernel-ns
...
kernel/thread: Include thread-related enums within the kernel namespace
2018-09-13 19:50:47 -04:00
bunnei
b943872832
Merge pull request #1309 from lioncash/nested
...
service: Use nested namespace specifiers where applicable
2018-09-13 19:50:11 -04:00