Lioncash
4c6743a155
kernel/error: Amend error code for ERR_PORT_NAME_TOO_LONG
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We can treat this as an alias of TooLarge for documentation purposes.
This also lets us get rid of another lingering 3DS-related error code.
2018-08-25 09:40:29 -04:00
Lioncash
ce900c1cb8
kernel/error: Add error code for the handle table being full
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This replaces the lingering 3DS constant with the proper one, and
utilizes it within HandleTable's Create() member function.
2018-08-25 09:40:21 -04:00
Lioncash
d97ec0683f
kernel/error: Add error code for invalid memory permissions
2018-08-25 09:40:12 -04:00
Lioncash
eec7892cad
kernel/error: Correct kernel error code for invalid combination
2018-08-25 09:40:00 -04:00
Sebastian Valle
b151ff8867
Merge pull request #1166 from lioncash/typo
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filesystem: Fix typo in log message
2018-08-25 07:19:46 -05:00
Mat M
80937ec31a
Merge pull request #1094 from DarkLordZach/nax0
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file_sys: Add support for NAX archives
2018-08-24 23:47:46 -04:00
Zach Hilman
89422004c3
file_sys/crypto: Fix missing/unnecessary includes
2018-08-24 22:15:32 -04:00
Zach Hilman
47b414e86c
Merge pull request #1065 from DarkLordZach/window-title
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qt: Add filename and title id to window title while running
2018-08-24 14:34:03 -04:00
bunnei
9d1e7af520
Merge pull request #1164 from tech4me/decode_iadd3
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Shaders: Added decodings for IADD3 instructions
2018-08-23 22:59:34 -04:00
Lioncash
7ef364366f
filesystem: Fix typo in log message
2018-08-23 22:12:31 -04:00
Tobias
515e023396
Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup" ( #1142 )
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* Port #4013 from Citra: "Init logging sooner so we dont miss some logs on startup"
* Fix compilation
2018-08-23 19:52:06 -04:00
Zach Hilman
7e04e10f4d
xci: Ignore NCA files with updates in secure
2018-08-23 18:53:37 -04:00
Zach Hilman
87927a3be7
content_archive: Add update title detection
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This is needed because the title IDs of update NCAs will not use the update title ID. The only sure way to tell is to look for a partition with BKTR crypto.
2018-08-23 18:53:13 -04:00
David
f4b1df57e4
Added GetBootMode ( #1107 )
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* Added GetBootMode
Used by homebrew
* Added enum for GetBootMode
2018-08-23 18:31:45 -04:00
tech4me
1204fbbc16
Shaders: Added decodings for IADD3 instructions
2018-08-23 15:46:59 -04:00
Zach Hilman
6c83024693
qt: Add filename and title id to window title while running
2018-08-23 14:12:56 -04:00
bunnei
2f8521eae0
Merge pull request #1160 from bunnei/surface-reserve
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gl_rasterizer_cache: Several improvements
2018-08-23 12:04:37 -04:00
bunnei
53610888a6
Merge pull request #1153 from bunnei/stencil-clear
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gl_rasterizer: Implement partial color clear, stencil clear, and stencil test.
2018-08-23 12:04:08 -04:00
Zach Hilman
8f6ef9d395
key_manager: Eliminate indexed for loop
2018-08-23 11:53:30 -04:00
Zach Hilman
8b989b2e11
key_manager: Create keys dir if it dosen't exist
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On call to WriteKeyToFile, so that the autogenerated file can be written.
2018-08-23 11:53:30 -04:00
Zach Hilman
d867928e90
file_sys: Cut down on includes and copies
2018-08-23 11:53:30 -04:00
Zach Hilman
d3225fdae9
crypto: Eliminate magic constants
2018-08-23 11:53:30 -04:00
Zach Hilman
5b8fdc94e2
key_manager: Add support for autogenerated keys
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Stored in a separate file than manual keys.
2018-08-23 11:53:30 -04:00
Zach Hilman
abfa173778
key_manager: Add support for KEK and SD seed derivation
2018-08-23 11:53:30 -04:00
Zach Hilman
25e7fc1b47
key_manager: Switch to boost flat_map for keys
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Should make key gets marginally faster.
2018-08-23 11:53:30 -04:00
Zach Hilman
b56f075c4e
game_list: Add SD registration loading to game list
2018-08-23 11:53:30 -04:00
Zach Hilman
32b5f6d88d
file_sys: Implement NAX containers
2018-08-23 11:53:30 -04:00
Zach Hilman
d407472129
registration: Add GetEntryUnparsed methods
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Returns the file before calling parser on it.
2018-08-23 11:53:30 -04:00
Zach Hilman
8bc95b876e
sdmc_factory: Add SDMC RegisteredCache getter
2018-08-23 11:53:30 -04:00
Zach Hilman
f7b0f9fde4
qt: Make default row data title name and title id
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Helps with installed games by making the title not a hexadecimal id string, instead the name.
2018-08-23 11:53:30 -04:00
Zach Hilman
1f77f3409a
vfs: Add GetOrCreateDirectoryRelative method
2018-08-23 11:52:44 -04:00
Zach Hilman
b8f5034fe1
filesystem: Add CreateFactories methods to fs
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Allows frontend to create registration caches for use before a game has booted.
2018-08-23 11:52:44 -04:00
Zach Hilman
af6c9bb950
filesystem: Add logging to registration getters
2018-08-23 11:52:44 -04:00
Zach Hilman
50704abef4
loader: Add new NAX-specific errors and messages
2018-08-23 11:52:44 -04:00
Zach Hilman
8302ba7711
nax: Add AppLoader_NAX and update loader to support it
2018-08-23 11:52:44 -04:00
Zach Hilman
1369a56ec3
xts_encryption_layer: Implement XTSEncryptionLayer
2018-08-23 11:52:44 -04:00
Zach Hilman
ec14bb18c9
aes_util: Make XTSTranscode stricter about sizes
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XTS with Nintendo Tweak will fail mysteriously if the sector size is not 0x4000. Upgrade the critical log to an assert to prevent undefined behavior.
2018-08-23 11:52:44 -04:00
Zach Hilman
abb0f6cac9
ctr_encryption_layer: Fix bug when transcoding small data
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Fixes a bug where data lengths of less than size 0x10 will fail or have misleading return values.
2018-08-23 11:52:44 -04:00
Zach Hilman
1c1491a1cf
xci: Fix error masking issue
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Prevents NCA-related errors from being masked into MissingProgramNCA or MissingKeyFile
2018-08-23 11:52:44 -04:00
bunnei
e7cc3bcae7
gl_rasterizer_cache: Blit when possible on RecreateSurface.
2018-08-23 11:27:01 -04:00
bunnei
c9000e6328
gl_rasterizer_cache: Reserve surfaces that have already been created for later use.
2018-08-23 11:27:01 -04:00
bunnei
5199da26b7
gl_rasterizer_cache: Remove assert for RecreateSurface type.
2018-08-23 11:27:00 -04:00
bunnei
746d6392a1
gl_rasterizer_cache: Implement compressed texture copies.
2018-08-23 11:27:00 -04:00
bunnei
462f484da7
gl_rasterizer: Implement stencil test.
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- Used by Splatoon 2.
2018-08-23 11:08:49 -04:00
bunnei
f6cebf81e7
gl_rasterizer: Implement partial color clear and stencil clear.
2018-08-23 11:08:48 -04:00
bunnei
69146a7aa8
maxwell_3d: Update to include additional stencil registers.
2018-08-23 11:08:47 -04:00
bunnei
61768b717a
gl_state: Update to handle stencil front/back face separately.
2018-08-23 11:08:46 -04:00
bunnei
fc8c6f71ee
Merge pull request #1157 from lioncash/vec
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gl_shader_gen: Use a std::vector to represent program code instead of std::array
2018-08-23 02:19:00 -04:00
bunnei
74daf9e1ee
Merge pull request #1156 from Lakumakkara/lop3
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gl_shader_decompiler: Implement LOP3
2018-08-23 02:16:49 -04:00
literalmente-game
9dcb7bded1
Swap "Plus" with "Minus" on the controller GUI ( #1150 )
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* Swap "Plus" with "Minus" on the controller GUI
Major fix /s
2018-08-22 18:47:07 -06:00