zhaobot
5d82cb4c7f
Update translations (2023-05-01) ( #10129 )
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Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
liamwhite
5de7095aa9
Merge pull request #10116 from liamwhite/deboost
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kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
bunnei
4bcb509bbb
Merge pull request #10110 from Morph1984/intel-disable-compute
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vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam
370a0526a5
kernel: remove general boost lists
2023-04-29 22:11:32 -04:00
Liam
1458a4cdc3
common: add intrusive list type
2023-04-29 17:46:26 -04:00
bunnei
873aa03f51
Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
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Refactor Accelerate DMA and do downloads through TC.
2023-04-29 11:46:01 -07:00
Fernando Sahmkow
f5d2ae4c5e
Texture Cache: Release stagging buffers on tick frame
2023-04-29 15:31:38 +02:00
Fernando Sahmkow
cf34f7c745
Address Feedback & Clang Format
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
3595172637
Maxwell3D: only update parameters on High
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
b22e1a2bce
Accelerate DMA: Use texture cache async downloads to perform the copies
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to host.
WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
e2bfd9e8c4
TextureCache: refactor DMA downloads to allow multiple buffers.
2023-04-29 00:18:21 +02:00
Morph
79d97d07e2
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
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Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando S
f430449ddb
Merge pull request #10051 from liamwhite/surface-capabilities
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vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
Fernando S
fa3ff7a6d5
Merge pull request #10056 from vonchenplus/audout_u
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core: audio: return result when audio_out initialize failed
2023-04-24 12:36:52 +02:00
Fernando S
f151023e45
Merge pull request #10069 from liamwhite/log
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maxwell_3d: fix out of bounds array access in size estimation
2023-04-24 12:36:24 +02:00
Liam
b84bab419c
maxwell_3d: fix out of bounds array access in size estimation
2023-04-22 10:35:26 -04:00
Fernando S
abcc622dae
Merge pull request #10074 from Kelebek1/fermi_blit
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Account for a pre-added offset when using Corner sample mode for 2D blits
2023-04-22 12:06:00 +02:00
bunnei
afe8b9f018
Merge pull request #10076 from german77/TryPopMyFriend
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core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
2023-04-21 23:15:07 -07:00
bunnei
a2a174be44
Merge pull request #10068 from twitchax/twitchax/dr_bind_address
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Allow passing `--bind-address` to dedicated room.
2023-04-21 23:13:51 -07:00
bunnei
e7ce0db272
Merge pull request #10060 from german77/no_dead
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core: hid: Remove deadzone of virtual controller
2023-04-21 23:13:21 -07:00
german77
1ec8e38f3f
core: am: Demote TryPopFromFriendInvitationStorageChannel Log level
2023-04-21 22:35:45 -06:00
Kelebek1
0397e174ae
Account for a pre-added offset when using Corner sample mode for 2D blits
2023-04-21 19:08:21 +01:00
bunnei
09822c0963
Merge pull request #10057 from liamwhite/its-not-in-the-timeline
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vulkan: use plain fences when timeline semaphores are not available
2023-04-19 16:50:24 -07:00
Aaron Roney
9b882c3700
Run clang-format to fix all.
2023-04-19 17:52:09 +00:00
bunnei
9ad521a8dd
Merge pull request #10053 from german77/nfp_full
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service: nfp: Implement all interfaces
2023-04-19 10:36:28 -07:00
Aaron Roney
470fbbfbf9
Fix formatting.
2023-04-19 16:26:49 +00:00
Aaron Roney
7dab022bc5
Allow passing bind_address
to dedicated room.
2023-04-19 05:37:30 +00:00
FengChen
ea68bfba5d
core: audio: return result when audio_out initialize failed
2023-04-16 12:31:54 +08:00
german77
18bb76b6a0
core: hid: Remove deadzone of virtual controller
2023-04-15 18:41:09 -06:00
Liam
fb2af6a41e
vulkan: use plain fences when timeline semaphores are not available
2023-04-14 22:53:37 -04:00
bunnei
d1e4bc6202
Merge pull request #10030 from Wollnashorn/botw-amd-fix
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shader_recompiler: Fix ImageGather rounding on AMD/Intel
2023-04-14 16:56:34 -07:00
Narr the Reg
dd582cc206
Merge pull request #10055 from v1993/patch-1
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input_common: minor fix to mouse movement
2023-04-14 17:05:45 -06:00
Narr the Reg
5de37e921c
service: nfp: Implement debug Interface
2023-04-14 17:03:58 -06:00
Narr the Reg
c8ed98bb1c
service: nfp: Implement system interface
2023-04-14 17:03:57 -06:00
Valeri
d359ae51a3
input_common: minor fix to mouse movement
2023-04-14 21:27:35 +03:00
Narr the Reg
52447e1b58
service: nfp: Use an unique interface
2023-04-13 22:24:27 -06:00
Liam
e2b2842929
vulkan: pick alpha composite flags based on available values
2023-04-13 16:38:20 -04:00
Wollnashorn
111c02760b
video_core: Enable ImageGather rounding fix on AMD open source drivers
2023-04-12 17:11:02 +02:00
liamwhite
84efa203a7
Merge pull request #10008 from vonchenplus/texture_cache
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video_core: update imageinfo implement
2023-04-11 11:59:18 -04:00
liamwhite
dfcd61afac
Merge pull request #10027 from bylaws/master
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Add some explicit latency to sample count reporting
2023-04-10 09:23:48 -04:00
Mai
87479293ff
Merge pull request #10035 from liamwhite/long-long
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kernel: switch extended memory setting to 8GB arrangement
2023-04-10 03:04:05 -04:00
Liam
07d060c2d4
kernel: move more memory to application in 8GB arrangement
2023-04-09 19:50:27 -04:00
liamwhite
6e82693db9
Merge pull request #10014 from goldenx86/linuxLTO
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Re-enable LTO for GCC
2023-04-08 17:55:51 -04:00
Liam
bfd120b543
kernel: switch extended memory setting to 8GB arrangement
2023-04-08 17:47:26 -04:00
Billy Laws
6b2510c7c5
Use GetGlobalTimeNs as opposed to clock ticks
2023-04-08 21:54:19 +01:00
Wollnashorn
d53aa13a33
shader_recompiler: Use vector arithmetic rather than component-wise in ImageGatherSubpixelOffset
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Should be more efficient and better readable
2023-04-08 16:13:08 +02:00
Wollnashorn
dda107ffa7
video_core: Enable ImageGather with subpixel offset on Intel
2023-04-08 16:12:44 +02:00
Wollnashorn
45fb154f0d
shader_recompiler: Add subpixel offset for correct rounding at ImageGather
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On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures.
See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary.
This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957 , #6956 ).
2023-04-08 16:12:30 +02:00
bunnei
9ff6310097
Merge pull request #10022 from liamwhite/gcc-13
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general: fixes for gcc 13
2023-04-08 00:09:06 -07:00
Mai
13b34c81c5
Merge pull request #10028 from zhaobot/tx-update-20230404051754
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Update translations (2023-04-04)
2023-04-04 01:51:36 -04:00