bunnei
6b55f1d9f9
Merge pull request #1516 from lioncash/hid
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hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Mat M
5c97f44ab7
Merge pull request #1529 from DarkLordZach/key-derivation-crash
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crypto: Use compressed sizes in offset calculation for KIP decompression
2018-10-19 18:39:00 -04:00
Zach Hilman
2241677092
crypto: Use compressed sizes in offset calculation for KIP decompression
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Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00
bunnei
30185be61a
Merge pull request #1525 from ogniK5377/block-home
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Home button blocking stub
2018-10-19 12:54:29 -04:00
David Marcec
69140470d7
Stubbed home blocking
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Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
bunnei
6af379e62c
Merge pull request #1523 from lioncash/lock
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svc: Add missing error checks in svcArbitrateLock/svcArbitrateUnlock
2018-10-18 21:50:45 -04:00
bunnei
57e45734a3
Merge pull request #1511 from lioncash/content
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content_archive: Minor reorganization changes
2018-10-18 21:48:09 -04:00
bunnei
94d2738c05
Merge pull request #1521 from ogniK5377/imp-mmu
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Used better names for mm:u and fixed a bad stub
2018-10-18 21:46:59 -04:00
bunnei
7a2baf0d3d
Merge pull request #1522 from lioncash/core
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core: Remove unnecessary assert in ArmInterface()
2018-10-18 21:46:19 -04:00
Lioncash
c015a42cc2
svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlock
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The kernel itself checks whether or not the provided addresses are word
aligned before continuing, so we should be doing the same.
2018-10-18 13:01:29 -04:00
Lioncash
da8827def6
common: Add function for checking word alignment to alignment.h
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This will be used in a following change to svcArbitrateLock() and
svcArbitrateUnlock()
2018-10-18 12:58:27 -04:00
Lioncash
7784a1ca44
common: Move Is4KBAligned() to alignment.h
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Aligning on 4KB pages isn't a Switch-specific thing, so this can be
moved to common so it can be used with other things as well.
2018-10-18 12:57:02 -04:00
Lioncash
3813aafaaf
core: Remove unnecessary assert in ArmInterface()
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CpuCore already does this sort of checking, so we can just call that
instead of duplicating the assertions.
2018-10-18 12:07:25 -04:00
bunnei
c08893660f
Merge pull request #1510 from lioncash/xci
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XCI: Add function for checking the existence of the program NCA
2018-10-18 11:51:47 -04:00
bunnei
1504e6bc71
Merge pull request #1505 from FernandoS27/tex-3d
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Implemented 3D Textures
2018-10-18 11:50:42 -04:00
David Marcec
9aa32c18b6
Used better names for mm:u and fixed bad stub
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InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash
374ea27a8b
hid/controller: Remove unused header inclusions
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swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash
ca3d440f78
hid/controller/npad: Remove unused dump_idx member variable
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Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash
72aa1f10f6
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
2018-10-17 20:52:45 -04:00
Lioncash
5583e4f15d
hid/controller/npad: Remove #pragma once from the cpp file
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This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash
fd85f5b847
hid/controller/npad: Move npad_id_list into the cpp file
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This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash
9338428f43
hid/controller/npad: Remove unnecessary const from void return type
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This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash
f864e487b9
hid/controller: Default the destructors of all controller types in the cpp file
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These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash
6f8f5f1d0a
controller_base: Default the base class constructor and destructor in the cpp file
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The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
bunnei
cc962d05af
Merge pull request #1444 from ogniK5377/better-hid
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"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00
bunnei
cb9b63b186
Merge pull request #1489 from FernandoS27/fix-tlds
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shader_decompiler: Fix TLDS
2018-10-17 18:58:38 -04:00
FernandoS27
efa39b1b35
Clang format and other fixes
2018-10-17 18:52:11 -04:00
FernandoS27
c841b2ec48
Implement Reinterpret Surface, to accurately blit 3D textures
2018-10-17 18:52:10 -04:00
FernandoS27
893e144b02
Implement GetInRange in the Rasterizer Cache
2018-10-17 18:52:10 -04:00
FernandoS27
1469c546c3
Implement 3D Textures
2018-10-17 18:52:08 -04:00
bunnei
9ed245a363
Merge pull request #1497 from bunnei/flush-framebuffers
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Implement flushing in the rasterizer cache
2018-10-17 18:40:34 -04:00
bunnei
70d4649954
Merge pull request #1498 from lioncash/aslr
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svc: Clarify enum values for AddressSpaceBaseAddr and AddressSpaceSize in svcGetInfo()
2018-10-17 18:31:51 -04:00
bunnei
f0924b6e95
Merge pull request #1496 from FernandoS27/tex-array
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Implement Arrays on Tex Instruction
2018-10-17 18:30:44 -04:00
bunnei
7fe8c12342
Merge pull request #1509 from DarkLordZach/device-save-data
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savedata_factory: Add DeviceSaveData and fix TemporaryStorage
2018-10-17 18:22:05 -04:00
bunnei
898c5576b5
gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush.
2018-10-17 18:20:15 -04:00
bunnei
a205f5a4df
gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle.
2018-10-17 18:19:35 -04:00
David Marcec
128f14d60e
Using dual joycons as the default controller
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Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
bunnei
30c357b12b
gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation.
2018-10-16 17:20:49 -04:00
bunnei
b1c31be284
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
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- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
2018-10-16 17:02:29 -04:00
bunnei
b3ee8ceca5
rasterizer_cache: Refactor to support in-order flushing.
2018-10-16 16:51:53 -04:00
Lioncash
b00f4831b0
content_archive: Simpify assignment of bktr_base_romfs in the constructor
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std::move doesn't actually dereference the data, so it doesn't matter
whether or not the type is null.
2018-10-16 13:22:31 -04:00
Lioncash
6adf7a6f99
content_archive: Make IsValidNCA() an internally linked function
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This is only ever used within the cpp file, so it can just be an
internal function.
2018-10-16 13:22:31 -04:00
Lioncash
401a947c41
content_archive: Simplify rights ID check
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This is the same as using std::any_of with an inverted predicate.
2018-10-16 13:22:31 -04:00
Lioncash
33363de6df
content_archive: Split loading into separate functions
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The constructor alone is pretty large, the reading code should be split
into its consistuent parts to make it easier to understand it without
having to build a mental model of a 300+ line function.
2018-10-16 13:22:28 -04:00
Lioncash
067a174e00
content_archive: Pass and take NCASectionHeader instance by reference
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Each header is 512 bytes in size, which is kind of an excessive amount
to copy all the time when it's possible to avoid doing so.
2018-10-16 12:08:17 -04:00
Lioncash
54ff822f66
XCI: Add function for checking the existence of the program NCA
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The only reason the getter existed was to check whether or not the
program NCA was null. Instead, we can just provide a function to query
for the existence of it, instead of exposing it entirely.
2018-10-16 11:36:58 -04:00
bunnei
f5df68346c
gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation.
2018-10-16 11:31:02 -04:00
bunnei
5084ec9509
gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
2018-10-16 11:31:02 -04:00
bunnei
54918b45fe
gl_rasterizer_cache: Separate guest and host surface size managment.
2018-10-16 11:31:01 -04:00
bunnei
1b8aabcb7b
gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel.
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- This does not really have anything to do with OpenGL.
2018-10-16 11:31:01 -04:00