ReinUsesLisp
6dfc564d12
kepler_compute: Fixup assert and rename engines
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When I originally added the compute assert I used the wrong
documentation. This addresses that.
The dispatch register was tested with homebrew against hardware and is
triggered by some games (e.g. Super Mario Odyssey). What exactly is
missing to get a valid program bound by this engine requires more
investigation.
2019-02-10 19:29:33 -03:00
bunnei
6f3f5f5d99
Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking
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shader/track: Add a more permissive global memory tracking
2019-02-06 21:56:14 -05:00
bunnei
b214b091ef
Merge pull request #2091 from FearlessTobi/port-4603
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Port citra-emu/citra#4603 : "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory"
2019-02-06 21:51:46 -05:00
bunnei
cb1eabfbfe
Merge pull request #2021 from ReinUsesLisp/disk-cache
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gl_shader_cache: Disk based shader cache
2019-02-06 21:47:20 -05:00
ReinUsesLisp
0726b490dd
cmake: Fix title bar issue
2019-02-06 22:23:41 -03:00
Frederic L
bd216cd3cb
gl_shader_disk_cache: Check LZ4 size limit
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Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 -03:00
Frederic L
39627da4a9
gl_shader_disk_cache: Consider compressed size zero as an error
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Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 -03:00
Frederic L
bec5eeec31
cmake: Use CMAKE_COMMAND instead of "cmake"
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Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:41 -03:00
ReinUsesLisp
8e8b793a51
gl_shader_disk_cache: Use unordered containers
2019-02-06 22:23:41 -03:00
ReinUsesLisp
6609f2a614
gl_shader_cache: Fixup GLSL unique identifiers
2019-02-06 22:23:40 -03:00
Michael
38e14d1876
cmake: Fixup application string
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Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
2019-02-06 22:23:40 -03:00
ReinUsesLisp
471ebf0757
loading_screen: Unchunk progress bar
2019-02-06 22:23:40 -03:00
ReinUsesLisp
f1e717fbee
gl_shader_cache: Link loading screen with disk shader cache load
2019-02-06 22:23:40 -03:00
ReinUsesLisp
66a3760a71
gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders
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i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers.
2019-02-06 22:23:40 -03:00
ReinUsesLisp
ea2ce59743
gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
2019-02-06 22:23:40 -03:00
ReinUsesLisp
f9bcb4e842
gl_shader_disk_cache: Guard reads and writes against failure
2019-02-06 22:23:40 -03:00
ReinUsesLisp
720c2456f4
gl_shader_disk_cache: Address miscellaneous feedback
2019-02-06 22:23:40 -03:00
ReinUsesLisp
fcf98dc3f7
gl_shader_disk_cache: Pass return values returning instead of by parameters
2019-02-06 22:23:40 -03:00
ReinUsesLisp
e2f4c2b9d9
gl_shader_disk_cache: Compress program binaries using LZ4
2019-02-06 22:23:39 -03:00
ReinUsesLisp
92682d3bfa
gl_shader_disk_cache: Compress GLSL code using LZ4
2019-02-06 22:23:39 -03:00
ReinUsesLisp
d83818d30a
gl_shader_disk_cache: Save GLSL and entries into the precompiled file
2019-02-06 22:23:39 -03:00
ReinUsesLisp
1342998379
settings: Hide shader cache behind a setting
2019-02-06 22:20:57 -03:00
ReinUsesLisp
8b1a7aa19d
gl_shader_disk_cache: Invalidate shader cache changes with CMake hash
2019-02-06 22:20:57 -03:00
ReinUsesLisp
bb69f9fb7a
gl_shader_cache: Refactor to support disk shader cache
2019-02-06 22:20:57 -03:00
ReinUsesLisp
a931bb68cd
gl_shader_disk_cache: Add transferable cache invalidation
2019-02-06 22:20:57 -03:00
ReinUsesLisp
b33860b218
gl_shader_disk_cache: Add precompiled load
2019-02-06 22:20:57 -03:00
ReinUsesLisp
c0da61936c
gl_shader_disk_cache: Add precompiled save
2019-02-06 22:20:57 -03:00
ReinUsesLisp
550111b091
gl_shader_disk_cache: Add transferable load
2019-02-06 22:20:57 -03:00
ReinUsesLisp
7012b1a5a4
gl_shader_disk_cache: Add transferable stores
2019-02-06 22:20:57 -03:00
ReinUsesLisp
ac7a6ef85f
gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers
2019-02-06 22:20:57 -03:00
ReinUsesLisp
09225145c9
gl_shader_disk_cache: Add file and move BaseBindings declaration
2019-02-06 22:20:57 -03:00
ReinUsesLisp
658959673b
gl_shader_decompiler: Remove name entries
2019-02-06 22:20:57 -03:00
ReinUsesLisp
4eb946829d
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
ReinUsesLisp
5bed286abf
rasterizer_interface: Add disk cache entry for the rasterizer
2019-02-06 22:20:57 -03:00
ReinUsesLisp
f75174d195
file_util: Add shader directory
2019-02-06 22:20:57 -03:00
ReinUsesLisp
0d6369989d
shader_decode: Implement LDG and basic cbuf tracking
2019-02-06 22:20:57 -03:00
bunnei
af54c6770a
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
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maxwell_3d: Allow texture handles with TIC id zero
2019-02-06 20:19:20 -05:00
bunnei
13f3423d68
Merge pull request #2071 from ReinUsesLisp/dsa-texture
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gl_rasterizer: Use DSA for textures and move swizzling to texture state
2019-02-06 20:17:59 -05:00
Dimitri ALBORA
c7d6afc04a
gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory
2019-02-06 19:07:35 +01:00
bunnei
784bb782f5
Merge pull request #2057 from FearlessTobi/port-4586
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Port citra-emu/citra#4586 : "Use QPixmap/QIcon for background color selection button"
2019-02-06 12:37:57 -05:00
bunnei
4e72e46332
Merge pull request #2086 from FearlessTobi/port-4583
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Port citra-emu/citra#4583 : "citra_qt: Fix saving screenshot when no file extension is provided"
2019-02-06 12:33:35 -05:00
bunnei
ed8b02bf5f
Merge pull request #2087 from lioncash/const
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service/nvflinger, service/vi: Improve error case handling
2019-02-06 12:33:13 -05:00
bunnei
a62bb70902
Merge pull request #2088 from jroweboy/h
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QT: Fix the loading screen 'H' switch logo to not glitch out
2019-02-05 21:06:39 -05:00
James Rowe
4d5b53faab
QT: Fix the loading screen 'H' switch logo to not glitch out
2019-02-05 18:24:15 -07:00
Lioncash
ac9fcf2ca2
service/nvflinger,service/vi: Handle failure cases with exposed API
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Converts many of the Find* functions to return a std::optional<T> as
opposed to returning the raw return values directly. This allows
removing a few assertions and handles error cases like the service
itself does.
2019-02-05 18:03:28 -05:00
bunnei
8f02e0554c
Merge pull request #2085 from ReinUsesLisp/cube-minus-one
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video_core/texture: Fix BitField size for depth_minus_one
2019-02-05 17:15:26 -05:00
xperia64
a65c9b1f55
Fix crash when no files are selected
2019-02-05 22:40:23 +01:00
xperia64
1fd1f7a053
Add file extension to screenshot filename if not provided
2019-02-05 22:31:37 +01:00
Lioncash
49a28d52da
service/nvflinger: Mark FindVsyncEvent() as a const member function
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This member function doesn't actually modify instance state, so it can
be marked as a const member function.
2019-02-05 15:57:29 -05:00
Lioncash
797fbcc6dd
service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent()
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This was missed within #2075 . Renames the member function to make it
consistent with the rest of the Find* functions.
2019-02-05 15:55:18 -05:00