Commit graph

9348 commits

Author SHA1 Message Date
Lioncash
815d526a6a kernel/shared_memory: Return ERR_INVALID_MEMORY_PERMISSIONS instead of ERR_INVALID_COMBINATION
This is more consistent with what the kernel does.
2018-10-24 14:54:36 -04:00
Lioncash
2438be15a9 kernel/server_port: Simplify emptiness check within ShouldWait() 2018-10-24 14:24:36 -04:00
Lioncash
1bec1b6e99 kernel/server_port: Change error case return value in Accept() to ERR_NOT_FOUND
This is what the kernel does in this instance.
2018-10-24 14:23:38 -04:00
Lioncash
1206987215 kernel/error: Remove leftover 3DS error codes
These are now entirely unused and can be removed.
2018-10-24 14:21:37 -04:00
Lioncash
fc5b2b9f14 kernel/svc: Amend returned error code for invalid priorities in CreateThread
Like with the previous change, the kernel doesn't return NOT_AUTHORIZED
here. It returns INVALID_THREAD_PRIORITY.
2018-10-24 14:11:11 -04:00
Lioncash
e71849e099 kernel/svc: Move and correct returned error code for invalid thread priorities in SetThreadPriority()
All priority checks are supposed to occur before checking the validity
of the thread handle, we're also not supposed to return
ERR_NOT_AUTHORIZED here.
2018-10-24 14:10:48 -04:00
Lioncash
ad85a2da06 kernel/error: Add error code for invalid pointers
The kernel appears to return 0xE601 for this situation. Particularly in
svcWaitSynchronization, svcReplyAndReceive, and svcGetThreadContext
2018-10-24 13:41:32 -04:00
Lioncash
7748fd0e43 kernel/error: Add error code for closed sessions
The kernel appears to return 0xF601 for this case.
2018-10-24 13:38:39 -04:00
Lioncash
ebe361a343 game_list_worker: Use QString's formatting instead of fmt in FormatPatchNameVersions()
Using fmt here requires unnecessary string conversions back into
QString. Instead, we can just use QString's formatting and get the end
result of the formatting operation in the proper type.
2018-10-24 11:27:35 -04:00
Lioncash
94daae2847 profile_manager: Use std::optional instead of boost::optional
Now that we can actually use std::optional on macOS, we don't need to
continue using boost::optional here.
2018-10-24 11:06:52 -04:00
Lioncash
7b6546451e graphic_breakpoints: Correct translation of strings in BreakpointModel's data() function
tr() will not function properly on static/global data like this, as the
object is only ever constructed once, so the strings won't translate if
the language is changed without restarting the program, which is
undesirable. Instead we can just turn the map into a plain old function
that maps the values to their equivalent strings. This is also lessens
the memory allocated, since it's only allocating memory for the strings
themselves, and not an encompassing map as well.
2018-10-24 11:01:23 -04:00
Lioncash
e89f14a0af yuzu/main: Notify user of loading errors with Amiibo data
We shouldn't silently continue if loading failed, since the general
assumption is that no messages showing up implicitly indicates success.
2018-10-24 10:39:31 -04:00
Mat M
393d92efce Merge pull request #1468 from DarkLordZach/profile-manager-ui
qt: Add UI to manage emulated user profiles
2018-10-24 10:10:29 -04:00
Zach Hilman
5c294cdb5d configure_system: Clear current username before overwriting
Prevents bug where old username would remain if the new username was shorter in length.
2018-10-24 09:25:20 -04:00
Lioncash
849265a3de game_list: Use QFileInfo instead of common's file functions
We can just use the facilities that Qt provides instead of pulling in
stuff from common. While we're at it, we can also simplify the nearby
logging statement's argument by just calling .toStdString()
2018-10-24 08:40:22 -04:00
Lioncash
17c920b7a4 game_list: Make game list column headers translatable
These are user-facing strings, so they should be marked as translatable
2018-10-24 08:20:35 -04:00
Lioncash
d9003838c6 bootmanager: Use QStringLiteral instead of std::string to represent the window title
This gets rid of an unnecessary type conversion. We can just use the
regular QStringLiteral to already format the string as the type
setWindowTitle accepts instead of converting from a std::string
instance.
2018-10-24 08:14:26 -04:00
Lioncash
75ed1149fb time_stretch: Remove unused m_channel_count member variable
This is only stored to, but never read from.
2018-10-24 00:46:17 -04:00
Lioncash
b34685863a npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
2018-10-24 00:38:03 -04:00
Lioncash
eb1e5a40e9 perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since fc6901c205
2018-10-24 00:33:26 -04:00
Lioncash
add5a47fd9 yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
2018-10-24 00:24:02 -04:00
Lioncash
8e4c18f8b1 aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.

We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
2018-10-24 00:13:08 -04:00
Lioncash
b932d4b420 vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
2018-10-24 00:01:32 -04:00
Lioncash
c2b6cc4692 key_manager: Remove unused variable in DeriveBase() 2018-10-24 00:00:12 -04:00
Lioncash
a3c2defab1 decoders: Remove unused variable within SwizzledData() 2018-10-23 23:51:13 -04:00
Lioncash
0afddad95c maxwell_3d: Remove unused variable within ProcessQueryGet() 2018-10-23 23:50:16 -04:00
Lioncash
8aa910b315 logging/backend: Add missing services to the log filters
Just a few overlooked services.
2018-10-23 22:35:59 -04:00
Lioncash
6082c55e30 yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
2018-10-23 21:46:49 -04:00
bunnei
56725f2913 Merge pull request #1551 from ogniK5377/improved-svcbreak
Added break types to svcBreak
2018-10-23 19:56:42 -04:00
Zach Hilman
1977ed3d9f profile_manager: Create save data if it doesn't exist on use 2018-10-23 19:31:28 -04:00
Zach Hilman
da04134ce6 acc: Fix account UUID duplication error 2018-10-23 19:31:28 -04:00
Zach Hilman
e1784822f2 configure_system: Clear selection after user delete 2018-10-23 19:31:28 -04:00
Zach Hilman
8bdf2fe7b7 profile_manager: Load user icons, names, and UUIDs from system save 2018-10-23 19:31:28 -04:00
Zach Hilman
fe98903bfe acc: Load user images from config dir 2018-10-23 19:31:28 -04:00
Zach Hilman
286b3a20b8 qt: Allow user to select emu user on open save data 2018-10-23 19:31:28 -04:00
Zach Hilman
22e74d049b qt: Add Profile Manager UI to system settings 2018-10-23 19:31:28 -04:00
Zach Hilman
89d1743f1f am: Pass current user UUID to launch parameters 2018-10-23 19:31:28 -04:00
Zach Hilman
9fbe44d36e profile_manager: Load users from emulator settings 2018-10-23 19:31:28 -04:00
Zach Hilman
64595bddaf settings: Add users and current_user settings and remove username 2018-10-23 19:31:28 -04:00
David
0d7783ba66 Added Amiibo support (#1390)
* Fixed conflict with nfp

* Few fixups for nfc

* Conflict 2

* Fixed AttachAvailabilityChangeEvent

* Conflict 3

* Fixed byte padding

* Refactored amiibo to not reside in "System"

* Removed remaining references of nfc from system

* used enum for Nfc GetStateOld

* Added missing newline

* Moved file operations to front end

* Conflict 4

* Amiibos now use structs and added mutexes

* Removed amiibo_path
2018-10-23 19:28:17 -04:00
bunnei
4085eddac9 Merge pull request #1515 from DarkLordZach/dlc-lfs
patch_manager: Add support for LayeredFS on DLC RomFS
2018-10-23 19:26:57 -04:00
bunnei
77c463e249 Merge pull request #1542 from lioncash/project
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
2018-10-23 18:44:08 -04:00
bunnei
8320ad0709 Merge pull request #1553 from lioncash/mem
common: Remove memory_util.h/.cpp
2018-10-23 18:43:45 -04:00
bunnei
2669367f35 Merge pull request #1540 from lioncash/handle
kernel/process: Make the handle table per-process
2018-10-23 18:43:11 -04:00
FernandoS27
3326b552d0 Implement PointSize 2018-10-23 15:08:00 -04:00
FernandoS27
88ff802e1a Fixed Layered Textures Loading and Cubemaps 2018-10-23 14:27:36 -04:00
Lioncash
72ed5d12a7 CMakeLists: Remove EMU_ARCH_BITS definition
This was only ever used by the now-removed memory_util functions. Also,
given we don't plan to support 32-bit architectures, this is just a
leftover from citra at this point.
2018-10-23 12:24:43 -04:00
Lioncash
443b1a6341 common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
2018-10-23 12:21:34 -04:00
bunnei
8072fc78ca Merge pull request #1552 from FearlessTobi/port-4336
Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
2018-10-23 10:23:41 -04:00
bunnei
a12540e948 Merge pull request #1519 from ReinUsesLisp/vsetp
gl_shader_decompiler: Implement VSETP
2018-10-23 10:22:37 -04:00