Lioncash
8ff87912da
gl_shader_decompiler: Fix a few comment typos
2018-10-20 14:19:28 -04:00
bunnei
b6edda3d09
Merge pull request #1535 from ReinUsesLisp/fixup-position
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
2018-10-20 12:35:10 -04:00
ReinUsesLisp
5056401c89
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
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The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
David Marcec
d4034559b1
Added auto controller switching to supported controllers and single joycon button rotation
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This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
9af9217dea
Merge pull request #1501 from ReinUsesLisp/half-float
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gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
bunnei
d86dfb8a22
Merge pull request #1520 from lioncash/san
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svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19 22:58:57 -04:00
bunnei
62dc06772c
Merge pull request #1517 from bunnei/dma
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GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19 22:58:30 -04:00
bunnei
cda20dc917
Merge pull request #1526 from lioncash/svc-id
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service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
73ef015b24
Merge pull request #1530 from DarkLordZach/aoc-8
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aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
6b55f1d9f9
Merge pull request #1516 from lioncash/hid
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hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
50ee6b4082
aoc_u: Stub GetAddOnContentListChangedEvent
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This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
Mat M
5c97f44ab7
Merge pull request #1529 from DarkLordZach/key-derivation-crash
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crypto: Use compressed sizes in offset calculation for KIP decompression
2018-10-19 18:39:00 -04:00
Zach Hilman
2241677092
crypto: Use compressed sizes in offset calculation for KIP decompression
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Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00
Zach Hilman
2aa6989cee
vfs: Remove InterpretAsDirectory and related functions
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When writing VFS, it initally seemed useful to include a function to in-place convert container files into directories in one homogenous directory structure, but re-evaluating it now there have been plenty of chances to use it and there has always been a better way. Removing as it is unused and likely will not be used.
2018-10-19 14:02:07 -04:00
bunnei
30185be61a
Merge pull request #1525 from ogniK5377/block-home
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Home button blocking stub
2018-10-19 12:54:29 -04:00
David Marcec
69140470d7
Stubbed home blocking
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Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
72461fb8f4
es: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
b35b5073aa
audio: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
9fc0851d40
omm: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
668ab6ec8b
nifm: Update service function tables
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Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
9abf6af0f1
hid: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
48c8e17b99
nim: Add the basic skeleton of the nim:eca service
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Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
f6aee09f02
ns: Update service function table
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Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
3294204b2a
set_cal: Update service function table
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Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00
bunnei
cb438209c7
GPU: Improved implementation of maxwell DMA (Subv).
2018-10-18 22:41:53 -04:00
bunnei
fa24c17b95
decoders: Introduce functions for un/swizzling subrects.
2018-10-18 22:41:43 -04:00
bunnei
6a6fbb1478
GPU: Invalidate destination address of kepler_memory writes.
2018-10-18 22:41:13 -04:00
bunnei
e3fdb2ff4b
fermi_2d: Add support for more accurate surface copies.
2018-10-18 22:41:12 -04:00
bunnei
6af379e62c
Merge pull request #1523 from lioncash/lock
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svc: Add missing error checks in svcArbitrateLock/svcArbitrateUnlock
2018-10-18 21:50:45 -04:00
bunnei
57e45734a3
Merge pull request #1511 from lioncash/content
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content_archive: Minor reorganization changes
2018-10-18 21:48:09 -04:00
bunnei
94d2738c05
Merge pull request #1521 from ogniK5377/imp-mmu
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Used better names for mm:u and fixed a bad stub
2018-10-18 21:46:59 -04:00
bunnei
7a2baf0d3d
Merge pull request #1522 from lioncash/core
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core: Remove unnecessary assert in ArmInterface()
2018-10-18 21:46:19 -04:00
Lioncash
c015a42cc2
svc: Check for word alignment of addresses within svcArbitrateLock/svcArbitrateUnlock
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The kernel itself checks whether or not the provided addresses are word
aligned before continuing, so we should be doing the same.
2018-10-18 13:01:29 -04:00
Lioncash
da8827def6
common: Add function for checking word alignment to alignment.h
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This will be used in a following change to svcArbitrateLock() and
svcArbitrateUnlock()
2018-10-18 12:58:27 -04:00
Lioncash
7784a1ca44
common: Move Is4KBAligned() to alignment.h
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Aligning on 4KB pages isn't a Switch-specific thing, so this can be
moved to common so it can be used with other things as well.
2018-10-18 12:57:02 -04:00
Lioncash
3813aafaaf
core: Remove unnecessary assert in ArmInterface()
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CpuCore already does this sort of checking, so we can just call that
instead of duplicating the assertions.
2018-10-18 12:07:25 -04:00
bunnei
c08893660f
Merge pull request #1510 from lioncash/xci
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XCI: Add function for checking the existence of the program NCA
2018-10-18 11:51:47 -04:00
bunnei
1504e6bc71
Merge pull request #1505 from FernandoS27/tex-3d
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Implemented 3D Textures
2018-10-18 11:50:42 -04:00
David Marcec
9aa32c18b6
Used better names for mm:u and fixed bad stub
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InitializeWithId needs to return an id which is a u32 which should be a non zero value
2018-10-19 01:09:34 +11:00
Lioncash
489f59e45f
svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
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Now that the changes clarifying the address spaces has been merged, we
can wrap the checks that the kernel performs when mapping shared memory
(and other forms of memory) into its own helper function and then use
those within MapSharedMemory and UnmapSharedMemory to complete the
sanitizing checks that are supposed to be done.
2018-10-18 02:01:21 -04:00
Lioncash
374ea27a8b
hid/controller: Remove unused header inclusions
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swap.h only needs to be present in the header for the type aliases and
definitions, it's not actually needed in the cpp files though. input.h
is just unused entirely in xpad.h
2018-10-17 20:52:45 -04:00
Lioncash
ca3d440f78
hid/controller/npad: Remove unused dump_idx member variable
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Given it's unused, we may as well toss it.
2018-10-17 20:52:45 -04:00
Lioncash
72aa1f10f6
hid/controller/npad: Remove unnecessary semicolon from the closing brace of LedPattern's constructor
2018-10-17 20:52:45 -04:00
Lioncash
5583e4f15d
hid/controller/npad: Remove #pragma once from the cpp file
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This is only useful in headers.
2018-10-17 20:52:45 -04:00
Lioncash
fd85f5b847
hid/controller/npad: Move npad_id_list into the cpp file
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This is just a lookup table, and since it's private, there's nothing
really stateful about it, so we can just move it into the cpp file.
2018-10-17 20:52:45 -04:00
Lioncash
9338428f43
hid/controller/npad: Remove unnecessary const from void return type
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This literally does nothing.
2018-10-17 20:52:45 -04:00
Lioncash
f864e487b9
hid/controller: Default the destructors of all controller types in the cpp file
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These classes are non-trivial and are definitely going to be changed in
the future, so we default these to prevent issues with forward
declarations, and to keep the compiler from inlining tear-down code.
2018-10-17 20:52:43 -04:00
Lioncash
6f8f5f1d0a
controller_base: Default the base class constructor and destructor in the cpp file
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The destructor doesn't need to be a pure-virtual function.
2018-10-17 20:51:54 -04:00
ReinUsesLisp
57b3166673
gl_shader_decompiler: Implement PBK and BRK
2018-10-17 21:30:45 -03:00
bunnei
cc962d05af
Merge pull request #1444 from ogniK5377/better-hid
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"Better Hid" Rework Part 1
2018-10-17 20:25:17 -04:00