bunnei
79c64bf1ee
core: cpu_manager: Use invalid core_id on init and simplify shutdown.
2021-08-07 12:33:07 -07:00
bunnei
1b1b33993b
core: hle: service: buffer_queue: Improve management of KEvent.
2021-08-07 12:18:48 -07:00
bunnei
1458629fc8
core: hle: kernel: k_auto_object: Add GetName method.
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- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
bunnei
8cbb66daf8
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-08-07 12:18:47 -07:00
bunnei
0cd7bf70a3
core: hle: kernel: DisableDispatch on suspend threads.
2021-08-07 12:18:47 -07:00
bunnei
19457823ea
core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling.
2021-08-07 12:18:47 -07:00
bunnei
62b84a3e96
core: cpu_manager: Use KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
347e4d6ab8
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
2021-08-07 12:18:47 -07:00
bunnei
aedc599224
core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess.
2021-08-07 12:18:47 -07:00
bunnei
edba87b96d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
2021-08-07 12:18:47 -07:00
bunnei
0d22a55e01
core: hle: kernel: k_scheduler: Improve Unload.
2021-08-07 12:18:47 -07:00
bunnei
cba49de65b
core: hle: kernel: k_process: DisableDispatch on main thread.
2021-08-07 12:18:47 -07:00
bunnei
92ef6e44ee
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
2021-08-07 12:18:47 -07:00
bunnei
9951f24bad
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
2021-08-07 12:18:47 -07:00
bunnei
43fcb97ef3
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
2021-08-07 12:18:47 -07:00
bunnei
951143ba57
core: hle: kernel: Reflect non-emulated threads as core 3.
2021-08-07 12:18:47 -07:00
bunnei
b0cb5c830c
core: cpu_manager: Use jthread.
2021-08-07 12:18:47 -07:00
bunnei
f5bab36b38
Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
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yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 -07:00
bunnei
249bc8fdc9
Merge pull request #6815 from german77/ui_improvements
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settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
bunnei
6bb6ae6dcb
Merge pull request #6791 from ameerj/astc-opt
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astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 -07:00
bunnei
cb6d198101
Merge pull request #6799 from ameerj/vp9-fixes
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nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
ameerj
0c28433539
nvhost_nvdec_common: Remove BufferMap
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This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj
b34ded024c
vp9: Cleanup unused variables
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With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
ameerj
27969c5943
vp9: Fix reference frame refreshes
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This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
ameerj
7acf5d8bfd
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
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Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
bunnei
6c222a04a5
Merge pull request #6822 from yzct12345/clion-assert
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assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
bunnei
1822aa11eb
Merge pull request #6813 from Morph1984/hex-string-to-uuid
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common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
yzct12345
dd9e7378dc
assert: Verify formatting
2021-08-05 17:46:22 +00:00
yzct12345
3239e923cc
assert: Avoid empty macros
2021-08-05 17:21:56 +00:00
Mai M
8a77638f5e
Merge pull request #6819 from Morph1984/i-am-dumb
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applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
Mai M
0b58e40e5e
Merge pull request #6818 from Morph1984/hex-util-bug
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hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
Morph
0971b90782
applet_swkbd: Include the null terminator in the buffer size calculation
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Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph
8f488c60da
hex_util: Fix incorrect array size in AsArray
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Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
Morph
6db8de93f3
Merge pull request #6816 from lat9nq/fix-mult-contrl
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config: Read connected setting for controllers
2021-08-04 22:05:53 -04:00
lat9nq
73acba8ddb
config: Read connected setting for controllers
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Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
german77
11d50b5f7a
settings_ui: Use better colors for the light theme
2021-08-04 11:47:06 -05:00
german77
ff46d36f8e
settings_ui: Add emulated joystick position dot to controller preview
2021-08-04 11:46:54 -05:00
Morph
6b2f133eef
common: uuid: Add hex string to UUID constructor
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This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
yzct12345
e13e98d99d
nvdec: Implement VA-API hardware video acceleration ( #6713 )
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* nvdec: VA-API
* Verify formatting
* Forgot a semicolon for Windows
* Clarify comment about AV_PIX_FMT_NV12
* Fix assert log spam from missing negation
* vic: Remove forgotten debug code
* Address lioncash's review
* Mention VA-API is Intel/AMD
* Address v1993's review
* Hopefully fix CMakeLists style this time
* vic: Improve cache locality
* vic: Fix off-by-one error
* codec: Async
* codec: Forgot the GetValue()
* nvdec: Address ameerj's review
* codec: Fallback to CPU without VA-API support
* cmake: Address lat9nq's review
* cmake: Make VA-API optional
* vaapi: Multiple GPU
* Apply suggestions from code review
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
* nvdec: Address ameerj's review
* codec: Use anonymous instead of static
* nvdec: Remove enum and fix memory leak
* nvdec: Address ameerj's review
* codec: Remove preparation for threading
Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
Morph
b6b9030618
Merge pull request #6805 from lat9nq/fix-user-profiles
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config: Only read/write current_user on global config
2021-08-02 23:58:41 -04:00
lat9nq
959f332e99
config: Only read/write current_user on global config
2021-08-02 18:29:24 -04:00
Morph
11d0745880
Merge pull request #6801 from spholz/spholz-patch-1
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network: fix ternary operator in Socket::SendTo
2021-08-02 14:56:16 -04:00
spholz
e08a9d00e0
network: fix ternary operator in Socket::SendTo
2021-08-02 20:12:12 +02:00
yzct12345
46e4e6707f
decoders: Optimize swizzle copy performance ( #6790 )
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This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 -04:00
san
e1d8000de7
yuzu-cmd: hide cursor when in fullscreen
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Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +02:00
Malte Jürgens
4304984555
game_list: Make game list folder icons smaller ( #6762 )
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Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
Morph
8a3aeb8cdc
Merge pull request #6793 from Morph1984/lang-fix
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service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 12:47:47 -04:00
Morph
11a0033a66
service: set: Correct copy amount in GetAvailableLanguageCodes
2021-08-01 11:59:52 -04:00
Fernando S
e930d1c13b
Merge pull request #6720 from ameerj/vk-screenshot
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renderer_vulkan: Implement screenshots
2021-08-01 13:31:33 +02:00
Ameer J
2361a8da8f
Merge pull request #6765 from ReinUsesLisp/y-negate-vk
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vk_rasterizer: Flip viewport on Y_NEGATE
2021-08-01 01:47:37 -04:00