bunnei
8c5ed9de77
gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT.
2018-03-22 20:19:34 -04:00
bunnei
3ea48b01d3
gl_rasterizer: Add a simple passthrough shader in lieu of shader generation.
2018-03-22 20:00:41 -04:00
bunnei
8286b237cc
gpu: Expose Maxwell3D engine.
2018-03-22 19:48:20 -04:00
bunnei
fcddbe6027
maxwell_3d: Add some format decodings and string helper functions.
2018-03-22 19:47:28 -04:00
bunnei
c388741f12
renderer: Create rasterizer and cleanup.
2018-03-22 19:46:37 -04:00
bunnei
3a37f55067
Merge pull request #258 from Subv/gpu_attribs
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GPU: Added vertex attrib format and triangle topology registers
2018-03-21 19:36:06 -04:00
bunnei
40ec71f2ec
Merge pull request #260 from N00byKing/3535
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Implement Pull #3535 from citra: CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 18:49:00 -04:00
bunnei
0465ca474a
Merge pull request #259 from N00byKing/usehttps
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Use HTTPS for lz4
2018-03-21 18:48:39 -04:00
N00byKing
9b619405e9
CMake: Set EMU_ARCH_BITS in CMakeLists.txt
2018-03-21 19:03:20 +01:00
N00byKing
634f6cf645
Use HTTPS for Submodule lz4
2018-03-21 19:01:54 +01:00
bunnei
b50a73f3f5
Merge pull request #257 from mailwl/vi-module
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Service/vi: convert services to module
2018-03-21 10:48:15 -04:00
Subv
f3a5328f09
GPU: Added vertex attribute format registers.
2018-03-21 09:26:47 -05:00
mailwl
eaf65829ca
Service/vi: convert services to module
2018-03-21 13:09:40 +03:00
Subv
a569ee8a58
GPU: Added registers for the number of vertices to render.
2018-03-20 23:28:06 -05:00
bunnei
766c6de88d
Merge pull request #254 from bunnei/port-citra-renderer
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Port Citra OpenGL rasterizer code
2018-03-20 21:37:43 -04:00
bunnei
ffbd925d0f
Merge pull request #256 from mailwl/fatal
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Service: add fatal:u, fatal:p services
2018-03-20 11:12:39 -04:00
mailwl
ce7e0e503b
Service: add fatal:u, fatal:p services
2018-03-20 16:59:02 +03:00
bunnei
188a685e73
renderer_gl: Port boilerplate rasterizer code over from Citra.
2018-03-20 00:07:32 -04:00
bunnei
e0f3facd01
gl_shader_util: Sync latest version with Citra.
2018-03-20 00:07:31 -04:00
bunnei
756e14027a
renderer_gl: Port over gl_shader_gen module from Citra.
2018-03-20 00:07:30 -04:00
Mat M
9b5ae0daf5
Merge pull request #253 from Subv/rt_depth
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GPU: Added registers for color and Z buffers.
2018-03-19 23:37:47 -04:00
bunnei
f1e9d5404d
renderer_gl: Port over gl_shader_decompiler module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
a533c3398c
renderer_gl: Port over gl_rasterizer_cache module from Citra.
2018-03-19 23:14:03 -04:00
bunnei
ac51a39abf
gl_resource_manager: Sync latest version with Citra.
2018-03-19 23:14:02 -04:00
bunnei
52bfc102bc
renderer_gl: Port over gl_stream_buffer module from Citra.
2018-03-19 23:14:02 -04:00
bunnei
3cd8e8a062
externals: Update Glad to latest version used by Citra.
2018-03-19 23:14:01 -04:00
bunnei
b1ceeb5c42
gl_state: Sync latest version with Citra.
2018-03-19 23:13:49 -04:00
Subv
3e645f5595
GPU: Added Z buffer registers to Maxwell3D's reg structure.
2018-03-19 16:55:33 -05:00
Subv
b942bfbb13
GPU: Added the render target (RT) registers to Maxwell3D's reg structure.
2018-03-19 16:46:29 -05:00
bunnei
bb2083fd8d
Merge pull request #252 from N00byKing/3064
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Implement Pull #3064 from citra: Clean all format warnings (Yuzu-specific format warnings cleared too)
2018-03-19 16:29:03 -04:00
N00byKing
d3bdad2aaa
Clang Fixes
2018-03-19 17:53:35 +01:00
N00byKing
f69c369cfb
oops
2018-03-19 17:43:04 +01:00
N00byKing
8d34c0d2a0
More Warning cleanups
2018-03-19 17:27:04 +01:00
N00byKing
1212e9e231
Clean Warnings (?)
2018-03-19 17:07:08 +01:00
bunnei
70d45b2a59
Merge pull request #251 from Subv/tic_tsc
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GPU: Added TIC and TSC registers to the Maxwell3D register structure.
2018-03-19 10:33:21 -04:00
Subv
c0f954906c
GPU: Added the TSC registers to the Maxwell3D register structure.
2018-03-19 00:36:25 -05:00
Subv
f6e3d3aa1a
GPU: Added the TIC registers to the Maxwell3D register structure.
2018-03-19 00:32:57 -05:00
bunnei
8d9b2cb438
Merge pull request #193 from N00byKing/3184_2_robotic_boogaloo
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Implement Pull #3184 from citra: core/arm: Improve timing accuracy before service calls in JIT (Rebased)
2018-03-18 22:35:47 -04:00
bunnei
341925e40a
Merge pull request #250 from bunnei/buffer-dequeue-wait
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vi: TransactParcel DequeueBuffer should wait current thread
2018-03-18 22:25:09 -04:00
bunnei
e5f0affc54
Merge pull request #249 from Subv/macro_E1A
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GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
2018-03-18 21:04:29 -04:00
bunnei
bae5ccd6d2
vi: Remove DequeueBuffer and wait until next available buffer.
2018-03-18 20:56:35 -04:00
bunnei
7750edae39
hle_ipc: Add SleepClientThread to block current thread within HLE routines.
2018-03-18 20:56:34 -04:00
bunnei
01d72e813e
hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.
2018-03-18 20:56:33 -04:00
bunnei
479400acc8
hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.
2018-03-18 20:56:33 -04:00
bunnei
d6c27e6b28
thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.
2018-03-18 20:56:32 -04:00
Subv
36c527131f
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
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This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
2018-03-18 19:03:40 -05:00
bunnei
4b716e163a
Merge pull request #248 from Subv/cb_data
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GPU: Handle writes to the CB_DATA method.
2018-03-18 19:45:40 -04:00
Subv
80b0f4d681
GPU: Implement the BindStorageBuffer macro method in HLE.
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This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason.
2018-03-18 16:50:42 -05:00
Subv
845415cc3d
GPU: Handle writes to the CB_DATA method.
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Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data.
2018-03-18 15:23:24 -05:00
Subv
46bbeeb54a
GPU: Move the GPU's class constructor and destructors to a cpp file.
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This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00