Lioncash
8d1a3e2fab
bcat: Make ProgressServiceBackend's constructor take a std::string_view
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Given the string is appended to another, we can make it a view so a
redundant full copy of the string isn't made.
2019-10-06 15:38:09 -04:00
Lioncash
2269566f26
bcat: Make ProgressServiceBackend's GetEvent() const
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This member function doesn't modify internal member state, so it can be
marked const.
2019-10-06 14:03:18 -04:00
Lioncash
0cab8c117d
boxcat: Silence an unused variable warning
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On parse errors, we can log out the explanatory string indicating what
the parsing error was, rather than just ignoring the variable and
returning an overly broad error code.
2019-10-06 14:00:32 -04:00
bunnei
7a15ccbc4c
Merge pull request #2942 from ReinUsesLisp/clang-warnings
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Silence miscellaneous warnings
2019-10-05 20:41:20 -04:00
bunnei
376be77d02
Merge pull request #2943 from DarkLordZach/azure-titlebars-v2
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ci: Add custom titlebars for mainline and patreon
2019-10-05 19:29:35 -04:00
Fernando Sahmkow
d057afdfb8
Merge pull request #2944 from lioncash/ast
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video_core/shader: Minor changes
2019-10-05 12:02:51 -04:00
Lioncash
71a231e448
video_core/control_flow: Eliminate variable shadowing warnings
2019-10-05 09:14:27 -04:00
Lioncash
a542346e9d
video_core/control_flow: Eliminate pessimizing moves
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These can inhibit the ability of a compiler to perform RVO.
2019-10-05 09:14:27 -04:00
Lioncash
1ad73a6011
video_core/ast: Unindent most of IsFullyDecompiled() by one level
2019-10-05 09:14:27 -04:00
Lioncash
2d2dd7bf7b
video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
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Allows the function to be non-allocating in terms of the output string.
2019-10-05 09:14:27 -04:00
Lioncash
b1178c30cf
video_core/ast: Eliminate variable shadowing warnings
2019-10-05 09:14:26 -04:00
Lioncash
d599c3c74b
video_core/ast: Replace std::string with a constexpr std::string_view
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Same behavior, but without the need to heap allocate
2019-10-05 09:14:26 -04:00
Lioncash
7d18851449
video_core/ast: Default the move constructor and assignment operator
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This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
2019-10-05 09:14:26 -04:00
Lioncash
4d48fc529a
video_core/{ast, expr}: Organize forward declaration
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Keeps them alphabetically sorted for readability.
2019-10-05 09:14:26 -04:00
Lioncash
844d714085
video_core/expr: Supply operator!= along with operator==
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Provides logical symmetry to the interface.
2019-10-05 09:14:26 -04:00
Lioncash
e53a34ecf6
video_core/{ast, expr}: Use std::move where applicable
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Avoids unnecessary atomic reference count increments and decrements.
2019-10-05 09:14:23 -04:00
Lioncash
2d86bd6d08
video_core/ast: Supply const accessors for data where applicable
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Provides const equivalents of data accessors for use within const
contexts.
2019-10-05 08:22:03 -04:00
David
7f086f756e
Merge pull request #2888 from FernandoS27/decompiler2
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Shader_IR: Implement a full control flow decompiler for the shader IR.
2019-10-05 21:52:20 +10:00
Zach Hilman
7488ac74c6
qt: Change titlebar formatting
2019-10-05 00:10:04 -04:00
Zach Hilman
892f001f62
common: Add additional SCM revision fields
2019-10-05 00:09:49 -04:00
Zach Hilman
23f9b9f578
ci: Add version counter variable
2019-10-05 00:09:11 -04:00
bunnei
753100d26e
Merge pull request #2917 from FernandoS27/fermi-deduction-2
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TextureCache: Add the ability to deduce if two textures are depth on blit.
2019-10-04 20:12:01 -04:00
ReinUsesLisp
20c476154f
audio/audout_u: Change formatting for old clang-format versions
2019-10-04 23:51:56 +00:00
ReinUsesLisp
b090b8326e
yuzu/game_list_worker: Silence warnings
2019-10-04 23:41:22 +00:00
ReinUsesLisp
5b425010bd
yuzu/game_list: Silence -Wswitch and -Wunused-variable
2019-10-04 23:41:22 +00:00
ReinUsesLisp
1dc0eeb6be
yuzu/configure_service: Silence -Wswitch
2019-10-04 23:41:22 +00:00
ReinUsesLisp
a44fa7e190
yuzu_tester: Remove unused variable
2019-10-04 23:41:22 +00:00
ReinUsesLisp
ac7d5ab87f
service/nvdrv: Silence -Wswitch
2019-10-04 23:41:22 +00:00
ReinUsesLisp
88f3837483
service/nfp: Silence -Wunused and -Wswitch
2019-10-04 23:41:22 +00:00
ReinUsesLisp
271d159f41
service/hid: Silence -Wunused and -Wswitch
2019-10-04 23:41:22 +00:00
ReinUsesLisp
6fcae076c6
service/am: Silence -Wreorder
2019-10-04 23:41:21 +00:00
ReinUsesLisp
d6d8c7a19b
service/hid: Remove unused system reference
2019-10-04 23:41:21 +00:00
ReinUsesLisp
a0856d1280
service/friend: Remove unused field
2019-10-04 23:41:21 +00:00
ReinUsesLisp
bd6ddbd3db
service/filesystem: Silence -Wunused-variable
2019-10-04 23:41:21 +00:00
ReinUsesLisp
deb7a968f6
service/bcat: Silence -Wreorder and -Wunused
2019-10-04 23:41:21 +00:00
ReinUsesLisp
55ef6342ab
service/audio: Silence -Wunused
2019-10-04 23:28:34 +00:00
ReinUsesLisp
e259e123da
service/apm: Silence -Wunused and -Wreorder
2019-10-04 23:28:34 +00:00
ReinUsesLisp
7b9f6e5764
common/file_util: Silence -Wswitch
2019-10-04 23:28:34 +00:00
Fernando Sahmkow
3fd1a9707d
Texture_Cache: Blit Deduction corrections and simplifications.
2019-10-04 18:53:47 -04:00
Fernando Sahmkow
a909bf7263
TextureCache: Add the ability to deduce if two textures are depth on blit.
2019-10-04 18:53:46 -04:00
Fernando Sahmkow
4de60d6a41
Shader_ir: Address feedback
2019-10-04 18:52:57 -04:00
Fernando Sahmkow
97f8352efe
Shader_Ir: Address Feedback and clang format.
2019-10-04 18:52:57 -04:00
Fernando Sahmkow
40dc82911f
vk_shader_decompiler: Correct Branches inside conditionals.
2019-10-04 18:52:56 -04:00
Fernando Sahmkow
073ccf8def
vk_shader_decompiler: Clean code and be const correct.
2019-10-04 18:52:55 -04:00
Fernando Sahmkow
8561edf839
Shader_IR: clean up AST handling and add documentation.
2019-10-04 18:52:55 -04:00
Fernando Sahmkow
e9f4340b88
Shader_IR: Correct OutwardMoves for Ifs
2019-10-04 18:52:54 -04:00
Fernando Sahmkow
c5d2245b54
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
2019-10-04 18:52:54 -04:00
Fernando Sahmkow
8cd340c636
gl_shader_decompiler: Refactor and address feedback.
2019-10-04 18:52:53 -04:00
Fernando Sahmkow
6389d468ff
Shader_IR: corrections and clang-format
2019-10-04 18:52:53 -04:00
Fernando Sahmkow
bd5969e086
vk_shader_compiler: Correct SPIR-V AST Decompiling
2019-10-04 18:52:52 -04:00