Commit graph

14077 commits

Author SHA1 Message Date
namkazy
93a5b51a1f clang-format 2020-03-30 17:44:48 +07:00
Nguyen Dac Nam
e57c348d6e shader_decode: implement ATOMS instr partial. 2020-03-30 17:44:46 +07:00
Nguyen Dac Nam
2095823163 vk_decompiler: add atomic op and handler function. 2020-03-30 17:44:45 +07:00
Nguyen Dac Nam
f3880c13fa gl_decompiler: add atomic op 2020-03-30 17:44:45 +07:00
Nguyen Dac Nam
cf457eafff shader: node - update correct comment 2020-03-30 17:44:44 +07:00
Nguyen Dac Nam
407064c658 shader_decode: add Atomic op for common usage 2020-03-30 17:44:44 +07:00
bunnei
e842f70c4a Merge pull request #3568 from bunnei/time-calcspan
services: time: Implement CalculateSpanBetween.
2020-03-29 00:03:55 -04:00
bunnei
183ef674cf Merge pull request #3545 from FearlessTobi/audren-rev
audio_core: Accept Audren REV8
2020-03-28 22:08:19 -04:00
bunnei
3660347e8d Merge pull request #3562 from perillamint/vrsvc
am: Implement VR related APIs
2020-03-28 13:32:52 -04:00
bunnei
ef0ece15ec Merge pull request #3569 from bunnei/hid-stub
services: hid: Stub InitializeSevenSixAxisSensor.
2020-03-28 04:10:45 -04:00
bunnei
b8545d56e2 Merge pull request #3573 from FearlessTobi/port-5089
Port citra-emu/citra#5089: "Set render window's focus policy to Qt::StrongFocus"
2020-03-28 01:48:46 -04:00
bunnei
1790b8c492 Merge pull request #3576 from FearlessTobi/port-4906
Port citra-emu/citra#4906: "citra_qt: fix the stuck in fullscreen mode"
2020-03-28 00:28:31 -04:00
bunnei
f9014de37e Merge pull request #3574 from FearlessTobi/port-5093
Port citra-emu/citra#5093: "Replace non-commercial icons"
2020-03-27 21:43:30 -04:00
FearlessTobi
3a72973e13 yuzu: fix the stuck in fullscreen mode bug
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
2020-03-28 02:31:35 +01:00
Guo Yunhe
637f368ebe Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-27 22:31:54 +01:00
Vitor K
e70d051a63 Set render window to also accept focus via tabbing (Qt::StrongFocus) (#5089) 2020-03-27 22:25:01 +01:00
Fernando Sahmkow
79259972f3 Merge pull request #3565 from ReinUsesLisp/image-format
engines/const_buffer_engine_interface: Store image format and types
2020-03-27 14:08:54 -04:00
bunnei
c84586b412 services: hid: Stub InitializeSevenSixAxisSensor.
- Used by Super Smash Bros. Ultimate v7.0.0.
2020-03-27 10:48:01 -04:00
bunnei
748ddc628c services: time: Implement CalculateSpanBetween.
- Used by Super Smash Bros. Ultimate.
2020-03-27 10:42:13 -04:00
perillamint
133948067c am: Implement VR related APIs
Implement (and stub) VR related APIs in AM sysmodule.

This fixes issue #2938
2020-03-27 18:22:28 +09:00
ReinUsesLisp
8993217f01 engines/const_buffer_engine_interface: Store image format type
This information is required to properly implement SULD.B. It might also
be handy for all image operations, since it would allow us to implement
them on devices that require the image format to be specified (on
desktop, this would be AMD on OpenGL and Intel on OpenGL and Vulkan).
2020-03-27 00:36:22 -03:00
Mat M
201b753e99 Merge pull request #3564 from makigumo/maxwell_to_vk_sscaled
maxwell_to_vk: implement signedscaled vertex formats
2020-03-26 21:05:52 -04:00
Dan
b41d1895d7 maxwell_to_vk: implement signedscaled vertex formats 2020-03-27 00:14:19 +01:00
bunnei
5577e90843 Merge pull request #3453 from FearlessTobi/remove-pause-lock
yuzu: Remove exit lock for game pausing
2020-03-26 16:42:57 -04:00
bunnei
c10bdacf04 Merge pull request #3550 from hughesjs/hughesjs-readme-changes-1
Minor Readme Changes
2020-03-26 00:50:56 -04:00
bunnei
8449d3fef4 Merge pull request #3548 from jroweboy/use-plugins-dir
Use the correct directory for Qt Plugins
2020-03-26 00:50:06 -04:00
bunnei
2647e03b76 Merge pull request #3544 from makigumo/myfork/patch-2
xmad: fix clang build error
2020-03-25 19:29:16 -04:00
bunnei
b769578c49 Merge pull request #3520 from ReinUsesLisp/legacy-varyings
gl_shader_decompiler: Implement legacy varyings
2020-03-25 19:27:51 -04:00
James Hughes
ad4b06ca83 Update README.md 2020-03-24 22:30:37 +00:00
James Hughes
44c27cc0fb Minor ReadMe Changes
Added Discord shield and direct link to contribution guide
2020-03-24 22:26:07 +00:00
bunnei
84f3e27ffa Merge pull request #3524 from FearlessTobi/port-5106
Port citra-emu/citra#5106: "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
2020-03-24 16:50:58 -04:00
James Rowe
b3f33a2c6b Use the correct directory for Qt Plugins 2020-03-23 18:51:46 -06:00
Fernando Sahmkow
83de432f8c Merge pull request #3543 from ReinUsesLisp/gl-depth-range
gl_rasterizer: Use transformed viewport for depth ranges
2020-03-23 12:00:21 -04:00
Fernando Sahmkow
562e9e8aad Merge pull request #3542 from namkazt/patch-10
Implement MME shadow RAM
2020-03-23 12:00:01 -04:00
bunnei
d3db979cf6 Merge pull request #3546 from FearlessTobi/pointer-buffer-size
sm/controller: Increase PointerBufferSize
2020-03-22 23:31:08 -04:00
FearlessTobi
23a8887526 sm/controller: Increase PointerBufferSize
This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.

Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize.
2020-03-23 03:19:30 +01:00
FearlessTobi
c0ebdd00cc audio_core: Accept Audren REV8
According to Ryujinx, REV8 only added changes on Performance buffer and Wavebuffer DSP command generation.

As we don't support any of those, we can just increment the revision number for now.
2020-03-23 03:07:14 +01:00
makigumo
4a1a5ea61e xmad: fix clang build error 2020-03-23 00:09:31 +01:00
bunnei
fb767310ca Merge pull request #3477 from FearlessTobi/webapplet-shit
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
namkazy
fa1b60cc8c apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 2020-03-22 22:25:44 +07:00
FearlessTobi
1c7dcf3858 core/web_browser: Allow WebApplet to exit gracefully when an error occurs
Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.

This works around https://github.com/yuzu-emu/yuzu/issues/2852.
2020-03-22 16:01:13 +01:00
namkazy
51e13ff50c maxwell_3d: change declaration order 2020-03-22 13:41:16 +07:00
namkazy
30112fcb3c maxwell_3d: init shadow_state 2020-03-22 13:35:11 +07:00
ReinUsesLisp
e800c76c4b gl_rasterizer: Use transformed viewport for depth ranges
Implement depth ranges using the transformed viewport instead of the
generic one. This matches the current Vulkan implementation but doesn't
support negative depth ranges. An update to glad is required for this.
2020-03-22 03:26:07 -03:00
namkazy
e89c5935f4 maxwell_3d: this seem more correct. 2020-03-22 12:02:54 +07:00
namkazy
854fb1ed2b maxwell_3d: update comments for shadow ram usage 2020-03-22 11:35:26 +07:00
Nguyen Dac Nam
03a6cfea40 marco_interpreter: write hw value when shadow ram requested 2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
771d117869 maxwell_3d: track shadow ram ctrl and hw reg value 2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
f2d9dacfed maxwell_3d: implement MME shadow RAM 2020-03-22 10:53:35 +07:00
bunnei
b2a4758420 Merge pull request #3531 from makigumo/yuzu_master
set: implement GetRegionCode
2020-03-21 22:49:28 -04:00