german77
99bf1aa49f
profiler: Fix deprecated functions
2021-07-05 10:15:35 -05:00
Mai M
2e71ebb112
Merge pull request #6552 from Morph1984/c4189-msvc
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CMakeLists: Enforce C4189 on MSVC
2021-07-04 22:16:28 -04:00
Ameer J
57dbb34afa
Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world
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TextureCache: Fix 1D to 2D overlapps.
2021-07-04 13:20:40 -04:00
Fernando Sahmkow
e30d18801d
TextureCacheOGL: Implement Image Copies for 1D and 1D Array.
2021-07-03 14:40:29 +02:00
Fernando Sahmkow
141f92619b
TextureCache: Fix 1D to 2D overlapps.
2021-07-03 14:01:54 +02:00
Morph
3be5ca932a
CMakeLists: Enforce C4189
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This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03 05:51:31 -04:00
bunnei
4168a4d571
Merge pull request #6498 from Kelebek1/Audio
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[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
Kelebek1
07e637d8c6
Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
2021-07-01 06:01:01 +01:00
Ameer J
00232f761a
Merge pull request #6459 from lat9nq/ubuntu-fixes
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cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
Morph
f3e895dfe3
Merge pull request #6471 from lat9nq/dump-as-mod
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yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-29 00:10:31 -04:00
Morph
f793874d29
Merge pull request #6502 from ameerj/vendor-title
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main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
Morph
263495a5d5
patch_manager: Do not apply LayeredFS mods when dumping
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We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 -04:00
Morph
b3396ec358
filesystem: Open a read-only directory for SDMC mods
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This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
bc4dc2135e
core: Simplify SDMC mod loading
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If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.
Addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
329398cd41
core: Support LayeredFS mod from SDMC directory
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Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
lat9nq
7d09c0a694
yuzu qt: Add option to dump to SDMC directory
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Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
Morph
011542d68d
Merge pull request #6535 from ameerj/insert-fancy-name
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main: Display the instruction set of the running title in the window name
2021-06-28 04:25:03 -04:00
ameerj
4cf87ac811
main: Display the instruction set of the running title in the window name
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Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-28 00:37:24 -04:00
Kelebek1
b46191d104
Decouple audio processing and run at variable rate
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Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.
This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
Morph
783bfe6f32
Merge pull request #6529 from ReinUsesLisp/reaper-fixups
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buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-27 09:33:58 -04:00
Morph
83043df271
Merge pull request #6532 from MerryMage/libusb-apple
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libusb: Apple is a POSIX system
2021-06-27 00:30:47 -04:00
MerryMage
7fb0dbf195
libusb: Apple is a POSIX system
2021-06-26 20:24:18 +01:00
bunnei
3b9006085f
Merge pull request #6526 from bunnei/doom-update
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services: Misc. minor changes for latest SDK update.
2021-06-26 01:21:55 -07:00
bunnei
2b36c8f843
hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size.
2021-06-26 00:38:08 -07:00
ReinUsesLisp
b89963e542
buffer_cache: Only flush downloaded size
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Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.
This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
cc3a6c6f51
video_core: Enforce C4244
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Enforce implicit integer casts to a smaller type as errors.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
d5154a3b19
codec,vic: Disable warnings in ffmpeg headers
2021-06-26 03:29:31 -03:00
ReinUsesLisp
0435cb0ffc
vk_buffer_cache: Silence implicit cast warnings
2021-06-26 02:17:36 -03:00
ReinUsesLisp
a0a7f569c0
buffer_cache/texture_cache: Make GC functions private
2021-06-26 02:17:36 -03:00
ReinUsesLisp
21e08723e7
buffer_cache: Silence implicit cast warning
2021-06-26 02:17:36 -03:00
Ameer J
25e0f7eb23
Merge pull request #6528 from ReinUsesLisp/device-memory
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vulkan_device: Make device memory match the rest of the file
2021-06-25 17:07:24 -04:00
ReinUsesLisp
5943f8f61d
vulkan_device: Make device memory match the rest of the file
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Match the style in the file.
2021-06-25 02:38:58 -03:00
bunnei
11be93a81c
Merge pull request #6496 from ameerj/astc-fixes
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astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00
bunnei
01fb060f2a
Merge pull request #6519 from Wunkolo/mem-size-literal
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common: Replace common_sizes into user-literals
2021-06-24 19:09:12 -07:00
bunnei
42957785f0
hle: hle_helpers: Skip data payload offset checks on TIPC requests.
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- TIPC does not use this.
2021-06-24 18:39:43 -07:00
bunnei
3a6d12430c
hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.
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- This is used by the latest update of Doom Eternal.
2021-06-24 18:25:37 -07:00
bunnei
84abf1723b
hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.
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- This is used by the latest update of Doom Eternal.
2021-06-24 18:22:53 -07:00
bunnei
2c6a61d4dd
audio_core: common: Bump audio revision to 9.
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- This is used in fw 12.x.x games.
2021-06-24 18:22:10 -07:00
Wunkolo
722f9c3cb5
common: Replace common_sizes into user-literals
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Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
2021-06-24 09:27:40 -07:00
bunnei
03b505f30d
Merge pull request #6522 from Morph1984/pragma
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general: Add missing #pragma once directives
2021-06-24 08:53:27 -07:00
Morph
5004b030df
general: Add missing #pragma once directives
2021-06-24 07:20:57 -04:00
Chloe
a9a9167009
Add missing includes ( #6521 )
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* Add missing includes
* Add array
2021-06-24 03:24:17 -04:00
Schplee
26bdfdad53
Fix bold tag
2021-06-23 23:37:03 -07:00
Schplee
67b36e2221
Fix typo in Readme
2021-06-23 23:35:46 -07:00
Schplee
9e2ce3e152
Update Readme
2021-06-23 23:32:41 -07:00
bunnei
1f0bb8bad2
Merge pull request #6517 from lioncash/fmtlib
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externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
bunnei
dbf400b10c
Merge pull request #6504 from Kelebek1/samples-played
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[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 -07:00
Lioncash
f4d6293427
General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
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Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
bunnei
59620e2b75
Merge pull request #6518 from lioncash/func
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maxwell3d: Add missing return in default SizeInBytes() case
2021-06-23 09:43:00 -07:00
Lioncash
3d8516c16f
maxwell3d: Add missing return in default SizeInBytes() case
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We were returning '1' in ComponentCount()'s default case but were
neglecting to do the same with SizeInBytes().
2021-06-23 11:50:40 -04:00