Commit graph

18373 commits

Author SHA1 Message Date
Fernando Sahmkow
a0a9ff69fa DMAEngine: Accelerate BufferClear 2021-07-13 03:49:47 +02:00
Ameer J
3585cd875e Merge pull request #6597 from FernandoS27/accelerate-dma
DMAEngine: Introduce Accelerate DMA.
2021-07-12 12:49:11 -04:00
Fernando Sahmkow
2f222a20df accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
Ameer J
7551a72b3f Merge pull request #6577 from ReinUsesLisp/precommit
cmake: Only copy pre-commit hook if .git directory exists
2021-07-11 15:48:07 -04:00
Morph
662d46e6f3 Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
Fernando Sahmkow
45da44d16a accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Ameer J
3ba65824e5 Merge pull request #6557 from FernandoS27/staceys-mom-has-got-it-goin-on
Buffer Cache: Fix High downloads / Fence manager: Improve fence checking.
2021-07-10 16:06:19 -04:00
Fernando Sahmkow
1be1828db1 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
ameerj
adbff795e9 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando Sahmkow
bdd0787048 Buffer Cache: Fix GCC copmpile error 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
647ecefd4c Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
d9fc759460 BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
000f51250f Buffer Cache: Revert unnecessary range reduction. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
ee5dfe2c02 Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
ddb595bf7f Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
48d5b8bf3e Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
907da84f02 Videocore: Address Feedback & CLANG Format. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
776da59abc Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
Fernando S
7d416865fd Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
Morph
5c31cf90a2 Merge pull request #6581 from lat9nq/isolate-debug-settings
yuzu qt: config: Only save renderer_debug as a global setting
2021-07-09 10:52:56 -04:00
lat9nq
d42f980e0f yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
ReinUsesLisp
41fbf6903f cmake: Only copy pre-commit hook if .git directory exists
Allow the usage of git worktrees on yuzu.
2021-07-08 22:27:14 -03:00
Ameer J
31afe02215 Merge pull request #6563 from ReinUsesLisp/thread-worker
common: Add stateful thread worker and unique function utilities
2021-07-08 19:20:57 -04:00
ReinUsesLisp
976c29518e common/thread_worker: Stop workers on stop_token when waiting 2021-07-08 19:03:26 -03:00
ReinUsesLisp
efd62f7130 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
FernandoS27
e5f8e2d2de common/thread_worker: Simplify logic 2021-07-08 19:03:26 -03:00
FernandoS27
fd43841060 common/thread_worker: Fix data race 2021-07-08 19:03:26 -03:00
ReinUsesLisp
6310150fcc common/thread_worker: Use unique function 2021-07-08 19:03:26 -03:00
ReinUsesLisp
3a0e4487ba common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp
8645319a49 common/thread_worker: Add wait for requests method 2021-07-08 19:00:39 -03:00
lat9nq
95163455a6 settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq
23660e8fd5 arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting 2021-07-08 15:14:45 -04:00
lat9nq
07b5e2aee1 settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq
c92f2ecee8 arm_dynarmic{32,64}: Fixes from test build
Now sets optimizations regardless of the Settings. Drops unsafe fastmem
optimization.
2021-07-08 14:56:09 -04:00
lat9nq
14e4dbe61e core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
Ameer J
60e29dd3b0 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq
d9109a708b general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Feng Chen
4adb9d01f7 Out of bound blit (#6531)
* Fix out of bound blit error

* Fix code read

* Fix ci error

Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-08 11:06:09 -07:00
Morph
e027ca45c1 Merge pull request #6564 from Kelebek1/Audio
Support more PCM formats
2021-07-08 12:14:58 -04:00
Morph
655e3c0a5c Merge pull request #6569 from Kelebek1/Vol
audio_core: Preserve front channel volume after 6 to 2 downmix
2021-07-08 12:09:21 -04:00
Kelebek1
0a4e300431 audio_core: Preserve front channel volume after 6 to 2 downmix
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost.

This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
2021-07-08 17:07:23 +01:00
bunnei
e99c725050 Merge pull request #6567 from Kelebek1/Audio2
[audren] Report 2 channels active rather than 1
2021-07-07 14:52:08 -07:00
Rodrigo Locatti
9b9819c263 Merge pull request #6570 from lat9nq/bind-image-true
util_shaders: Fix BindImageTexture
2021-07-07 16:18:05 -03:00
lat9nq
93bb8ce425 util_shaders: Fix BindImageTexture
According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.

Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
bunnei
78063cc32b Merge pull request #6562 from Morph1984/flush-behavior
common: fs: More misc. changes
2021-07-07 00:40:31 -07:00
bunnei
661a0f6569 Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
bunnei
01bd403873 Merge pull request #6566 from Morph1984/sign-compare-as-error
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
2021-07-06 11:23:33 -07:00
Kelebek1
6089a29f54 Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. 2021-07-06 18:52:49 +01:00
Kelebek1
b659019c90 Support more PCM formats. Fixes Ys IX audio. 2021-07-06 18:43:23 +01:00
Morph
64f22684d4 CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00