Commit graph

273 commits

Author SHA1 Message Date
ReinUsesLisp
5cd8970e73 spirv: Implement VertexId and InstanceId, refactor code 2021-07-22 21:51:23 -04:00
FernandoS27
8fe0b2388c shader: Refactor half floating instructions 2021-07-22 21:51:23 -04:00
ReinUsesLisp
6398d03341 shader: Implement I2F 2021-07-22 21:51:23 -04:00
ReinUsesLisp
2b8d3555f1 shader: Implement ISCADD (imm) 2021-07-22 21:51:23 -04:00
ReinUsesLisp
53a0b113d2 shader: Implement LOP32I 2021-07-22 21:51:23 -04:00
ReinUsesLisp
33090a74dd shader: Add partial rasterizer integration 2021-07-22 21:51:23 -04:00
ameerj
832f1169d6 shader: Implement DADD 2021-07-22 21:51:23 -04:00
ameerj
3c7ec88397 shader: Implement CSET and CSETP 2021-07-22 21:51:23 -04:00
ReinUsesLisp
187776e450 shader: Reorder phi nodes when redefined as undefined opcodes 2021-07-22 21:51:23 -04:00
ReinUsesLisp
609b8da584 shader: Fix instruction transitions in and out of Phi 2021-07-22 21:51:23 -04:00
ameerj
ea4e293758 shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
2021-07-22 21:51:23 -04:00
ReinUsesLisp
1842c601ce shader: Implement TEXS 2021-07-22 21:51:23 -04:00
ReinUsesLisp
db2e9d64aa shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00
ameerj
809a7282a4 spirv: Add SignedZeroInfNanPreserve logic 2021-07-22 21:51:23 -04:00
ameerj
f8f0eea4eb shader: Implement FMNMX
And add a const in FCMP
2021-07-22 21:51:23 -04:00
ReinUsesLisp
f99fd4d0c9 shader: Fix rebase issue 2021-07-22 21:51:23 -04:00
ameerj
ab928b72c0 shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
2021-07-22 21:51:23 -04:00
ReinUsesLisp
83c7592d3d shader: Partial implementation of LDC 2021-07-22 21:51:23 -04:00
ReinUsesLisp
a956d3cdb3 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
ameerj
449374cb13 shader: Implement R2P 2021-07-22 21:51:23 -04:00
ameerj
5d2857e57a shader: Implement SHF 2021-07-22 21:51:23 -04:00
ameerj
67a8a810d2 shader: Implement LEA 2021-07-22 21:51:23 -04:00
ReinUsesLisp
e47fd18387 shader: Deduplicate HADD2 code 2021-07-22 21:51:23 -04:00
ameerj
dc9f6bdc98 shader: Implement I2I 2021-07-22 21:51:23 -04:00
ReinUsesLisp
8230e271ea shader: Implement HADD2 2021-07-22 21:51:23 -04:00
ameerj
d43926b401 shader: Implement LOP and LOP3 2021-07-22 21:51:23 -04:00
ameerj
e17546c05f shader: Implement IADD3 2021-07-22 21:51:23 -04:00
ameerj
078a337de9 shader: Implement PSETP 2021-07-22 21:51:23 -04:00
ameerj
c6e6e4bc7e Implement PSET, refactor common comparison funcs 2021-07-22 21:51:23 -04:00
ameerj
f7e0d532a8 shader: Implement FLO 2021-07-22 21:51:23 -04:00
ameerj
14a3b85831 shader: Implement ISET, add common_funcs 2021-07-22 21:51:23 -04:00
ameerj
a86f903ce3 shader: Make IMNMX, SHR, SEL stylistically more consistent 2021-07-22 21:51:22 -04:00
ameerj
b098b8fc5c shader: Implement ICMP 2021-07-22 21:51:22 -04:00
ameerj
88324f800c shader: Implement IMNMX 2021-07-22 21:51:22 -04:00
ameerj
b44b5a7468 shader: Implement BFI 2021-07-22 21:51:22 -04:00
ameerj
bd2d3ba758 shader: Implement BFE 2021-07-22 21:51:22 -04:00
ameerj
c134390062 shader: Implement POPC 2021-07-22 21:51:22 -04:00
ameerj
b3d166ad4c shader: Implement SHR 2021-07-22 21:51:22 -04:00
ameerj
1040d61017 shader: Implement SEL 2021-07-22 21:51:22 -04:00
ReinUsesLisp
ea61e5ba36 spirv: Move phi arguments emit to a separate function 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e14ffe25a6 shader: Avoid infinite recursion when tracking global memory 2021-07-22 21:51:22 -04:00
ReinUsesLisp
9585f4cd3f shader: Fix conditional execution of exit instructions 2021-07-22 21:51:22 -04:00
ReinUsesLisp
3d618df276 spirv: Add support for self-referencing phi nodes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
d0459ab2c2 shader: Fix control flow 2021-07-22 21:51:22 -04:00
ReinUsesLisp
215b21a1c0 shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC 2021-07-22 21:51:22 -04:00
ReinUsesLisp
dda21fd317 shader: FMUL, select, RRO, and MUFU fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
98bd83997c shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions 2021-07-22 21:51:22 -04:00
ReinUsesLisp
16a5b4f494 spirv: Fixes and Intel specific workarounds 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e755a13d06 shader: Rename, implement FADD.SAT and P2R (imm) 2021-07-22 21:51:22 -04:00
ReinUsesLisp
6350a277a3 shader: Add denorm flush support 2021-07-22 21:51:22 -04:00