Commit graph

4704 commits

Author SHA1 Message Date
Yuri Kunde Schlesner
a45079a2d8 Remove "Xamarin logspam" workaround
The file does not seem to exist anymore in the VS 2017 environment.
2017-05-21 15:59:11 -07:00
Yuri Kunde Schlesner
4323f08e51 Upgrade AppVeyor to Visual Studio 2017
More C++14/17 goodness!
2017-05-21 15:56:25 -07:00
Yuri Kunde Schlesner
f7404cb6c4 Merge pull request #2713 from wwylele/where-is-my-tc0_w
swrasterizer: add missing tc0_w attribute processing
2017-05-21 00:19:46 -07:00
wwylele
e965922607 swrasterizer: add missing tc0_w and fragment lighting attribute processing 2017-05-21 09:09:15 +03:00
bunnei
fa45d8a35e Merge pull request #2661 from Subv/uds5
Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei
ec8e58a9fa Merge pull request #2710 from emmauss/ptm_ipc
use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus
603f9246e1 use IPCHelper for PTM services 2017-05-19 08:44:58 +00:00
Yuri Kunde Schlesner
95a08e629b Merge pull request #2709 from wwylele/pica-masked-value
pica: use correct register value for shader bool_uniforms
2017-05-17 20:09:46 -07:00
wwylele
c033f16977 pica: use correct register value for shader bool_uniforms
variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
27a2664711 Merge pull request #2703 from wwylele/pica-reg-revise
pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
2a89d391c9 pica: correct bit field length for some registers 2017-05-16 19:24:06 +03:00
Subv
56031253c4 Services/UDS: Use the new IPC helper functions. 2017-05-15 13:05:17 -05:00
Subv
2472e71eb0 Services/UDS: Implement RecvBeaconBroadcastData.
This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
b722ca78a2 Services/UDS: Generate the UDS beacons when the beacon callback fires. 2017-05-15 13:05:15 -05:00
Yuri Kunde Schlesner
d704ab4fea Merge pull request #2687 from yuriks/address-mappings
Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Weiyi Wang
e8a577eb03 Merge pull request #2695 from JayFoxRox/gs-regs
Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel
f3efa5e031 Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
52c66441ab Pica: Write shader registers in functions
The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
b9cc8596a2 Pica: Set program code / swizzle data limit to 4096
One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.

The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```

New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner
e69c563ca2 Merge pull request #2669 from jroweboy/async_file_watcher
Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe
d2b1114c2c Frontend: Prevent FileSystemWatcher from blocking UI thread
Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei
5e8debd0b4 Merge pull request #2676 from wwylele/irrst
ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00
Yuri Kunde Schlesner
2668c26a68 Kernel: Map special regions according to ExHeader
This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
03ad0ec0e5 DSP: Create backing memory for entire DSP RAM
Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
2af0a2a4b7 Memory: Add constants for the n3DS additional RAM
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
Yuri Kunde Schlesner
b73cc8d51b Merge pull request #2696 from Subv/vfp_revert
Dyncom/VFP: Revert 7d2670f and fix the FPSCR getting invalid values.
2017-05-08 21:38:45 -07:00
Subv
338eb4204e Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions. 2017-05-09 00:36:23 -05:00
Subv
55a42d3764 Revert "Remove exceptions parameter from normaliseround VFP functions"
This reverts commit 7d2670f08e.

Conflicts:
	src/core/arm/skyeye_common/vfp/vfp_helper.h
	src/core/arm/skyeye_common/vfp/vfpdouble.cpp
	src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-09 00:36:22 -05:00
bunnei
072a36fa28 Merge pull request #2689 from yuriks/remove-disassembler
Remove built-in disassembler and related code
2017-05-08 16:02:53 -04:00
Yuri Kunde Schlesner
3d5dacdc57 Dyncom: Remove disassembler code
Had licensing issue around it, in addition to several bugs.

Closes #1632, #1280
2017-05-07 15:33:46 -07:00
Yuri Kunde Schlesner
2945356d11 Dyncom: Tweak types and log formatting 2017-05-07 15:33:42 -07:00
Yuri Kunde Schlesner
89fe2c033d Remove unused symbols code 2017-05-07 15:33:39 -07:00
Yuri Kunde Schlesner
88fddcbce4 Remove ability to load symbol maps
This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
fc0204b2c0 citra-qt: Remove callstack widget
Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.

Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
1465b0b919 citra-qt: Remove disassembler widget
It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.

Closes #427, #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
e8f794104a Merge pull request #2682 from nicoboss/filter
citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
wwylele
7bec8e32a8 fixup!ir: implement new 3ds HID via ir:rst 2017-05-07 21:53:27 +03:00
Nico Bosshard
ba1a10ee4c Don’t focus the search field if the game is empty 2017-05-06 12:08:28 +02:00
Yuri Kunde Schlesner
7006642242 Merge pull request #2686 from wwylele/tex-coord-reg
pica: use correct coordinates for texture 2
2017-05-05 21:33:32 -07:00
B3n30
e719319b10 Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created

Added button in system config to refresh the console unique id

* Moved the connect for the button from .ui file to constructor of ConfigureSystem

* Added warning and info dialog
Fixup: Make use of qt5 style connects,
  renamed the refresh button,
  removed some duplicate code,
  changed random device and moved all to the generate function

* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message

* Fixup: Set and Create

* Fixup: Added console id label, therfore removed second message box

* Fixup: fixed the endianess

* Fixup: more endianness fixes

* Fixup: Endianness the 3rd
2017-05-05 20:55:51 -04:00
wwylele
cb51c1024f pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
wwylele
fced3273c1 ir: implement new 3ds HID via ir:rst 2017-05-04 12:59:28 +03:00
bunnei
4906d0617c Merge pull request #2606 from wwylele/ir
ir: implement circle pad pro
2017-05-03 22:34:12 -04:00
wwylele
39d77e5d9d pica: use correct coordinates for texture 2 2017-05-03 22:12:46 +03:00
wwylele
eef121c30a ir: implement circle pad pro 2017-05-03 09:44:00 +03:00
Nico Bosshard
7ce591a8f1 Fixed some more typos 2017-05-03 00:23:20 +02:00
Nico Bosshard
dc13d6e1da citra-qt: game list search function fixed minor mistakes 2017-05-02 23:55:27 +02:00
Nico Bosshard
52d2e4a5f3 citra-qt: game list search function (#2673)
* citra-qt: game list search function

* Empty search field during game list refresh

* Code improvements

* Code formatting

* Autofocus search field

* JayFoxRox's recommendations

* lioncash's review
2017-04-29 22:04:39 -04:00
bunnei
d167bc3636 Merge pull request #2671 from wwylele/dot3-rgba
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-21 17:03:22 -04:00
wwylele
fdbc63d7b2 gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware 2017-04-20 22:56:07 +03:00