Rodrigo Locatti
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a5029e54b0
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Merge pull request #4946 from ameerj/alpha-test
renderer_vulkan: Implement alpha testing
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2020-11-25 18:48:34 -03:00 |
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ameerj
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942dff1fd8
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cleanup unneeded comments and newlines
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2020-11-25 14:46:08 -05:00 |
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bunnei
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93d511896d
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Merge pull request #4959 from Morph1984/emulated-controller-styleset
configure_input_player: Use the NpadStyleSet to limit the available controllers shown
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2020-11-25 11:20:46 -08:00 |
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bunnei
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5584c7e5e5
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Merge pull request #4932 from ogniK5377/misc-audio
audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-25 10:50:52 -08:00 |
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bunnei
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bd0a2db49a
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Merge pull request #4978 from bunnei/shutdown-crash
core: cpu_manager: Fix shutdown crash when closing before emulation starts.
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2020-11-25 01:20:01 -08:00 |
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ameerj
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a981e7d69c
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Refactor MaxwellToSpirvComparison. Use Common::BitCast
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
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2020-11-25 00:33:20 -05:00 |
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ameerj
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7d48b8be54
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Address PR feedback from Rein
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2020-11-24 22:46:45 -05:00 |
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ameerj
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47f8e43c22
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vulkan_renderer: Alpha Test Culling Implementation
Used by various textures in many titles, e.g. SSBU menu.
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2020-11-24 22:46:45 -05:00 |
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bunnei
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e4938afd40
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Merge pull request #4905 from german77/AnalogFromButton
Allow to dial any angle with digital joystick
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2020-11-24 16:04:55 -08:00 |
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bunnei
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9ca38d38c5
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Merge pull request #4799 from bunnei/execute-program
core: Refactor loader and implement ExecuteProgram
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2020-11-24 15:27:22 -08:00 |
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bunnei
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28843b094f
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core: cpu_manager: Fix shutdown crash when closing before emulation starts.
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2020-11-24 15:25:39 -08:00 |
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bunnei
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173d78f71e
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frontend: yuzu (qt): Register a callback for ExecuteProgram.
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2020-11-24 15:18:29 -08:00 |
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bunnei
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faffc3144c
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service: am: Implement ExecuteProgram and required stubs.
- This is used by Super Mario 3D All-Stars.
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2020-11-24 15:17:43 -08:00 |
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bunnei
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9f8d7748d9
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core: loader: Implement support for loading indexed programs.
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2020-11-24 15:16:24 -08:00 |
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bunnei
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5f53d285aa
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hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)
* hle: services: Fix a crash with improper NVFlinger lifetime management.
- This crash would happen when attempting to shutdown yuzu early on in boot.
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2020-11-24 14:31:58 -08:00 |
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Rodrigo Locatti
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8fd45a009a
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Merge pull request #3681 from lioncash/component
decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
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2020-11-24 04:38:03 -03:00 |
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Rodrigo Locatti
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4f1f4ecef7
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Merge pull request #4942 from lioncash/system
core: Make use of [[nodiscard]] with the System class
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2020-11-24 04:26:59 -03:00 |
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Rodrigo Locatti
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2717355678
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Merge pull request #4972 from lioncash/unused4
svc: Remove unnecessary [[maybe_unused]] tag
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2020-11-24 04:25:59 -03:00 |
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bunnei
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f2bb584578
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input_common: Fix typo in gc_poller.cpp with [[maybe_unused]].
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2020-11-23 21:42:06 -08:00 |
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bunnei
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862457e75c
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Merge pull request #4980 from bunnei/error-fixup
input_common: Add more missing [[maybe_unused]] from #4927.
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2020-11-23 21:00:59 -08:00 |
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bunnei
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2382020d8d
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input_common: Add more missing [[maybe_unused]] from #4927.
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2020-11-23 20:50:35 -08:00 |
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bunnei
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2ac1148798
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Fix warnings in core/frontend/input.h with [[maybe_unused]]
Fixes build break due to #4927
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2020-11-23 18:11:21 -08:00 |
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bunnei
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ec40411cfe
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Merge pull request #4927 from lioncash/input-error
input_common: Treat warnings as errors
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2020-11-23 17:25:53 -08:00 |
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bunnei
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7781ef2038
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Merge pull request #4451 from slashiee/extended-logging
logging/settings: Increase maximum log size to 100 MB and add extended logging option
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2020-11-23 13:34:15 -08:00 |
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Lioncash
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b038dcf23c
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svc: Remove unnecessary [[maybe_unused]] tag
The parameter is used in this function, so this suppression isn't
necessary.
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2020-11-23 10:17:20 -05:00 |
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bunnei
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a3470ea588
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Merge pull request #4969 from liushuyu/master
CI: move refreshenv to the configure step
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2020-11-22 20:27:16 -08:00 |
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liushuyu
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bf23f7a2fa
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CI: move refreshenv to the configure step...
... so that cmake can find the Vulkan SDK binaries
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2020-11-22 16:19:34 -07:00 |
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Lioncash
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c8aec32f12
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input_common: Treat warnings as errors
Migrates over warnings as errors for input common to match how the
common library treats warnings as errors.
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2020-11-22 04:50:03 -05:00 |
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bunnei
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c0ca8b9fa4
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Merge pull request #4944 from lioncash/system-rem
patch_manager: Remove usages of the global system instance
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2020-11-21 22:12:34 -08:00 |
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Morph
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e718f63b22
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Merge pull request #4954 from lioncash/compare
gl_rasterizer: Make floating-point literal a float
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2020-11-22 09:55:23 +08:00 |
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bunnei
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9ccd07c0ea
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Merge pull request #4955 from lioncash/move3
async_shaders: std::move data within QueueVulkanShader()
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2020-11-21 01:21:08 -08:00 |
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Rodrigo Locatti
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7bec0ce42c
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Merge pull request #4960 from liushuyu/master
ci: install Vulkan SDK in MSVC build
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2020-11-21 03:47:17 -03:00 |
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bunnei
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7e733589be
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Merge pull request #4907 from ogniK5377/nvdrv-cleanup
core: Make nvservices more standardized
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2020-11-20 22:15:44 -08:00 |
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liushuyu
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7ea5a46e84
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ci: install Vulkan SDK in MSVC build
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2020-11-20 23:01:59 -07:00 |
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Morph
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75aa6e9beb
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applets/controller: Use a pair of emulated controller index to controller type
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2020-11-20 22:22:22 -05:00 |
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Morph
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a8ba5c5929
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configure_input_player: Use the npad style set to show the available controllers
This will reduce the likelihood of an invalid controller type to be set within a game
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2020-11-20 22:22:22 -05:00 |
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LC
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b0e014d8c8
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Merge pull request #4957 from ReinUsesLisp/alpha-test-rt
gl_rasterizer: Remove warning of untested alpha test
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2020-11-20 21:19:06 -05:00 |
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ReinUsesLisp
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6263722e4d
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gl_rasterizer: Remove warning of untested alpha test
Alpha test has been proven to only affect the first render target.
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2020-11-20 23:17:40 -03:00 |
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bunnei
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bba996075e
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Merge pull request #4953 from lioncash/shader-shadow
shader_bytecode: Eliminate variable shadowing
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2020-11-20 16:58:14 -08:00 |
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bunnei
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ac9e9991e6
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Merge pull request #4951 from bunnei/olsc-stub
hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
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2020-11-20 14:06:37 -08:00 |
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bunnei
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2f0eb8d38c
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olsc: Move member initialization to after member functions.
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2020-11-20 10:50:50 -08:00 |
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Lioncash
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953aff6f0e
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async_shaders: emplace threads into the worker thread vector
Same behavior, but constructs the threads in place instead of moving
them.
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2020-11-20 04:46:56 -05:00 |
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Lioncash
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a15dc601be
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async_shaders: Simplify implementation of GetCompletedWork()
This is equivalent to moving all the contents and then clearing the
vector. This avoids a redundant allocation.
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2020-11-20 04:44:44 -05:00 |
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Lioncash
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088767da00
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async_shaders: Simplify moving data into the pending queue
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2020-11-20 04:41:29 -05:00 |
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Lioncash
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8ac9c08758
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async_shaders: std::move data within QueueVulkanShader()
Same behavior, but avoids redundant copies.
While we're at it, we can simplify the pushing of the parameters into
the pending queue.
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2020-11-20 04:38:18 -05:00 |
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Lioncash
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ae52755d5c
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gl_rasterizer: Make floating-point literal a float
Gets rid of an unnecessary expansion from float to double.
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2020-11-20 04:24:33 -05:00 |
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Lioncash
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b482ef0f06
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shader_bytecode: Make use of [[nodiscard]] where applicable
Ensures that all queried values are made use of.
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2020-11-20 02:20:37 -05:00 |
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Lioncash
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b0172c1888
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shader_bytecode: Eliminate variable shadowing
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2020-11-20 02:13:45 -05:00 |
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Morph
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c10e0127cc
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Merge pull request #4941 from lioncash/config
configure_input_player: Use static qualifier for IsProfileNameValid()
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2020-11-20 14:16:01 +08:00 |
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LC
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1368dff078
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Merge pull request #4950 from german77/RumbleStrenght
Modify rumble amplification
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2020-11-20 00:40:09 -05:00 |
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