Commit graph

9069 commits

Author SHA1 Message Date
bunnei
a5a721c6db Merge pull request #1504 from lioncash/constant
file_sys/control_metadata: Get rid of magic constants
2018-10-15 21:32:13 -04:00
Lioncash
e83e140e3f file_sys/control_metadata: Get rid of magic constants
These are just the size of the data being passed in, so we can specify
that via the size() member function.
2018-10-15 20:11:44 -04:00
bunnei
a25c737572 Merge pull request #1494 from DarkLordZach/aoc-signature-fixes
aoc: Fix various bugs in current AOC implementation
2018-10-15 18:34:02 -04:00
bunnei
b01be90de4 Merge pull request #1499 from lioncash/nro
nro/nso: Minor error handling changes
2018-10-15 17:48:36 -04:00
bunnei
1a6f2f8a99 Merge pull request #1500 from DarkLordZach/key-derivation-6.0.0
crypto: Various crypto fixes for quickstart guide
2018-10-15 17:48:13 -04:00
Lioncash
3b0b8c3f80 nso: Return an optional address from LoadModule
If a malformed NSO is attempted to be loaded, we shouldn't continue
onwards. We should be reporting an error and bailing out.
2018-10-15 17:02:11 -04:00
bunnei
752b5d891c Merge pull request #1503 from ReinUsesLisp/misc-vc
video_core: Minor style changes
2018-10-15 16:38:20 -04:00
ReinUsesLisp
40845c39c9 shader_bytecode: Add Control Code enum 0xf
Control Code 0xf means to unconditionally execute the instruction. This
value is passed to most BRA, EXIT and SYNC instructions (among others)
but this may not always be the case.
2018-10-15 15:36:47 -03:00
ReinUsesLisp
4af6ab7d85 gl_shader_decompiler: Fixup style inconsistencies 2018-10-15 15:35:26 -03:00
ReinUsesLisp
0370d2a62e gl_rasterizer: Silence implicit cast warning in glBindBufferRange 2018-10-15 15:26:50 -03:00
Zach Hilman
1d2f86949b crypto: Various crypto fixes for quickstart guide 2018-10-14 21:57:52 -04:00
Lioncash
07bc96400e nso: Make LoadModule take a VfsFile by const reference 2018-10-14 20:38:19 -04:00
Lioncash
a48ea56c38 nro: Make LoadNro take a VfsFile by const reference
This function doesn't need to care about ownership semantics, so we can
just pass it a reference to the file itself, rather than a
std::shared_ptr alias.
2018-10-14 20:24:18 -04:00
Zach Hilman
a9af7113be aoc: Read DLC base title ID from RegisteredCache
Falls back to title ID + 0x1000, which is what HOS does.
2018-10-14 18:58:14 -04:00
bunnei
6f3e47f66d Merge pull request #1486 from lioncash/file
key_manager/partition_data_manager: Minor changes
2018-10-14 14:46:47 -04:00
bunnei
2a8f961bd6 Merge pull request #1490 from lioncash/boot
yuzu/main: Simplify OnMenuLoadFile()
2018-10-14 14:44:49 -04:00
bunnei
7ce1c004c4 Merge pull request #1488 from Hexagon12/astc-types
video_core: Added ASTC 5x4; 8x5 types
2018-10-14 14:44:24 -04:00
bunnei
7b9f0e3b9d Merge pull request #1491 from lioncash/reference
filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem by reference
2018-10-14 14:42:57 -04:00
bunnei
1ea758cb9e Merge pull request #1480 from FernandoS27/neue-swizzle
Introduce 3D Swizzle seamlessly
2018-10-14 14:42:38 -04:00
bunnei
34c9e07ea3 Merge pull request #1492 from lioncash/proc
svc: Implement svcGetProcessInfo
2018-10-14 14:37:58 -04:00
bunnei
4d64b8ff32 Merge pull request #1495 from ogniK5377/break-stop
Stop all threads on svcBreak
2018-10-14 14:31:35 -04:00
David Marcec
e2901a4e1c Stop all threads on svcBreak
This should help diagnose crashes easier and prevent many users thinking that a game is still running when in fact it's just an audio thread still running(this is typically not killed when svcBreak is hit since the game expects us to do this)
2018-10-14 18:14:51 +11:00
Zach Hilman
d5e666d21c aoc: Return size in ListAddOnContent 2018-10-13 22:52:54 -04:00
FernandoS27
39ba6950b8 Shorten the implementation of 3D swizzle to only 3 functions 2018-10-13 20:58:00 -04:00
Lioncash
ddf344c119 svc: Implement svcGetProcessInfo
A fairly basic service function, which only appears to currently support
retrieving the process state. This also alters the ProcessStatus enum to
contain all of the values that a kernel process seems to be able of
reporting with regards to state.
2018-10-13 17:00:43 -04:00
FernandoS27
92e9faba25 Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer 2018-10-13 16:11:11 -04:00
FernandoS27
1a70753709 Propagate depth and depth_block on modules using decoders 2018-10-13 15:25:18 -04:00
FernandoS27
8b1e913058 Remove old Swizzle algorithms and use 3d Swizzle 2018-10-13 15:25:17 -04:00
FernandoS27
2650e33c48 Implement Precise 3D Swizzle 2018-10-13 15:25:16 -04:00
FernandoS27
8b32bd526b Implement Fast 3D Swizzle 2018-10-13 15:25:15 -04:00
Lioncash
c4f04533d9 filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by reference
Neither of these functions alter the ownership of the provided pointer,
so we can simply make the parameters a reference rather than a direct
shared pointer alias. This way we also disallow passing incorrect memory values like
nullptr.
2018-10-13 11:36:35 -04:00
Lioncash
561f039432 yuzu/main: Simplify OnMenuLoadFile()
We can utilize QStringList's join() function to perform all of the
appending in a single function call.

While we're at it, make the extension list a single translatable string
and add a disambiguation comment to explain to translators what %1
actually is.
2018-10-13 10:35:18 -04:00
Hexagon12
f50514b25b Added ASTC 5x4; 8x5 2018-10-13 17:10:26 +03:00
Lioncash
18db0f1107 partition_data_manager: Reserve and insert data within output vector in DecryptPackage2()
We can just reserve the memory then perform successive insertions
instead of needing to use memcpy. This also avoids the need to zero out
the output vector's memory before performing the insertions.

We can also std::move the output std::vector into the destination so
that we don't need to make a completely new copy of the vector, getting
rid of an unnecessary allocation.

Additionally, we can use iterators to determine the beginning and end
ranges of the std::vector instances that comprise the output vector, as
the end of one range just becomes the beginning for the next successive
range, and since std::vector's iterator constructor copies data within
the range [begin, end), this is more straightforward and gets rid of the
need to have an offset variable that keeps getting incremented to
determine where to do the next std::memcpy.
2018-10-13 09:50:08 -04:00
Lioncash
20a95f7e90 partition_data_manager: Remove unused std::map instance within DecryptPackage2()
Aside from emplacing elements into the map, the map itself is never
actually queried for contained data.
2018-10-13 09:27:12 -04:00
Lioncash
283f111f7d partition_data_manager: Take package2_keys by const reference
These are only ever read from, so we don't need to make a copy of all
the keys here.
2018-10-13 09:24:41 -04:00
Lioncash
461cd4b81c partition_data_manager: Move IV data to where it's needed in DecryptPackage2()
Given it's only used in one spot and has a fairly generic name, we can
just specify it directly in the function call. This also the benefit of
automatically moving it.
2018-10-13 09:20:21 -04:00
Lioncash
7095c2fa42 partition_data_manager: Remove commented out code
Commented out code shouldn't be left in without a reason indicating why
in a comment.
2018-10-13 09:17:02 -04:00
Lioncash
e21cda8767 key_manager/partition_data_manager: Silence truncation compiler warnings 2018-10-13 09:13:19 -04:00
Lioncash
8e8fbbc19b partition_data_manager: Dehardcode array bounds
Instead, we can make it part of the type and make named variables for
them, so they only require one definition (and if they ever change for
whatever reason, they only need to be changed in one spot).
2018-10-13 08:52:37 -04:00
Lioncash
49f255e0b5 partition_data_manager: Take VirtualFile by const reference in constructor
Given the VirtualFile instance isn't stored into the class as a data
member, or written to, this can just be turned into a const reference,
as the constructor doesn't need to make a copy of it.
2018-10-13 08:39:05 -04:00
Lioncash
0581db975a partition_data_manager: Amend constructor initializer list order
Orders the members in the exact order they would be initialized. This
also prevents compiler warnings about this sort of thing.
2018-10-13 08:36:26 -04:00
Lioncash
1b48e3ec08 partition_data_manager: Remove unused includes
Gets unused includes out of the headers and moves them into the cpp file
if they're used there instead.
2018-10-13 08:33:49 -04:00
Lioncash
f50401aa7f key_manager: Use std::vector's insert() instead of std::copy with a back_inserter
If the data is unconditionally being appended to the back of a
std::vector, we can just directly insert it there without the need to
insert all of the elements one-by-one with a std::back_inserter.
2018-10-13 08:29:35 -04:00
Lioncash
5323ae4af4 key_manager: Brace long conditional body
If a conditional (or it's body) travels more than one line, it should be
braced.
2018-10-13 08:24:21 -04:00
Lioncash
214d206020 key_manager: Don't assume file seeks and reads will always succeed
Given the filesystem should always be assumed to be volatile, we should
check and bail out if a seek operation isn't successful. This'll prevent
potentially writing/returning garbage data from the function in rare
cases.

This also allows removing a check to see if an offset is within the
bounds of a file before perfoming a seek operation. If a seek is
attempted beyond the end of a file, it will fail, so this essentially
combines two checks into one in one place.
2018-10-13 08:24:18 -04:00
Lioncash
b7c947fed3 key_manager: Remove unnecessary seek in DeriveSDSeed()
Given the file is opened a few lines above and no operations are done,
other than check if the file is in a valid state, the read/write pointer
will always be at the beginning of the file.
2018-10-13 08:08:44 -04:00
bunnei
0c76fa2622 Merge pull request #1409 from DarkLordZach/key-derivation
crypto: Add support for full key derivation
2018-10-12 22:55:49 -04:00
bunnei
8c351c16a7 Merge pull request #1483 from lioncash/codeset
kernel/process: Make CodeSet a regular non-inherited object
2018-10-12 22:52:12 -04:00
bunnei
56a2b55c66 Merge pull request #1484 from FernandoS27/calculate-size
Implemented helper function to correctly calculate a texture's size
2018-10-12 21:12:53 -04:00