Commit graph

2454 commits

Author SHA1 Message Date
Lioncash
b69c9fd82b gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle 2015-09-10 00:20:30 -04:00
Yuri Kunde Schlesner
e351e56465 CMake: Add option to download Qt and GLFW binaries over HTTP 2015-09-08 19:35:12 -03:00
Yuri Kunde Schlesner
c1b3177248 Merge pull request #1125 from yuriks/uilayout-config
citra-qt: Separate UI layout state in a separate section of the config
2015-09-07 23:52:13 -03:00
Yuri Kunde Schlesner
40e1b07b68 citra-qt: Separate UI layout state in a separate section of the config
Closes #1113
2015-09-07 22:11:21 -03:00
Yuri Kunde Schlesner
5f59563a28 citra-qt: Trim recently used files list to size when insterting new item
Even though they weren't visible in the UI, old entries would never be
removed from the list and would be stored in the config file across
sessions.
2015-09-07 22:00:08 -03:00
bunnei
f0b46ec853 Merge pull request #1118 from Kloen/monospace-font
citra-qt: Use monospace font on Disassembler and ARM Registers
2015-09-07 17:52:07 -04:00
bunnei
2c6071b3bc Merge pull request #1121 from aroulin/shader-minor-fixes
Shader: Use constants and proper type casts
2015-09-07 15:59:24 -04:00
Yuri Kunde Schlesner
65b26655ac Shader Debugger: Allow editing of input vertex data 2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
1b79a72723 Shader Debugger: Highlight current instruction instead of focusing
This avoid some annoying focus stealing in some situations, and looks
nicer in general.
2015-09-07 16:46:31 -03:00
Yuri Kunde Schlesner
5dd7b48297 Shader Debugger: Remove useless signal 2015-09-07 16:46:30 -03:00
Yuri Kunde Schlesner
43ba2134d4 Shader Debugger: Fix only first vertex attribute being loaded 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
c1bdf33021 Shader Debugger: Fix freeze when double-clicking shader disassembly 2015-09-07 16:46:29 -03:00
Yuri Kunde Schlesner
8d415842f3 Shader Debugger: Improve space efficiency of the layout 2015-09-07 16:46:28 -03:00
Yuri Kunde Schlesner
db791bc10e Shader Disassembly: Fix printing of jump offsets 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
968518e740 Shader Disassembly: Fix disassembly of IFU/CALLU instructions 2015-09-07 16:46:27 -03:00
Yuri Kunde Schlesner
21c8b3c305 Shader Disassembly: Implement support for MAD/MADI 2015-09-07 16:46:26 -03:00
Yuri Kunde Schlesner
5752fbdaa3 Shader Disassembly: Introduce variables to hold common subexpressions 2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
3e2dc6f659 Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
Yuri Kunde Schlesner
8b76af8d0e Shader Disassembly: Cleanup code and improve output alignment 2015-09-07 16:46:23 -03:00
Kloen
0f0ef03bf6 citra-qt: Use monospace font on Disassembler and ARM Registers 2015-09-07 21:02:45 +02:00
aroulin
964fa561c5 Shader JIT: Use SCALE constant from emitter 2015-09-07 16:50:28 +02:00
aroulin
f588077bbb Shader: Fix size_t to int casts of register offsets 2015-09-07 16:50:28 +02:00
Lioncash
8da17cb2b3 Merge pull request #1114 from archshift/conditioncode_al
DynCom: Converted all magic 0xE condition code checks to ConditionCode::AL
2015-09-06 01:29:28 -04:00
archshift
358f54fa1d DynCom: Converted all 0xE condition code checks to ConditionCode::AL 2015-09-05 22:24:42 -07:00
Yuri Kunde Schlesner
7f9a9f1339 OpenGL: Use Sampler Objects to decouple sampler config from textures
Fixes #978
2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
def0e7f71f OpenGL: Remove ugly and endian-unsafe color pointer casts 2015-09-03 15:09:51 -03:00
Yuri Kunde Schlesner
efc72d0a4a OpenGL: Add support for Sampler Objects to state tracker 2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
c42f680c75 citra-qt: Move system shutdown to run inside EmuThread
This stops (for some reason sporadic) crashes and OpenGL errors during
shutdown, when the OpenGL renderer tries to clean up objects from the
UI thread, which has no OpenGL context active.
2015-09-03 15:09:50 -03:00
Yuri Kunde Schlesner
2453064ccd Merge pull request #1087 from yuriks/opengl-glad
Replace the previous OpenGL loader with a glad-generated 3.3 one
2015-09-03 15:07:01 -03:00
bunnei
1eacf4a3d2 Merge pull request #1101 from archshift/camu-service-names
Add cam:u service function names to its function table
2015-09-03 07:53:18 -04:00
archshift
0b274a5ca5 Add cam:u service function names to its function table 2015-09-03 01:56:59 -07:00
bunnei
43266c052e Merge pull request #1088 from aroulin/x64-emitter-abi-call
x64: Proper stack alignment in shader JIT function calls
2015-09-02 08:46:58 -04:00
aroulin
7019a4eaeb video_core: Fix format specifiers warnings 2015-09-02 08:20:00 +02:00
aroulin
89a7c9068f x64: Proper stack alignment in shader JIT function calls
Import Dolphin stack handling and register saving routines
Also removes the x86 parts from abi files
2015-09-01 23:39:52 +02:00
aroulin
22bc3b66d3 Common: Import BitSet from Dolphin 2015-09-01 23:39:52 +02:00
bunnei
f4e3d89fdd Merge pull request #1072 from yuriks/GetSystemTick-advance-time
SVC: Advance time when calling GetSystemTick to escape busy-wait loops
2015-09-01 08:21:29 -04:00
bunnei
e80c88786e Merge pull request #1083 from yuriks/microprofile-vs2015
Common: Fix MicroProfile compilation in MSVC2015
2015-08-31 21:20:36 -04:00
Tony Wasserka
c4eca8d513 Merge pull request #1092 from Subv/vertex_offset
Pica: Add the vertex_offset register to the Pica registers map.
2015-08-31 18:17:59 +02:00
Subv
f747cb94de Pica: Added the primitive_restart register (0x25f) to the registers map. 2015-08-31 09:14:18 -05:00
Subv
018d0f8c8f Pica: Add the vertex_offset register to the Pica registers map. 2015-08-31 07:02:30 -05:00
aroulin
36ef773fe7 Shader JIT: Fix SGE/SGEI NaN behavior
SGE was incorrectly emulated w.r.t. NaN behavior as the CMPSS SSE
instruction was used with NLT
2015-08-31 08:16:15 +02:00
bunnei
70363eec82 Merge pull request #1059 from Subv/vertex_offset
GPU: Implemented register 0x22A PICA_REG_DRAW_VERTEX_OFFSET
2015-08-30 17:12:33 -04:00
Subv
ad61138359 GPU: Implemented register 0x22A.
This is the equivalent of the "first" parameter in glDrawArrays, it tells the GPU the vertex index at which to start rendering.

Register 0x22A doesn't affect indexed rendering.
2015-08-30 15:46:22 -05:00
bunnei
546ffa0046 Merge pull request #1085 from Subv/fs_stat
Services/FS: Correctly tell the guest app whether a file was correctly opened or not
2015-08-30 11:44:39 -04:00
Yuri Kunde Schlesner
084c527a95 Increase required OpenGL version to 3.3
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
Yuri Kunde Schlesner
e5cc2e2ef0 Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00
Yuri Kunde Schlesner
e5bcc24426 SVC: Advance time when calling GetSystemTick to escape busy-wait loops
Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU.
2015-08-30 00:07:02 -03:00
bunnei
d4266dd0ae Merge pull request #1049 from Subv/stencil
Rasterizer: Corrected the stencil implementation.
2015-08-29 20:06:25 -04:00
Subv
3334ae7b74 Services/FS: Correctly tell the guest app whether a file was correctly opened or not.
Closes #1067
2015-08-28 22:01:03 -05:00
Yuri Kunde Schlesner
b5ae1497e6 Common: Fix MicroProfile compilation in MSVC2015 2015-08-28 06:12:12 -03:00