Morph
c20b902843
yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 00:24:47 -04:00
LC
62b70f5226
Merge pull request #4600 from lioncash/prototype
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input_common/main: Remove unimplemented prototype
2020-08-28 20:10:33 -04:00
Lioncash
0322ffa4fd
input_common/main: Remove unnecessary headers
2020-08-28 19:23:19 -04:00
Rodrigo Locatti
9f1e4569d5
Merge pull request #4599 from ReinUsesLisp/amd-extended-state
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vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
2020-08-28 23:19:24 +00:00
Lioncash
72d5a883a1
input_common/main: Remove unimplemented prototype
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I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
ReinUsesLisp
a7ea965de5
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
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Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD.
2020-08-28 19:14:57 -03:00
bunnei
fc797d39df
Merge pull request #4544 from lioncash/input-sub
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input_common: Eliminate most global state
2020-08-28 09:57:50 -04:00
bunnei
9fd13dd80a
Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
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cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
Lioncash
affbf8e188
input_common: Eliminate most global state
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Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.
This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
bunnei
c76a188f47
Merge pull request #4530 from Morph1984/mjolnir-p1
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Project Mjölnir: Part 1 - Input Rewrite
2020-08-27 14:58:44 -04:00
bunnei
a8ab0af067
Merge pull request #4577 from lioncash/asserts
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common/assert: Make use of C++ attribute syntax
2020-08-27 11:09:02 -04:00
bunnei
ab46e0986e
Merge pull request #4524 from lioncash/memory-log
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shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
2020-08-27 00:16:10 -04:00
bunnei
a36b8c6405
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
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video_core/host_shaders: Add CMake integration for string shaders
2020-08-26 22:57:39 -04:00
Morph
4ca910101f
input_common/main: Add "/Mouse" to the display name
2020-08-26 22:41:51 -04:00
bunnei
8a4d19af75
Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology
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vk_state_tracker: Fix primitive topology
2020-08-26 22:19:52 -04:00
Rodrigo Locatti
9e5b4cd63e
Merge pull request #4593 from lioncash/const2
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memory_manager: Make operator+ const qualified
2020-08-27 01:15:48 +00:00
Lioncash
ad83996932
memory_manager: Make use of [[nodiscard]] in the interface
2020-08-26 20:15:03 -04:00
Lioncash
4ccecf6fec
memory_manager: Make operator+ const qualified
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This doesn't modify member state, so it can be marked as const.
2020-08-26 20:11:58 -04:00
Morph
0d6a2a37d2
configure_input_player: Fix modifier scale button mapping
2020-08-26 02:32:32 -04:00
Morph
bc37d84a84
configuration/input: Add support for mouse button clicks
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Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph
9b0f5da0c6
controllers/npad: Fix inconsistencies with controller connection statuses
2020-08-26 02:32:32 -04:00
Morph
4d6a8f3e8f
controllers/npad: Fix LibNX controller connection statuses
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This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
9fc2eb2ee0
controllers/npad: Fix LedPattern for P1-4
2020-08-26 02:32:32 -04:00
Morph
5e4f03f663
input_common: Fix directional deadzone values
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The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph
24ce544120
Address feedback
2020-08-26 02:32:32 -04:00
Morph
9e431a2a88
qt_themes: Fix Midnight Blue theme
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Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Morph
34a209d15c
Project Mjölnir: Part 1
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Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
ReinUsesLisp
ad0306e520
cpu_interrupt_handler: Misc style changes
2020-08-26 02:43:26 +00:00
ReinUsesLisp
7eb6cc742a
cpu_interrupt_handler: Make is_interrupted an atomic
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Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
bunnei
531f3c9f94
Merge pull request #4582 from lioncash/xbyak
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externals: Update Xbyak to 5.95
2020-08-25 22:02:20 -04:00
Lioncash
b4081937a5
externals: Update Xbyak to 5.95
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5.95 contains a potentially backward-compatibility breaking change, so
we should be updating to this to ensure that our code remains
forward-compatible.
2020-08-25 18:16:52 -04:00
bunnei
ce74cce2ea
Merge pull request #4572 from lioncash/xbyak
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externals: Update xbyak to v5.941
2020-08-25 11:24:32 -04:00
bunnei
6d9165c252
Merge pull request #4574 from lioncash/const-fn
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memory_manager: Mark IsGranularRange() as a const member function
2020-08-25 11:24:13 -04:00
bunnei
73566a5cb2
Merge pull request #4565 from lioncash/memset
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microprofile: Don't memset through std::atomic types
2020-08-25 11:23:16 -04:00
bunnei
e0b4361aaf
Merge pull request #4563 from lioncash/rcache
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registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
bunnei
043fe3c02f
Merge pull request #4548 from lioncash/color
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common/color: Migrate code over to the Common namespace
2020-08-25 10:07:13 -04:00
bunnei
d196957ae2
Merge pull request #4542 from ReinUsesLisp/gpu-init-base
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video_core: Initialize renderer with a GPU
2020-08-24 22:56:11 -04:00
bunnei
420c6d11be
Merge pull request #4562 from lioncash/loop
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cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
Lioncash
4861eb64aa
common/assert: Make use of C++ attribute syntax
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Normalizes the syntax used for attributes
2020-08-24 04:15:10 -04:00
Rodrigo Locatti
6d5e0def0d
Merge pull request #4573 from lioncash/label
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gl_texture_cache: Take std::string by reference in DecorateViewName()
2020-08-24 01:40:22 -03:00
Lioncash
9a974b8cb9
memory_manager: Mark IsGranularRange() as a const member function
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This doesn't modify internal member state, so it can be marked as const.
2020-08-24 00:37:57 -04:00
Lioncash
18732e9822
gl_texture_cache: Take std::string by reference in DecorateViewName()
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LabelGLObject takes a string_view, so we don't need to make copies of
the std::string.
2020-08-23 23:36:33 -04:00
Rodrigo Locatti
8e4e98eeb5
Merge pull request #4571 from lioncash/fence
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video_core/fence_manager: Remove unnecessary includes
2020-08-24 00:32:29 -03:00
Lioncash
6ab6ce5be5
externals: Update xbyak to v5.941
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Keeps the tracked submodule up to date with the latest release.
2020-08-23 22:47:41 -04:00
Lioncash
d62357c8ae
video_core/fence_manager: Remove unnecessary includes
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Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required.
2020-08-23 21:44:50 -04:00
Lioncash
72f6214e9b
microprofile: Don't memset through std::atomic types
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Two of the members of the MicroProfileThreadLog contains two std::atomic
instances. Given these aren't trivially-copyable types, we shouldn't be
memsetting the structure, given implementation details can contain other
members within it.
To avoid potential undefined behavior on platforms, we can use aggregate
initialization to zero out the members while still having well-defined
behavior.
While we're at it we can also silence some sign conversion warnings.
2020-08-23 21:19:01 -04:00
bunnei
18cce1dc8a
Merge pull request #4561 from lioncash/key-constexpr
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key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00
ReinUsesLisp
ecde168452
video_core/host_shaders: Add CMake integration for string shaders
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Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.
This allows editting GLSL in its own files without having to maintain
them in source files.
For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future.
2020-08-23 21:37:20 -03:00
ReinUsesLisp
82f88a0203
gl_shader_util: Use std::string_view instead of star pointer
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This allows us passing any type of string and hinting the length of the
string to the OpenGL driver.
2020-08-23 21:23:54 -03:00
bunnei
88cf35db7d
Merge pull request #4549 from lioncash/files
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vfs_real: Avoid redundant map lookups
2020-08-23 19:08:36 -04:00