Morph
c3bb08ad31
main: Prevent installing base titles into NAND
...
Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action.
2021-05-16 04:13:57 -04:00
Morph
a13ffd5201
Merge pull request #6293 from v1993/master
...
On Linux, build SDL2 from externals with HIDAPI support
2021-05-16 04:05:42 -04:00
bunnei
37e988258a
Merge pull request #6316 from ameerj/title-fix
...
main: Add running title's version to window name on EA/mainline
2021-05-15 22:40:35 -07:00
bunnei
10ef4a9142
Merge pull request #6299 from bunnei/ipc-improvements
...
Various improvements to IPC and session management
2021-05-15 22:30:21 -07:00
bunnei
fb753f4d8d
Merge pull request #6289 from ameerj/oob-blit
...
texture_cache: Handle out of bound texture blits
2021-05-15 21:32:37 -07:00
Morph
91ec0f6d52
Merge pull request #6244 from german77/sdlmotion
...
input_common: Implement SDL motion
2021-05-15 23:20:18 -04:00
ameerj
4981aa10aa
main: Add title's version to window name on EA/mainline
...
Fixes the missing title version number on EA/mainline builds which override the title bar string.
2021-05-15 16:55:30 -04:00
german77
b79310def9
input_common: Implement SDL motion
2021-05-15 08:56:58 -05:00
Ameer J
a9c9d56a35
Merge pull request #6300 from Morph1984/mbedtls
...
externals: Update mbedtls to 8c88150ca
2021-05-13 23:11:32 -04:00
Morph
293ea086aa
Merge pull request #6306 from lat9nq/ffmpeg-untagged
...
externals: Checkout 79e8d17024 for FFmpeg
2021-05-13 04:59:48 -04:00
lat9nq
4a4884b4c8
externals: Checkout 79e8d17024 for FFmpeg
...
6b6b9e593d does not exist on FFmpeg master, and tag n4.3.1 requires
manually fetching all of FFmpeg's tags. `git` reports that the commit
does not exist initially and can be confusing as a result. Instead,
checkout the immediately previous commit from n4.3.1 on their master
branch.
2021-05-13 04:53:59 -04:00
bunnei
5568354451
Merge pull request #6301 from Morph1984/ssl-ImportClientPki
...
ssl: Stub Import(Client/Server)Pki
2021-05-12 22:11:19 -07:00
Morph
d1c74c3444
Merge pull request #6298 from Kewlan/toggled-show-add-on-refresh
...
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-12 21:06:04 -04:00
Morph
46f773ad5c
ssl: Stub Import(Client/Server)Pki
...
- Used in JUMP FORCE Deluxe Edition
2021-05-12 21:04:13 -04:00
Morph
27c2d51a53
Merge pull request #6267 from german77/gestureRewrite
...
hid: Improve hardware accuracy of gestures
2021-05-12 09:17:23 -04:00
bunnei
9d01b31e3f
common: tree: Avoid a nullptr dereference.
2021-05-11 15:40:20 -07:00
bunnei
006a51c86b
hle: kernel: hle_ipc: Fix outgoing IPC response size calculation.
2021-05-11 12:27:43 -07:00
bunnei
627eaf8c0e
WORKAROUND: temp. disable session resource limits while we work out issues
2021-05-11 10:51:39 -07:00
bunnei
bb77b5d79f
WORKAROUND: Do not use slab heap while we track down issues with resource management.
2021-05-11 10:27:18 -07:00
bunnei
2a7b1c1424
audren
2021-05-11 10:24:53 -07:00
Morph
a0540386e8
externals: Update mbedtls to 8c88150ca
2021-05-11 00:43:04 -04:00
bunnei
a21dff4980
core: hle: ipc_helpers: Fix cast on raw_data_size calculation.
2021-05-10 20:34:38 -07:00
bunnei
1c07b56283
hle: service: sm: Add TIPC support.
...
- Fixes our error checking of names as well.
2021-05-10 20:34:38 -07:00
bunnei
232102c794
hle: kernel: hle_ipc: Improve IPC code and add initial support for TIPC.
...
- Fixes our move handles implementation to actually move objects.
- Simplifies the traditional IPC path.
2021-05-10 20:34:38 -07:00
bunnei
0f3b6928ab
hle: service: sm: GetService: Reserve session resource when we create a KSession.
2021-05-10 20:34:38 -07:00
bunnei
fe91306d87
hle: service: Add support for dispatching TIPC requests.
2021-05-10 20:34:38 -07:00
bunnei
80d920e464
hle: service: Implement IPC::CommandType::Close.
...
- This was not actually closing sessions before.
2021-05-10 20:34:38 -07:00
bunnei
e9d3612085
hle: service: sm: Use RegisterNamedService to register the service.
2021-05-10 20:34:38 -07:00
bunnei
11413d71ad
hle: service: sm: Improve Initialize implementation.
2021-05-10 20:34:38 -07:00
bunnei
6e284d951b
hle: kernel: svc: Update ConnectToNamedPort to use new CreateNamedServicePort interface.
2021-05-10 20:34:38 -07:00
bunnei
777e7c52ba
hle: kernel: Implement named service ports using service interface factory.
...
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
2021-05-10 20:34:38 -07:00
bunnei
14e52144e2
hle: kernel: KSession: Improve implementation of CloneCurrentObject.
2021-05-10 20:33:53 -07:00
bunnei
1e211a1b15
hle: service: sm: Increase point buffer size.
2021-05-10 15:43:42 -07:00
bunnei
66c7c7e5ab
hle: ipc_helpers: Reserve session resource when we create a KSession.
2021-05-10 15:42:46 -07:00
bunnei
2c9d6156d2
hle: kernel: KClientPort: Cleanup comment format.
2021-05-10 15:41:46 -07:00
bunnei
29a31e30db
hle: ipc: Add declarations for TIPC.
2021-05-10 15:05:10 -07:00
bunnei
4a781928dd
hle: kernel: Further cleanup and add TIPC helpers.
2021-05-10 15:05:10 -07:00
bunnei
ae86003503
hle: ipc_helpers: Update IPC response generation for TIPC.
2021-05-10 15:05:10 -07:00
Kewlan
182b56f54e
configure_ui: Call RequestGameListUpdate when toggling "Show Add-Ons Column"
2021-05-10 18:49:30 +02:00
bunnei
6997b030b1
Merge pull request #6291 from lioncash/kern-shadow
...
kernel: Eliminate variable shadowing
2021-05-09 20:15:00 -07:00
v1993
7057f867a4
Only build SDL2 subsystems that we use
...
While at it, use better way to enable HIDAPI.
2021-05-10 01:11:54 +03:00
Morph
34a189140f
Merge pull request #6294 from german77/kernelCleanup
...
kernel: Delete unused files
2021-05-09 12:22:44 -04:00
german77
1b8951c31b
kernel: Delete unused files
2021-05-09 11:15:31 -05:00
v1993
ed9443a696
On Linux, build SDL2 from externals with HIDAPI support
2021-05-09 18:12:58 +03:00
Morph
892d4762ca
Merge pull request #6292 from lat9nq/sdl-trunk
...
externals: Update SDL to 107db2d8
2021-05-09 04:38:28 -04:00
lat9nq
b7b716ff5e
externals: Use SDL2 statically
...
Building it as a shared library causes issues distributing it to an
AppImage, since linuxdeploy expects the executable to only dynamically
link to system libraries. Additionally, simply dynamically linking to a
library in the binary directory is bound to cause issues.
Solution is to use SDL's CMake switches and build it statically. We also
alias `SDL2` to `SDL2-static` on the external submodule for
compatibility with the rest of the project.
2021-05-09 02:38:46 -04:00
lat9nq
401dfe53fa
externals: Update SDL to 107db2d8
...
In light of 627cb430b4
, the SDL submodule also needs updated. Updates
to the same commit used by the SDL package in ext-windows-bin.
2021-05-09 01:36:17 -04:00
Lioncash
e019da0487
kernel: Eliminate variable shadowing
...
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
2021-05-08 12:33:26 -04:00
bunnei
627cb430b4
Update SDL2 to SDL2-2.0.15-prerelease.
...
- Improves native Switch JoyCon/Pro Controller support.
2021-05-08 01:51:24 -07:00
bunnei
80460d421e
Merge pull request #6266 from bunnei/kautoobject-refactor
...
Kernel Rework: Migrate kernel objects to KAutoObject
2021-05-07 23:30:17 -07:00