Zach Hilman
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044ed8717e
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Bug fixes, testing, and review changes
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2018-06-14 17:25:40 -04:00 |
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Zach Hilman
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ad8d79aade
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Add 'Load Folder' menu option
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2018-06-14 12:27:29 -04:00 |
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Zach Hilman
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ba498ab930
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Add support for main files in file picker
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2018-06-14 12:16:56 -04:00 |
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Zach Hilman
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ea7301923c
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Recognize main files in game list
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2018-06-14 12:02:32 -04:00 |
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Zach Hilman
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3898d6b54c
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Narrow down filter of layout configs
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2018-06-13 20:03:12 -04:00 |
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Zach Hilman
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42701153c7
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Move loop condition to free function
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2018-06-13 13:44:46 -04:00 |
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Zach Hilman
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93c0478c5c
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Avoid initializing single-joycon layouts with handheld controller
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2018-06-13 13:01:05 -04:00 |
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bunnei
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6f0b2ba7cf
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Merge pull request #560 from Subv/crash_widget
Qt: Removed the Registers widget.
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2018-06-13 10:15:00 -04:00 |
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Subv
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de53649e61
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Qt: Removed the Registers widget.
It was crashing and nobody actually uses this.
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2018-06-12 20:33:32 -05:00 |
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bunnei
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84e9756197
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Merge pull request #556 from Subv/dma_engine
GPU: Partially implemented the Maxwell DMA engine.
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2018-06-12 14:25:17 -04:00 |
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bunnei
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e11428e17e
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Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
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2018-06-12 14:19:25 -04:00 |
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Subv
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1a0c6910ce
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GPU: Implemented the iadd32i shader instruction.
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2018-06-12 11:46:45 -05:00 |
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Subv
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df214db493
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GPU: Partially implemented the Maxwell DMA engine.
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
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2018-06-12 11:27:36 -05:00 |
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bunnei
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205556d5f0
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Merge pull request #557 from shinyquagsire23/libnx-hid-fix
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
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2018-06-12 09:07:38 -04:00 |
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bunnei
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eb193f4c68
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Merge pull request #552 from bunnei/sat-fmul
gl_shader_decompiler: Implement saturate for float instructions.
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2018-06-11 23:19:37 -04:00 |
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bunnei
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37110bbc02
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gl_shader_decompiler: Implement saturate for float instructions.
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2018-06-11 21:46:34 -04:00 |
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shinyquagsire23
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a02f67160c
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hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
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2018-06-11 19:41:29 -06:00 |
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bunnei
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2a3a778854
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Merge pull request #555 from Subv/gpu_sysregs
GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
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2018-06-10 20:55:27 -04:00 |
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Subv
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cf9e8fbc13
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GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
This corrects the invalid position values in some games when doing attribute-less rendering.
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2018-06-10 13:50:19 -05:00 |
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bunnei
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1764d6f1d7
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Merge pull request #553 from Subv/iset
GPU: Implement the ISET family of shader instructions.
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2018-06-10 10:50:38 -04:00 |
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Subv
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aa4d2cac1b
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Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
This should help a bit with GPU performance once we're GPU-bound.
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2018-06-09 18:02:05 -05:00 |
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Subv
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297a99944e
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GPU: Implement the iset family of shader instructions.
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2018-06-09 16:19:13 -05:00 |
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Subv
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f387d11882
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GPU: Added decodings for the ISET family of instructions.
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2018-06-09 15:56:50 -05:00 |
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bunnei
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ede185a446
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Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
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2018-06-09 00:42:53 -04:00 |
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bunnei
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5f2f250915
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Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
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2018-06-09 00:42:44 -04:00 |
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bunnei
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c8af82f806
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Merge pull request #549 from bunnei/iadd
gl_shader_decompiler: Implement IADD instruction.
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2018-06-09 00:34:03 -04:00 |
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bunnei
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9c12d989c3
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gl_shader_decompiler: Implement SHR instruction.
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2018-06-09 00:01:17 -04:00 |
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Subv
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6d7be6fc08
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GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
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2018-06-08 22:46:10 -05:00 |
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bunnei
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179623a99c
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gl_shader_decompiler: Implement IADD instruction.
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2018-06-08 23:25:22 -04:00 |
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bunnei
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54408c16a8
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
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2018-06-08 23:24:10 -04:00 |
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bunnei
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ee85afab8c
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Merge pull request #505 from janisozaur/ccache-travis
Enable ccache usage on Travis
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2018-06-08 18:51:59 -04:00 |
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bunnei
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7ff5d3ef92
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Merge pull request #533 from mailwl/array-to-buffer
Common/string_util: add StringFromBuffer() function
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2018-06-08 18:51:00 -04:00 |
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bunnei
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4b2df1fe48
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Merge pull request #548 from Subv/blend
GPU: Fixed ghosting when drawing with blending disabled
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2018-06-08 18:48:12 -04:00 |
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Subv
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158cd05fd3
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GPU: Synchronize the blend state on every draw call.
Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen.
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2018-06-08 17:05:52 -05:00 |
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Subv
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3e48928bf2
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GPU: Added registers for normal and independent blending.
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2018-06-08 17:04:41 -05:00 |
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bunnei
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0aac4935af
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Merge pull request #547 from Subv/compressed_alignment
GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
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2018-06-08 16:40:49 -04:00 |
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bunnei
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34cfa0246f
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Merge pull request #546 from Subv/flush_ubo_buffer
Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
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2018-06-08 16:39:55 -04:00 |
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Subv
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5f3afad871
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GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures.
This fixes issues with retrieving non-block-aligned tiled compressed textures from the cache.
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2018-06-08 12:27:19 -05:00 |
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Subv
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b834631438
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Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
This fixes the flip_viewport uniform having invalid values when drawing.
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2018-06-08 12:22:39 -05:00 |
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Michał Janiszewski
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66c64686cc
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Cache ccache on Travis
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2018-06-07 21:43:33 +02:00 |
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Michał Janiszewski
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9ccc666487
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Add ccache support for macOS on Travis
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2018-06-07 21:43:33 +02:00 |
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Michał Janiszewski
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25e8818a45
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Add ccache support for Linux on Travis
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2018-06-07 21:43:32 +02:00 |
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Michał Janiszewski
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0d523a0fa6
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Install cmake from repositories for Ubuntu
Ubuntu 18.04 already has cmake 3.10.2
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2018-06-07 21:42:12 +02:00 |
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bunnei
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0a5dac0728
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Merge pull request #478 from janisozaur/patch-1
Use Ninja for Travis builds
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2018-06-07 11:45:50 -04:00 |
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bunnei
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48cb11e6b7
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Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
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2018-06-07 11:21:36 -04:00 |
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Subv
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f84d419248
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GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
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2018-06-07 08:33:23 -05:00 |
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mailwl
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b70838ca60
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Common/string_util: add StringFromBuffer function
convert input buffer (std::vector<u8>) to string, stripping zero chars
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2018-06-07 09:59:47 +03:00 |
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bunnei
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5d0f6acd9b
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Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
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2018-06-07 02:00:04 -04:00 |
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bunnei
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c153e1a326
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Merge pull request #542 from bunnei/bfe_imm
gl_shader_decompiler: Implement BFE_IMM instruction.
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2018-06-07 01:49:45 -04:00 |
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bunnei
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3a347d9be8
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Merge pull request #541 from Subv/blittextures
GLCache: Fixed copying compressed textures in the rasterizer cache.
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2018-06-07 01:35:01 -04:00 |
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