Zach Hilman
d55a54e117
settings: Save and load NAND/SD dirs from config
2018-09-03 19:23:33 -04:00
Mat M
1eea9744f6
Merge pull request #1233 from lioncash/dynarmic
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externals: Update dynarmic to 0435ac2
2018-09-03 16:22:13 -04:00
Lioncash
e90a675681
externals: Update dynarmic to 0435ac2
2018-09-03 08:04:24 -04:00
bunnei
56a781f311
Merge pull request #1213 from DarkLordZach/octopath-fs
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filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller
2018-09-02 10:49:18 -04:00
bunnei
2be1a6fe38
Merge pull request #1215 from ogniK5377/texs-nodep-assert
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Added assert for TEXS nodep
2018-09-02 10:48:27 -04:00
bunnei
b93f74257e
Merge pull request #1219 from jroweboy/less-artifacts
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Build - Upload fewer artifacts
2018-09-02 10:48:03 -04:00
bunnei
b346745997
Merge pull request #1220 from FearlessTobi/extensions-qol
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yuzu: Display the unsupported GL extensions in the popup
2018-09-02 10:47:25 -04:00
bunnei
106579cde4
Merge pull request #1214 from ogniK5377/ipa-assert
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Added better asserts to IPA, Renamed IPA modes to match mesa
2018-09-02 10:44:43 -04:00
bunnei
cb3726426f
Merge pull request #1216 from ogniK5377/ffma-assert
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Added FFMA asserts and missing fields
2018-09-02 10:44:13 -04:00
bunnei
ab46657dd6
Merge pull request #1218 from ogniK5377/fmul-assert
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Added FMUL asserts
2018-09-02 10:43:48 -04:00
bunnei
7dab459262
Merge pull request #1228 from lioncash/construct
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filesystem: Move dir retrieval after path checking in DeleteFile()
2018-09-02 10:43:09 -04:00
Lioncash
92e7a2f7ff
filesystem: Move dir retrieval after path checking in DeleteFile()
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We don't need to do the lookup if the path is considered empty
currently.
2018-09-02 09:20:17 -04:00
fearlessTobi
f8a47f3985
citra_qt: Display the unsupported GL extensions in the popup
2018-09-01 19:01:53 +02:00
James Rowe
a4c26e4c3e
Build - Upload fewer artifacts
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Appveyor has a limit on artifact retention, and we hit the limit all the
time, so just lower the number of build artifacts to just the final zip
2018-09-01 10:42:16 -06:00
David Marcec
a8c27cb703
Removed saturate assert
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Unneeded as we already implement it
2018-09-01 19:33:32 +10:00
David Marcec
70692108c0
Removed saturate assert
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Saturate already implemented
2018-09-01 19:29:20 +10:00
David Marcec
8c1594cb42
Changed tab5980_0 default from 0 -> 1
2018-09-01 19:15:03 +10:00
David Marcec
9a841e0f5c
Added FMUL asserts
2018-09-01 19:05:10 +10:00
David Marcec
d7f1baf47e
Added FFMA asserts
2018-09-01 18:45:14 +10:00
David Marcec
e01efcd8ef
Added assert for TEXS nodep
2018-09-01 17:00:01 +10:00
David Marcec
3483657ed7
Added better asserts to IPA, Renamed IPA modes to match mesa
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IpaMode is changed to IpaInterpMode
IpaMode is suppose to be 2 bits not 3
Added IpaSampleMode
Added Saturate
Renamed modes based on
d27c791891/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_gm107.cpp (L2530)
2018-09-01 16:34:27 +10:00
Zach Hilman
c5c7c8eb47
maxwell_3d: Use CoreTiming for query timestamp
2018-08-31 23:25:18 -04:00
Zach Hilman
74f147216c
filesystem: Implement OpenReadOnlySaveDataFilesystem
2018-08-31 23:19:49 -04:00
Zach Hilman
ea404911e7
filesystem: Add OpenFileSystemWithPatch
2018-08-31 23:19:23 -04:00
bunnei
157cb90ca3
Merge pull request #1196 from FearlessTobi/ccache-consistency
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.travis: Use Citras ccache for builds instead of yuzus
2018-08-31 21:50:44 -04:00
bunnei
dc6f345f4c
Merge pull request #1212 from lioncash/forward-decl
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core/core: Replace includes with forward declarations where applicable
2018-08-31 21:50:12 -04:00
Lioncash
84f855a61d
core/core: Replace includes with forward declarations where applicable
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The follow-up to 88597535d6
, which
replaces most of the includes in the core header with forward declarations.
This makes it so that if any of the headers the core header was
previously including change, then no one will need to rebuild the bulk
of the core, due to core.h being quite a prevalent inclusion.
This should make turnaround for changes much faster for developers.
2018-08-31 16:30:14 -04:00
fearlessTobi
53645d42a7
travis: use Citras ccache
2018-08-31 20:13:26 +02:00
bunnei
337606bad8
Merge pull request #1205 from bunnei/improve-rasterizer-cache-2
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Various fixes and improvements to rasterizer cache 2: Electric Boogaloo
2018-08-31 13:24:21 -04:00
bunnei
0846904448
gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies.
2018-08-31 13:07:28 -04:00
bunnei
d70c207cf1
gl_rasterizer_cache: Also use reserve cache for RecreateSurface.
2018-08-31 13:07:28 -04:00
bunnei
8fea1eb1f8
rasterizer_cache: Use boost::interval_map for a more accurate cache.
2018-08-31 13:07:28 -04:00
bunnei
d190b46a38
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
2018-08-31 13:07:27 -04:00
bunnei
3a96e40e8a
gl_rasterizer: Fix issues with the rasterizer cache.
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- Use a single cached page map.
- Fix calculation of ending page.
2018-08-31 13:07:27 -04:00
greggameplayer
4146a4499c
Implement BC6H_UF16 & BC6H_SF16 ( #1092 )
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* Implement BC6H_UF16 & BC6H_SF16
Require by ARMS
* correct coding style
* correct coding style part 2
2018-08-31 12:11:19 -04:00
bunnei
72d9c217a5
Merge pull request #1204 from lioncash/pimpl
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core: Make the main System class use the PImpl idiom
2018-08-31 11:31:20 -04:00
bunnei
609011810c
Merge pull request #1207 from degasus/hotfix
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Report correct shader size.
2018-08-31 11:21:15 -04:00
bunnei
cc47b9aca7
Merge pull request #1208 from Hexagon12/pred-comp-14
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Add predicate comparison 14 (GreaterEqualWithNan)
2018-08-31 11:20:47 -04:00
Lioncash
88597535d6
core: Make the main System class use the PImpl idiom
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core.h is kind of a massive header in terms what it includes within
itself. It includes VFS utilities, kernel headers, file_sys header,
ARM-related headers, etc. This means that changing anything in the
headers included by core.h essentially requires you to rebuild almost
all of core.
Instead, we can modify the System class to use the PImpl idiom, which
allows us to move all of those headers to the cpp file and forward
declare the bulk of the types that would otherwise be included, reducing
compile times. This change specifically only performs the PImpl portion.
2018-08-31 07:16:57 -04:00
Markus Wick
63b73acd24
Report correct shader size.
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Seems like this was an oversee in regards to adb089c816
It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong.
2018-08-31 09:56:37 +02:00
Hexagon12
7afccb51a2
Added predicate comparison GreaterEqualWithNan
2018-08-31 10:40:18 +03:00
bunnei
66849e5e6e
Merge pull request #1195 from FearlessTobi/port-gamelist-compat
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yuzu: Show game compatibility in the game list (PR ported from Citra)
2018-08-30 21:34:43 -04:00
Laku
a7f046e97f
gl_shader_decompiler: Implement POPC ( #1203 )
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* Implement POPC
* implement invert
2018-08-30 21:32:58 -04:00
bunnei
746e4e9014
Merge pull request #1200 from bunnei/improve-ipa
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gl_shader_decompiler: Improve IPA for Pass mode with Position attribute.
2018-08-30 10:31:26 -04:00
bunnei
bb49036b76
Merge pull request #1198 from lioncash/kernel
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kernel: Eliminate kernel global state
2018-08-30 10:02:50 -04:00
bunnei
53bf73fa4b
Merge pull request #1202 from FearlessTobi/port-3825
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Port #3825 from Citra: "travis: share environment variables with Docker"
2018-08-30 09:54:32 -04:00
bunnei
2e59406c72
Merge pull request #1172 from tech4me/impl_iadd3
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Shaders: Implemented IADD3
2018-08-30 09:52:27 -04:00
tech4me
6df9c631c2
Shaders: Implemented IADD3
2018-08-29 13:44:41 -04:00
fearlessTobi
f30bf4d48d
Show game compatibility within yuzu
2018-08-29 15:42:53 +02:00
fearlessTobi
8ba6aaf849
Remove Citra specific variable
2018-08-29 15:29:37 +02:00