Commit graph

2753 commits

Author SHA1 Message Date
Yuri Kunde Schlesner
e34643a3e4 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
cbc7419408 HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
Yuri Kunde Schlesner
6bb23baf0a Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h} 2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
168d376c67 Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
2015-08-16 01:03:46 -03:00
Yuri Kunde Schlesner
521cb56792 Process: Store kernel compatibility version during loading 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
8850ade24d Kernel: Properly implement ControlMemory FREE and COMMIT 2015-08-16 01:03:45 -03:00
Yuri Kunde Schlesner
fbcf0558f3 Memory: Move PAGE_MASK and PAGE_BITS to memory.h 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
ce332ef416 VMManager: Introduce names for used ResultCodes 2015-08-16 01:03:44 -03:00
Yuri Kunde Schlesner
f287e6dff4 VMManager: Make LogLayout log level configurable as a parameter 2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
c31e812624 VMManager: Change block offsets to size_t 2015-08-16 01:03:43 -03:00
Yuri Kunde Schlesner
86f72f80e1 Merge pull request #1031 from bbarenblat/master
Handle invalid `Log::Class`
2015-08-15 15:34:12 -07:00
bunnei
b40b02991a Merge pull request #1002 from bunnei/shader-jit
Vertex Shader JIT for X86-64
2015-08-15 18:26:12 -04:00
bunnei
5c7e9ffce7 Shader: Use a POD struct for registers. 2015-08-15 18:03:27 -04:00
bunnei
4ffc095fa3 Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64. 2015-08-15 18:03:27 -04:00
bunnei
e019e69016 Common: Cleanup CPU capability detection code. 2015-08-15 18:03:26 -04:00
bunnei
15e9a59ad0 Common: Move cpu_detect to x64 directory. 2015-08-15 18:03:26 -04:00
bunnei
f9e3228caa x64: Refactor to remove fake interfaces and general cleanups. 2015-08-15 18:03:25 -04:00
bunnei
fe33a705de JIT: Support negative address offsets. 2015-08-15 18:01:22 -04:00
bunnei
c03924e60e Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
bunnei
be08c22685 Common: Added MurmurHash3 hash function for general-purpose use. 2015-08-15 17:33:46 -04:00
bunnei
3d35d53b8d Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP. 2015-08-15 17:33:45 -04:00
bunnei
432d1c5263 Common: Ported over Dolphin's code for x86 CPU capability detection. 2015-08-15 17:33:44 -04:00
bunnei
5794310781 Shader: Define a common interface for running vertex shader programs. 2015-08-15 17:33:44 -04:00
bunnei
2d100ebae3 Shader: Move shader code to its own subdirectory, "shader". 2015-08-15 17:33:42 -04:00
bunnei
f622a78544 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00
Benjamin Barenblat
c96107a440 Handle invalid Log::Class
Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro.
2015-08-15 15:39:45 -04:00
bunnei
4b7664fe12 Merge pull request #1027 from lioncash/debugger
debugger: Add the ability to view VFP register contents
2015-08-13 18:13:25 -04:00
bunnei
d27435106c Merge pull request #1030 from archshift/force-inline
Stop defining GCC always_inline attributes as __forceinline
2015-08-12 00:17:05 -04:00
archshift
58e2d19f08 Stop defining GCC always_inline attributes as __forceinline
__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved.
2015-08-11 19:45:15 -07:00
bunnei
452edce407 Merge pull request #893 from linkmauve/remove-uint._t-int._t
Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types
2015-08-11 17:55:24 -04:00
Emmanuel Gil Peyrot
fe83e1f777 ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types. 2015-08-11 22:38:44 +01:00
bunnei
0387001b57 Merge pull request #1023 from yuriks/gl-state-bugs
OpenGL: Fix state tracking in situations with reused object handles
2015-08-11 17:19:45 -04:00
bunnei
16d240c1fc Merge pull request #1028 from aroulin/arm-disas-media-instr
arm_disasm: ARMv6 media instructions
2015-08-11 13:28:23 -04:00
aroulin
1af26ea3d8 arm_disasm: ARMv6 mul/div and abs media instructions
SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8
2015-08-11 12:48:28 +02:00
aroulin
0e37ee5692 arm_disasm: ARMv6 parallel add/sub media instructions
{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8}
2015-08-11 12:48:23 +02:00
aroulin
e752fd5728 arm_disasm: ARMv6 reversal media instructions
REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing.
2015-08-09 13:52:51 +02:00
aroulin
86d63d8fd8 arm_disasm: ARMv6 saturation media instructions
SSAT, SSAT16, USAT, USAT16
2015-08-09 01:31:10 +02:00
aroulin
aecd0de63e arm_disasm: ARMv6 packing and sign-extend media instructions
PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH
2015-08-09 01:31:03 +02:00
Lioncash
b104d30596 Merge pull request #1026 from lioncash/disasm
arm_disasm: Remove unnecessary code
2015-08-07 07:29:27 -04:00
Lioncash
9f1b35f27f registers: Support viewing VFP registers 2015-08-07 02:11:07 -04:00
Lioncash
daabb4fab3 arm_interface: Implement interface for retrieving VFP registers 2015-08-06 21:24:25 -04:00
Lioncash
32461be3ab registers: Fix a typo with CPSR's name 2015-08-06 21:11:25 -04:00
Lioncash
59d5358068 arm_disasm: Remove unnecessary code
This part of disassembly only determines the opcode, there's no need for offset calculation here.
2015-08-06 19:55:41 -04:00
Lioncash
98a881c175 Merge pull request #1022 from aroulin/disas-missing-v6k-instructions
Disassembler: ARMv6K instructions
2015-08-06 18:09:52 -04:00
aroulin
4721ff6747 Disassembler: ARMv6K REX instructions 2015-08-06 15:50:54 +02:00
aroulin
0d4ad676e9 Disassembler: ARMv6K hint instructions 2015-08-06 15:25:08 +02:00
Yuri Kunde Schlesner
fe3a7af354 OpenGL: Fix state tracking in situations with reused object handles
If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.

This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games.
2015-08-06 00:59:37 -03:00
Yuri Kunde Schlesner
60df1c9b2b OpenGL: Remove redundant texture.enable_2d field from OpenGLState
All uses of this field where it's false can just set the texture id to 0
instead.
2015-08-05 22:55:22 -03:00
bunnei
983c93be94 Merge pull request #1018 from bbarenblat/master
Handle invalid `Log::Level::Count`
2015-08-05 11:59:06 -04:00
bunnei
bd6131bdc0 Merge pull request #1015 from yuriks/vertex-caching
Videocore: Implement simple vertex caching
2015-08-04 22:45:47 -04:00