Commit graph

10478 commits

Author SHA1 Message Date
Lioncash
f57dd1bae3 service/nvflinger: Rename Get prefix on function to Find
This more accurately describes what the function is actually attempting
to do (it's not a simple trivial getter).
2019-01-30 11:11:32 -05:00
bunnei
d0219e0512 Merge pull request #2070 from ReinUsesLisp/cubearray-view
gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
2019-01-29 22:27:08 -05:00
bunnei
003505a8e7 Merge pull request #2069 from lioncash/vi
service/nvflinger: Add the null display type
2019-01-29 22:25:26 -05:00
bunnei
dfb5d38da2 Merge pull request #1987 from ReinUsesLisp/explicit-shader-ldg
gl_shader_cache: Use explicit bindings
2019-01-29 22:15:55 -05:00
ReinUsesLisp
5649c48967 gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
bunnei
9c832df112 Merge pull request #1960 from ReinUsesLisp/shader-ir-ldg
video_core: Implement LDG through heuristics based on IR
2019-01-29 22:02:01 -05:00
ReinUsesLisp
ea24bd3c2a gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
ReinUsesLisp
d516c50fe2 shader_decode: Implement LDG and basic cbuf tracking 2019-01-30 00:00:15 -03:00
Kevin
e156f51825 video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)
* Implemented the puller semaphore operations.

* Nit: Fix 2 style issues

* Nit: Add Break to default case.

* Fix style.

* Update for comments. Added ReferenceCount method

* Forgot to remove GpuSmaphoreAddress union.

* Fix the clang-format issues.

* More clang formatting.

* two more white spaces for the Clang formatting.

* Move puller members into the regs union

* Updated to use Memory::WriteBlock instead of Memory::Write*

* Fix clang style issues

* White space clang error

* Removing unused funcitons and other pr comment

* Removing unused funcitons and other pr comment

* More union magic for setting regs value.

* union magic refcnt as well

*  Remove local var

* Set up the regs and regs_assert_positions up properly

* Fix clang error
2019-01-29 21:49:18 -05:00
ReinUsesLisp
2a94d36231 gl_shader_cache: Fix texture view for cubemaps as cubemap arrays
Cubemaps are considered layered and to create a texture view the texture
mustn't be a layered texture, resulting in cubemaps being bound as
cubemap arrays. To fix this issue this commit introduces an extra
surface parameter called "is_array" and uses this to query for texture
view creation.

Now that texture views for cubemaps are actually being created, this
also fixes the number of layers created for the texture view (since they
have to be 6 to create a texture view of cubemaps).
2019-01-29 23:49:02 -03:00
Lioncash
ca1d4b7b11 nvflinger: Add the Null display
In addition to the default, external, EDID, and internal displays,
there's also a null display provided as well, which as the name
suggests, does nothing but discard all commands given to it. This is
provided for completeness.
2019-01-29 21:13:33 -05:00
Lioncash
e46738887d nvflinger: Change log message in OpenDisplay to be a debug log instead of a warning
Opening a display isn't really a thing to warn about. It's an expected
thing, so this can be a debug log. This also alters the string to
indicate the display name better.

Opening "Default" display reads a little nicer compared to Opening
display Default.
2019-01-29 21:13:33 -05:00
Lioncash
3bbceb6edd nvflinger: Remove unnecessary header inclusions 2019-01-29 21:13:33 -05:00
Lioncash
159b4a2f45 nvflinger: Mark locals const where applicable
Makes non-mutable state more explicit.
2019-01-29 21:13:33 -05:00
Lioncash
9d7cbe408b nvflinger: Use a std::array for the available displays instead of std::vector
The built-in set of displays is fixed, so we can utilize an array
instead of a vector here.
2019-01-29 21:13:33 -05:00
Lioncash
ce50c06bfc hle/ipc_helpers: Fix clang-format warnings 2019-01-29 21:11:04 -05:00
Lioncash
7a8e2f3538 hle/ipc_helpers: Allow pushing signed values
This is kind of a large hole in the API, given we allow popping signed
values. This fixes that.
2019-01-29 13:09:32 -05:00
bunnei
8036154738 Merge pull request #2063 from lioncash/pessimizing
video_core/shader: Minor changes
2019-01-28 19:33:26 -05:00
bunnei
37561c5517 Merge pull request #2065 from lioncash/pm
service/pm: Implement SetMaintenanceBoot
2019-01-28 19:32:32 -05:00
Lioncash
28f6a8efd8 service/pm: Implement SetMaintenanceBoot()
This quite literally functions as a basic setter. No other error
checking or anything (since there's nothing to really check against).

With this, it completes the pm:bm interface in terms of functionality.
2019-01-28 11:48:11 -05:00
Lioncash
89bf15b818 service/pm: Tidy up functionality related to SystemBootMode
Just minor tidying of interfaces.
2019-01-28 11:44:37 -05:00
bunnei
ec3d66bfe5 Merge pull request #2064 from lioncash/vi-stub
service/vi: Remove stubbed notifier from SetLayerVisibility
2019-01-28 11:05:07 -05:00
Lioncash
545c88724c service/vi: Remove stubbed notifier from SetLayerVisibility
This appears to be a vestigial API function that's only kept around for
compatibility's sake, given the function only returns a success error
code and exits.

Since that's the case, we can remove the stubbed notification from the
log, since doing nothing is technically the correct behavior in this
case.
2019-01-28 08:22:28 -05:00
Lioncash
4addab6160 shader/shader_ir: Amend three comment typos
Given we're in the area, these are three trivial typos that can be
corrected.
2019-01-28 07:52:04 -05:00
Lioncash
a7de39a6ba shader/shader_ir: Amend constructor initializer ordering for AbufNode
Orders the class members in the same order that they would actually be
initialized in. Gets rid of two compiler warnings.
2019-01-28 07:50:34 -05:00
Lioncash
980ea9cfb1 shader/decode: Avoid a pessimizing std::move within DecodeRange()
std::moveing a local variable in a return statement has the potential to
prevent copy elision from occurring, so this can just be converted into
a regular return.
2019-01-28 07:43:23 -05:00
bunnei
248ee22d2d Merge pull request #2060 from lioncash/exception
kernel/svc: Log out uncaught C++ exceptions from svcBreak
2019-01-27 12:55:07 -05:00
bunnei
1e186a8dd5 Merge pull request #2058 from ReinUsesLisp/trunc-warning
video_core: Silent implicit conversion warning
2019-01-27 12:49:59 -05:00
bunnei
d207849545 Merge pull request #2059 from FearlessTobi/port-4601
Port citra-emu/citra#4601: "dsp_interface: fix sound being played while volume is 0"
2019-01-26 21:21:04 -05:00
Lioncash
1ea7578fba kernel/svc: Log out uncaught C++ exceptions from svcBreak
Looking into the implementation of the C++ standard facilities that seem
to be within all modules, it appears that they use 7 as a break reason
to indicate an uncaught C++ exception.

This was primarily found via the third last function called within
Horizon's equivalent of libcxxabi's demangling_terminate_handler(),
which passes the value 0x80000007 to svcBreak.
2019-01-26 21:19:13 -05:00
fearlessTobi
ed00930999 dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played.
2019-01-26 22:42:09 +01:00
ReinUsesLisp
93c7b4aa86 video_core: Silent implicit conversion warning 2019-01-26 02:27:14 -03:00
bunnei
b1a4671770 Merge pull request #1927 from ReinUsesLisp/shader-ir
video_core: Replace gl_shader_decompiler with an IR based decompiler
2019-01-25 23:42:14 -05:00
bunnei
5a398e299c Merge pull request #2054 from bunnei/scope-context-refactor
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
2019-01-23 21:20:08 -05:00
bunnei
c0d710d655 Merge pull request #2049 from FearlessTobi/port-3928
Port citra-emu/citra#3928: "citra_qt: Log settings on launch"
2019-01-23 20:46:37 -05:00
bunnei
674ebdda6a frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 2019-01-23 19:19:23 -05:00
zhupengfei
c63f74ed1d citra_qt: Log settings on launch 2019-01-22 23:35:38 +01:00
bunnei
28eaa6c598 Merge pull request #2047 from FearlessTobi/patch-3
ISSUE_TEMPLATE: changes to make it more expressive and prevent low-quality issues
2019-01-22 16:00:17 -05:00
Tobias
70c66b6171 ISSUE_TEMPLATE: changes to make it more expressive and prevent low-quality issues 2019-01-22 21:52:59 +01:00
bunnei
6b20af72c0 Merge pull request #2043 from ReinUsesLisp/rt-separate
maxwell_3d: Set rt_separate_frag_data to 1 by default
2019-01-22 09:23:35 -05:00
ReinUsesLisp
fdb76f6147 maxwell_3d: Set rt_separate_frag_data to 1 by default
Commercial games assume that this value is 1 but they never set it. On
the other hand nouveau manually sets this register. On
ConfigureFramebuffers we were asserting for what we are actually
implementing (according to envytools).
2019-01-22 04:14:29 -03:00
bunnei
1ee7b6cfed Merge pull request #2035 from lioncash/fwd-decl
yuzu/configuration: Remove unnecessary inclusions where applicable
2019-01-21 17:31:07 -05:00
bunnei
3479b85af9 Merge pull request #2038 from jroweboy/loading-progress-bar
Loading progress bar upgrades
2019-01-21 14:12:47 -05:00
James Rowe
d6c9eb7510 Change const char* to const char[] 2019-01-21 10:28:32 -07:00
James Rowe
67076bc07b Fix mingw compile error and warnings 2019-01-21 09:39:45 -07:00
James Rowe
cf6cbd8c26 Add fade out effect to the loading screen 2019-01-21 09:20:16 -07:00
James Rowe
b3bba1e52c Set Minimum Size to the same as renderwindow 2019-01-21 08:51:37 -07:00
James Rowe
681b9f8407 Remove blue box around loading screen 2019-01-21 08:50:23 -07:00
James Rowe
d152eea254 Change the background color of Stage Complete to yuzu blue 2019-01-20 19:14:14 -07:00
James Rowe
059ece9d03 Rename step 1 and step 2 to be a little more descriptive 2019-01-20 18:40:25 -07:00