ReinUsesLisp
f606c9cf1e
renderer_vulkan/wrapper: Add owning handles
2020-03-27 03:21:04 -03:00
ReinUsesLisp
7eaae70c4b
renderer_vulkan/wrapper: Add pool allocations owning templated class
2020-03-27 03:21:04 -03:00
ReinUsesLisp
4ef176e737
renderer_vulkan/wrapper: Add owning handle templated class
2020-03-27 03:21:04 -03:00
ReinUsesLisp
f4281513d9
renderer_vulkan/wrapper: Add destroy and free overload set
2020-03-27 03:21:04 -03:00
ReinUsesLisp
17a033ce78
renderer_vulkan/wrapper: Add dispatch table and loaders
2020-03-27 03:21:04 -03:00
ReinUsesLisp
d1edc121e1
renderer_vulkan/wrapper: Add exception class
2020-03-27 03:21:04 -03:00
ReinUsesLisp
a12fd8f995
renderer_vulkan/wrapper: Add ToString function for VkResult
2020-03-27 03:21:03 -03:00
ReinUsesLisp
2cad825ec7
renderer_vulkan/wrapper: Add Vulakn wrapper and a span helper
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The intention behind a Vulkan wrapper is to drop Vulkan-Hpp.
The issues with Vulkan-Hpp are:
- Regular breaks of the API.
- Copy constructors that do the same as the aggregates (fixed recently)
- External dynamic dispatch that is hard to remove
- Alias KHR handles with non-KHR handles making it impossible to use
smart handles on Vulkan 1.0 instances with extensions that were included
on Vulkan 1.1.
- Dynamic dispatchers silently change size depending on preprocessor
definitions. Different files will have different dispatch definitions,
generating all kinds of hard to debug memory issues.
In other words, Vulkan-Hpp is not "production ready" for our needs and
this wrapper aims to replace it without losing RAII and exception
safety.
2020-03-27 03:13:18 -03:00
bunnei
2647e03b76
Merge pull request #3544 from makigumo/myfork/patch-2
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xmad: fix clang build error
2020-03-25 19:29:16 -04:00
bunnei
b769578c49
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
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gl_shader_decompiler: Implement legacy varyings
2020-03-25 19:27:51 -04:00
bunnei
84f3e27ffa
Merge pull request #3524 from FearlessTobi/port-5106
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Port citra-emu/citra#5106 : "gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization"
2020-03-24 16:50:58 -04:00
Fernando Sahmkow
83de432f8c
Merge pull request #3543 from ReinUsesLisp/gl-depth-range
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gl_rasterizer: Use transformed viewport for depth ranges
2020-03-23 12:00:21 -04:00
Fernando Sahmkow
562e9e8aad
Merge pull request #3542 from namkazt/patch-10
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Implement MME shadow RAM
2020-03-23 12:00:01 -04:00
bunnei
d3db979cf6
Merge pull request #3546 from FearlessTobi/pointer-buffer-size
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sm/controller: Increase PointerBufferSize
2020-03-22 23:31:08 -04:00
FearlessTobi
23a8887526
sm/controller: Increase PointerBufferSize
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This increases the PointerBufferSize as a lager one is required by some services.
This change is still not hw-accurate, but it is proven to work in Ryujinx.
Instead of using a hardcoded size, we should figure out the specific values for each service in the future. Some of them can be taken from Atmosphere: https://github.com/Atmosphere-NX/Atmosphere/search?q=PointerBufferSize .
2020-03-23 03:19:30 +01:00
makigumo
4a1a5ea61e
xmad: fix clang build error
2020-03-23 00:09:31 +01:00
bunnei
fb767310ca
Merge pull request #3477 from FearlessTobi/webapplet-shit
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core/web_browser: Allow WebApplet to exit gracefully when an error occurs
2020-03-22 13:11:02 -04:00
namkazy
fa1b60cc8c
apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
2020-03-22 22:25:44 +07:00
FearlessTobi
1c7dcf3858
core/web_browser: Allow WebApplet to exit gracefully when an error occurs
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Currently, yuzu just freezes when an error occurs while Initializing the WebApplet.
From a user perspective, this obviously isn't great as the game just softlocks.
With this change, yuzu will call the Finalize method, so to the game it seems like as the user just exited the WebApplet normally.
This works around https://github.com/yuzu-emu/yuzu/issues/2852 .
2020-03-22 16:01:13 +01:00
namkazy
51e13ff50c
maxwell_3d: change declaration order
2020-03-22 13:41:16 +07:00
namkazy
30112fcb3c
maxwell_3d: init shadow_state
2020-03-22 13:35:11 +07:00
ReinUsesLisp
e800c76c4b
gl_rasterizer: Use transformed viewport for depth ranges
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Implement depth ranges using the transformed viewport instead of the
generic one. This matches the current Vulkan implementation but doesn't
support negative depth ranges. An update to glad is required for this.
2020-03-22 03:26:07 -03:00
namkazy
e89c5935f4
maxwell_3d: this seem more correct.
2020-03-22 12:02:54 +07:00
namkazy
854fb1ed2b
maxwell_3d: update comments for shadow ram usage
2020-03-22 11:35:26 +07:00
Nguyen Dac Nam
03a6cfea40
marco_interpreter: write hw value when shadow ram requested
2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
771d117869
maxwell_3d: track shadow ram ctrl and hw reg value
2020-03-22 10:53:41 +07:00
Nguyen Dac Nam
f2d9dacfed
maxwell_3d: implement MME shadow RAM
2020-03-22 10:53:35 +07:00
bunnei
b2a4758420
Merge pull request #3531 from makigumo/yuzu_master
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set: implement GetRegionCode
2020-03-21 22:49:28 -04:00
bunnei
1429f883b2
Merge pull request #3525 from FearlessTobi/linux-compile-error
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input_common/udp: Fix Linux build by using a backwards compatible way of error checking
2020-03-21 16:04:45 -04:00
bunnei
4847e70c4b
Merge pull request #3526 from FearlessTobi/bcat-disable
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bcat: Disable Boxcat backend by default
2020-03-20 13:01:28 -04:00
bunnei
4785b963c3
Merge pull request #3505 from namkazt/patch-8
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shader_decode: implement XMAD mode CSfu
2020-03-19 17:41:01 -04:00
Dan
d5c239a047
set: implement GetRegionCode
2020-03-19 10:37:42 +01:00
bunnei
32ef3d9487
Merge pull request #3527 from FearlessTobi/output-mode
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yuzu: Save sound output mode and set it to Stereo by default
2020-03-18 23:19:22 -04:00
Mat M
025b4cba8b
Merge pull request #3535 from ReinUsesLisp/gcc-warnings
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video_core: Silence misc warnings
2020-03-18 20:09:32 -04:00
bunnei
da97478868
Merge pull request #3534 from ReinUsesLisp/oob-time-zone
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time_zone_content_manager: Fix out of bounds read
2020-03-18 19:12:05 -04:00
ReinUsesLisp
b57cce9264
vk_texture_cache: Silence misc warnings
2020-03-18 20:03:19 -03:00
ReinUsesLisp
f2554e753c
vk_staging_buffer_pool: Silence unused constant warning
2020-03-18 20:03:19 -03:00
ReinUsesLisp
bcf04aa8ba
vk_rasterizer: Remove unused variable
2020-03-18 20:03:19 -03:00
ReinUsesLisp
da4ea99c9b
vk_pipeline_cache: Remove unused variable
2020-03-18 20:03:19 -03:00
ReinUsesLisp
8cbe1d9de4
maxwell_to_vk: Sielence -Wswitch warning
2020-03-18 20:03:19 -03:00
ReinUsesLisp
c332b80516
gl_shader_decompiler: Remove deprecated function and its usages
2020-03-18 20:03:19 -03:00
ReinUsesLisp
b5c3cf8e24
gl_rasterizer: Silence misc warnings
2020-03-18 20:03:19 -03:00
ReinUsesLisp
07b52b1307
kepler_compute: Remove unused variables
2020-03-18 20:03:19 -03:00
ReinUsesLisp
da75690ac9
microprofile: Silence sign comparison warning
2020-03-18 20:03:19 -03:00
ReinUsesLisp
e656938a5a
time_zone_content_manager: Fix out of bounds read
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There were cases where raw_data didn't contain enough
space to hold the zero terminator.
This was caught with -fsanitize=address.
2020-03-18 19:06:16 -03:00
Mat M
22fb78e3d3
Merge pull request #3530 from ReinUsesLisp/fix-clang
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astc/input_common: Fix clang build issues
2020-03-18 04:28:55 -04:00
ReinUsesLisp
d8191c0d7f
input_common/udp: Fix clang build issues
2020-03-18 04:30:26 -03:00
ReinUsesLisp
dc0beee3a1
astc: Fix clang build issues
2020-03-18 04:30:25 -03:00
ReinUsesLisp
704373040f
gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID
2020-03-18 01:28:41 -03:00
Mat M
23ad5098af
Merge pull request #3510 from FernandoS27/dirty-write
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DirtyFlags: relax need to set render_targets as dirty
2020-03-17 17:29:22 -04:00