bunnei
fe02b9f968
common_func: Use std::array for INSERT_PADDING_* macros.
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- Zero initialization here is useful for determinism.
2019-11-03 22:22:41 -05:00
bunnei
84991fde3c
Merge pull request #3059 from FearlessTobi/stub-am-commands
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core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
2019-11-03 05:26:33 -05:00
Mat M
3b3312598c
Merge pull request #3060 from FearlessTobi/patch-1
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common/bit_field: Remove FORCE_INLINE calls
2019-11-03 04:59:06 -05:00
bunnei
e65f7b41dc
Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
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Revert "common_func: Use std::array for INSERT_PADDING_* macros."
2019-11-03 04:40:04 -05:00
bunnei
da2cf661f1
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
2019-11-03 04:39:51 -05:00
bunnei
0217c1253e
Merge pull request #3063 from bunnei/zero-init-padding
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common_func: Use std::array for INSERT_PADDING_* macros.
2019-11-03 04:35:12 -05:00
bunnei
388a651346
common_func: Use std::array for INSERT_PADDING_* macros.
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- Zero initialization here is useful for determinism.
2019-11-03 04:30:16 -05:00
Tobias
9b5cffaa36
common/bit_field: Remove FORCE_INLINE calls
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See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167 .
They were supposed to be removed by him, but he missed them.
2019-11-03 08:25:37 +01:00
FearlessTobi
f60d43ef45
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
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These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
2019-11-03 07:37:38 +01:00
bunnei
2aa8c0881a
Merge pull request #3058 from FearlessTobi/port-4948
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Port citra-emu/citra#4948 : "citra_qt: add amiibo drag and drop support"
2019-11-03 01:55:21 -04:00
FearlessTobi
1e76625657
citra_qt: add amiibo drag and drop support
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Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
2019-11-03 05:24:47 +01:00
Rodrigo Locatti
8ff5594082
Merge pull request #3054 from FernandoS27/fix-tld4-2
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shader_ir: Fix regression on TLD4
2019-10-31 01:56:29 +00:00
Fernando Sahmkow
39e04b51ff
Shader_IR: Fix regression on TLD4
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Originally on the last commit I thought TLD4 acted the same as TLD4S and
didn't have a mask. It actually does have a component mask. This commit
corrects that.
2019-10-30 21:14:57 -04:00
Rodrigo Locatti
563dcb509a
Merge pull request #3050 from FernandoS27/fix-tld4
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shader_ir: Fix TLD4 and add bindless variant
2019-10-30 18:37:17 +00:00
Fernando Sahmkow
d65eed3b61
Shader_IR: Fix TLD4 and add Bindless Variant.
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This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant.
2019-10-30 12:02:03 -04:00
Rodrigo Locatti
1d717369d1
Merge pull request #3038 from lioncash/docs
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kernel/scheduler: Minor changes
2019-10-30 03:47:28 +00:00
bunnei
daa6663ce0
Merge pull request #3046 from ReinUsesLisp/clean-gl-state
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gl_state: Miscellaneous clean up
2019-10-29 22:50:04 -04:00
bunnei
4bc62dd758
Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated
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rasterizer_accelerated: Add intermediary for GPU rasterizers
2019-10-29 22:06:41 -04:00
bunnei
43540a622f
Merge pull request #3007 from DarkLordZach/fsc-regress
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savedata_factory: Automatically create certain savedata
2019-10-29 22:05:09 -04:00
Rodrigo Locatti
efbd57f6e3
gl_state: Use std::array::fill instead of std::fill
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Co-Authored-By: Mat M. <mathew1800@gmail.com>
2019-10-30 01:30:31 +00:00
ReinUsesLisp
b157ce5bbd
gl_state: Move dirty checks to individual apply calls instead of Apply
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This requires removing constness from some methods, but for consistency
it's removed in all methods.
2019-10-29 21:27:25 -03:00
ReinUsesLisp
385122dc97
gl_state: Remove ApplyDefaultState
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OpenGL has defaults values we can trust. Remove these.
2019-10-29 21:27:25 -03:00
ReinUsesLisp
9651fece1f
gl_state: Change SetDefaultViewports to use default constructor
2019-10-29 21:27:24 -03:00
ReinUsesLisp
3cb079e85f
gl_state: Minor style changes
2019-10-29 21:27:24 -03:00
ReinUsesLisp
941e2036ca
gl_state: Remove unused Citra TextureUnits
2019-10-29 21:27:24 -03:00
ReinUsesLisp
f15e087454
gl_state: Move initializers from constructor to class declaration
2019-10-29 21:27:23 -03:00
Rodrigo Locatti
e6c14ff73d
Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup
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maxwell_3d: Remove unused entries
2019-10-29 23:46:33 +00:00
Rodrigo Locatti
787dd69af6
Merge pull request #3023 from lioncash/opus
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externals: Track upstream opus
2019-10-28 02:45:01 -03:00
Rodrigo Locatti
65710c671c
Merge pull request #3037 from FernandoS27/new-formats
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video_core: Implement texture format E5B9G9R9_SHAREDEXP.
2019-10-28 01:36:58 -03:00
Lioncash
33df906815
scheduler: Mark parameter of AskForReselectionOrMarkRedundant() as const
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This is only compared against, so it can be made const.
2019-10-27 23:35:50 -04:00
ReinUsesLisp
902431adce
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
2019-10-28 00:23:42 -03:00
ReinUsesLisp
cea1214e5a
video_core/textures: Remove unused index entry in FullTextureInfo
2019-10-28 00:14:38 -03:00
ReinUsesLisp
cf7206fe7b
maxwell_3d: Remove unused method GetStageTextures
2019-10-28 00:14:29 -03:00
Lioncash
0ae1dedad7
scheduler: Silence sign conversion warnings
2019-10-27 22:44:52 -04:00
Lioncash
3dbc651296
scheduler: Initialize class members directly where applicable
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Reduces the overall amount of code.
2019-10-27 22:13:55 -04:00
Lioncash
34e9a6ea64
scheduler: Amend documentation comments
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Adjusts the formatting of a few of the comments an ensures they get
recognized as proper Doxygen comments.
2019-10-27 22:12:32 -04:00
David
86521bca3b
Merge pull request #2971 from FernandoS27/new-scheduler-v2
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Kernel: Implement a New Thread Scheduler V2
2019-10-28 10:53:27 +11:00
Fernando Sahmkow
5305d723c2
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
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This commit implements the E5B9G9R9 Texture format into the general
system and OpenGL backend.
2019-10-27 16:44:09 -04:00
bunnei
585e56b4d9
Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d
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maxwell_3d: Silence implicit conversion warnings
2019-10-27 15:08:59 -04:00
ReinUsesLisp
15a52a86bd
maxwell_3d: Silence implicit conversion warnings
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While we are at it, unify types for dirty reg pointers.
2019-10-27 15:22:17 -03:00
bunnei
cb3ac7ab5f
Merge pull request #3033 from ReinUsesLisp/w4244-astc
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astc: Silence implicit conversion warnings
2019-10-27 14:09:53 -04:00
ReinUsesLisp
7a1f37bef3
rasterizer_accelerated: Add intermediary for GPU rasterizers
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Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends.
2019-10-27 03:40:08 -03:00
ReinUsesLisp
2140a0cadd
astc: Silence implicit conversion warnings
2019-10-27 03:04:50 -03:00
Rodrigo Locatti
09dbaa2674
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
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Implement Fast BRX, fix TXQ and addapt the Shader Cache for it
2019-10-26 16:56:13 -03:00
Fernando Sahmkow
ab86995cb9
Shader_IR: Address Feedback.
2019-10-26 15:38:30 -04:00
Rodrigo Locatti
501ed0d3cf
Merge pull request #3027 from lioncash/lookup
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shader_ir: Use std::array with std::pair instead of std::unordered_map
2019-10-26 05:49:15 -03:00
Rodrigo Locatti
432936ec4f
Merge pull request #3013 from FernandoS27/tld4s-fix
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Shader_Ir: Fix TLD4S from using a component mask.
2019-10-25 20:06:26 -03:00
Fernando Sahmkow
094fa9ec6c
Shader_IR: Clang format
2019-10-25 09:01:32 -04:00
ReinUsesLisp
aab971bda3
gl_shader_cache: Implement locker variants invalidation
2019-10-25 09:01:32 -04:00
ReinUsesLisp
c37c37d4a2
gl_shader_disk_cache: Store and load fast BRX
2019-10-25 09:01:31 -04:00