James Rowe
329c5eb0b2
Merge pull request #2772 from lioncash/ui
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yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
2019-08-16 19:37:35 -06:00
Lioncash
7c15a53048
yuzu/CMakeLists: Remove qt5_wrap_ui macro usage
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We can simply enable CMAKE_AUTOUIC and let CMake take care of handling
the UI code generation for targets.
As part of letting CMake automatically handle the header file parsing,
we must not name includes with "ui_*" unless they're related to the
output of the Qt UIC compiler. Because of this, we need to rename
ui_settings, given it would conflict with this restriction.
2019-08-09 17:54:08 -04:00
Flame Sage
9ec5e0a238
Merge pull request #2770 from DarkLordZach/azure-pr-fix
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ci: Fix Azure PR Builds
2019-08-01 22:04:21 -04:00
Zach Hilman
bedc593c77
Correct apt permissions
2019-08-01 21:33:53 -04:00
Zach Hilman
a1735134e8
Upgrade PIP version with APT
2019-08-01 21:29:27 -04:00
Zach Hilman
60815560b5
Upgrade pip version
2019-08-01 21:23:17 -04:00
Zach Hilman
0511d10e4f
Add missing dot
2019-08-01 21:09:11 -04:00
Zach Hilman
ccc6c732fe
ci: Fix Azure PR Builds
2019-07-28 14:21:18 -04:00
bunnei
6b8b59ee75
Merge pull request #2592 from FernandoS27/sync1
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Implement GPU Synchronization Mechanisms & Correct NVFlinger
2019-07-26 14:26:44 -04:00
bunnei
5d731e30a7
Merge pull request #2739 from lioncash/cflow
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video_core/control_flow: Minor changes/warning cleanup
2019-07-25 13:04:56 -04:00
bunnei
7b61ad4c05
Merge pull request #2737 from FernandoS27/track-fix
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Shader_Ir: Correct tracking to track from right to left
2019-07-25 12:41:52 -04:00
bunnei
6b4babed89
Merge pull request #2689 from lioncash/tl
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yuzu/main: Make error messages within OnCoreError more localization-friendly
2019-07-25 12:35:07 -04:00
bunnei
6904a38621
Merge pull request #2743 from FernandoS27/surpress-assert
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Downgrade and suppress a series of GPU asserts and debug messages.
2019-07-25 12:34:36 -04:00
bunnei
8ae3b5f4de
Merge pull request #2704 from FernandoS27/conditional
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maxwell3d: Implement Conditional Rendering
2019-07-24 17:07:57 -04:00
Zach Hilman
19b1d82fe4
Fix README change mistake ( #2754 )
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Fix README change mistake
2019-07-24 16:42:33 -04:00
bunnei
92195406c7
Merge pull request #2734 from ReinUsesLisp/compute-shaders
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gl_rasterizer: Implement compute shaders
2019-07-22 11:12:55 -04:00
bunnei
03445ce112
Merge pull request #2735 from FernandoS27/pipeline-rework
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Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism
2019-07-21 00:59:52 -04:00
Zach Hilman
0b7e8a60d5
Update README.md
2019-07-20 21:03:30 -04:00
Fernando Sahmkow
f96208f686
Merge pull request #2693 from ReinUsesLisp/hsetp2
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shader/half_set_predicate: Implement missing HSETP2 variants
2019-07-20 17:25:08 -04:00
Flame Sage
521d5a88fc
Update README.md
2019-07-20 19:24:24 +00:00
Flame Sage
6eeed7c44b
Update README.md
2019-07-20 19:22:30 +00:00
Flame Sage
c2d28e1d54
Merge pull request #2752 from DarkLordZach/master
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azure: Fix clang-format and releases
2019-07-20 15:20:53 -04:00
Zach Hilman
ca7db6fde8
azure: Fix clang-format and releases
2019-07-20 15:19:25 -04:00
Fernando Sahmkow
57e6c1fac3
Maxwell3D: Reorganize and address feedback
2019-07-20 10:18:35 -04:00
Fernando Sahmkow
9a4a346b3f
Shader_Ir: Change Debug Asserts for Log Warnings
2019-07-19 22:15:34 -04:00
ReinUsesLisp
2f76aafca9
shader/half_set_predicate: Fix HSETP2 implementation
2019-07-19 22:21:22 -03:00
ReinUsesLisp
edc43b2509
shader/half_set_predicate: Implement missing HSETP2 variants
2019-07-19 22:20:47 -03:00
Lioncash
2f1921b8f4
video_core/control_flow: Provide operator!= for types with operator==
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Provides operational symmetry for the respective structures.
2019-07-18 21:03:31 -04:00
Lioncash
e792178598
video_core/control_flow: Prevent sign conversion in TryGetBlock()
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The return value is a u32, not an s32, so this would result in an
implicit signedness conversion.
2019-07-18 21:03:31 -04:00
Lioncash
c3dd5c7667
video_core/control_flow: Remove unnecessary BlockStack copy constructor
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This is the default behavior of the copy constructor, so it doesn't need
to be specified.
While we're at it we can make the other non-default constructor
explicit.
2019-07-18 21:03:30 -04:00
Lioncash
095259a135
video_core/control_flow: Use std::move where applicable
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Results in less work being done where avoidable.
2019-07-18 21:03:30 -04:00
Lioncash
0d287d3551
video_core/control_flow: Use the prefix variant of operator++ for iterators
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Same thing, but potentially allows a standard library implementation to
pick a more efficient codepath.
2019-07-18 21:03:30 -04:00
Lioncash
da307b1c61
video_core/control_flow: Use empty() member function for checking emptiness
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It's what it's there for.
2019-07-18 21:03:30 -04:00
Lioncash
f6250ef163
video_core: Resolve -Wreorder warnings
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Ensures that the constructor members are always initialized in the order
that they're declared in.
2019-07-18 21:03:30 -04:00
Lioncash
fcc59b55f7
video_core/control_flow: Make program_size for ScanFlow() a std::size_t
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Prevents a truncation warning from occurring with MSVC. Also the
internal data structures already treat it as a size_t, so this is just a
discrepancy in the interface.
2019-07-18 21:03:29 -04:00
Lioncash
1bad7650ec
video_core/control_flow: Place all internally linked types/functions within an anonymous namespace
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Previously, quite a few functions were being linked with external
linkage.
2019-07-18 21:03:29 -04:00
Lioncash
78f54de493
video_core/shader/decode: Prevent sign-conversion warnings
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Makes it explicit that the conversions here are intentional.
2019-07-18 21:03:29 -04:00
bunnei
a0571bcccd
Merge pull request #2687 from lioncash/tls-process
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kernel/process: Allocate the process' TLS region during initialization
2019-07-18 13:53:04 -04:00
bunnei
e49fae981f
Merge pull request #2738 from lioncash/shader-ir
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shader-ir: Minor cleanup-related changes
2019-07-18 13:52:01 -04:00
Fernando Sahmkow
3e0f5631c3
Shader_Ir: correct clang format
2019-07-18 10:09:26 -04:00
Fernando Sahmkow
d6e1af6f23
GPU: Add missing puller methods.
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This adds some missing puller methods. We don't assert them as these are
nop operations for us.
2019-07-18 08:54:42 -04:00
Fernando Sahmkow
62486dfb4f
MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.
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This log was just to know which games used DMA. It's no longer
important.
2019-07-18 08:31:38 -04:00
Fernando Sahmkow
57a372439d
Gl_Texture_Cache: Remove assert on component type in GetFormatTuple
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Textures can have different components types in different orders. This
assert was completely inprecise and the effectiveness of such is better
handled by case and within the texture cache.
2019-07-18 08:20:31 -04:00
Fernando Sahmkow
a13b47f080
Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
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This commit reduces the sevirity of asserts for FP precision and
rounding as this are well known and have little to no consequences in
gpu's accuracy.
2019-07-18 08:17:19 -04:00
David
7d38c526fe
Merge pull request #2741 from FernandoS27/trace-log
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Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.
2019-07-18 13:58:29 +10:00
Fernando Sahmkow
27caf7f25f
Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace.
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This messages were originally set as warnning since few games used these
svcs and it was needed for debugging. This is no longer the case.
2019-07-17 22:05:47 -04:00
Fernando Sahmkow
c9690e912e
GL_State: Feedback and fixes
2019-07-17 17:29:56 -04:00
Fernando Sahmkow
527a77ec0a
Maxwell3D: Address Feedback
2019-07-17 17:29:55 -04:00
Fernando Sahmkow
ca50a64db8
Texture_Cache: Rebase Fixes
2019-07-17 17:29:54 -04:00
Fernando Sahmkow
2f716f52d9
GL_Rasterizer: Corrections to Clearing.
2019-07-17 17:29:54 -04:00