Commit graph

18919 commits

Author SHA1 Message Date
ReinUsesLisp
712afb51d4 gl_shader_cache: Conditionally use viewport mask 2021-07-22 21:51:33 -04:00
ReinUsesLisp
94d3b4d7e3 gl_shader_cache,glasm: Conditionally use typeless image reads extension 2021-07-22 21:51:33 -04:00
ReinUsesLisp
8aa7240b7f gl_shader_cache: Improve GLASM error print logic 2021-07-22 21:51:33 -04:00
ReinUsesLisp
16c95ab56d glasm: Implement forced early Z 2021-07-22 21:51:33 -04:00
ReinUsesLisp
220e679fdf glasm: Set transform feedback state 2021-07-22 21:51:33 -04:00
ReinUsesLisp
06ae1bff4b video_core: Abstract transform feedback translation utility 2021-07-22 21:51:33 -04:00
ReinUsesLisp
9960abf482 glasm: Simplify patch reads 2021-07-22 21:51:33 -04:00
ReinUsesLisp
8499797b68 glasm: Fix output patch reads
With this, Luigi's Mansion's sand renders properly.
2021-07-22 21:51:33 -04:00
ReinUsesLisp
c45503bcb7 gl_shader_cache: Pass shader runtime information 2021-07-22 21:51:33 -04:00
ReinUsesLisp
9452fe2dc6 shader: Split profile and runtime information in separate structs 2021-07-22 21:51:33 -04:00
ameerj
22f261e954 emit_glasm_context_get_and_set.cpp: Add missing semicolons 2021-07-22 21:51:33 -04:00
ReinUsesLisp
83ff44531b glasm: Fix patch attribute declarations 2021-07-22 21:51:33 -04:00
ameerj
68fb25a223 glasm: Implement FSWZADD 2021-07-22 21:51:33 -04:00
ReinUsesLisp
8fa82725d1 glasm: Implement PrimitiveId attribute read 2021-07-22 21:51:33 -04:00
ReinUsesLisp
62f0368ce4 glasm: Implement clip distance stores 2021-07-22 21:51:32 -04:00
ReinUsesLisp
7d0baaa1c9 glasm: Fix tessellation input attributes 2021-07-22 21:51:32 -04:00
ReinUsesLisp
35db68e859 glasm: Add missing semicolon on tesscoord reading 2021-07-22 21:51:32 -04:00
ReinUsesLisp
53705226c6 glasm: Fix tessellation headers 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e8289a4e5f glasm: Add tessellation shader declarations 2021-07-22 21:51:32 -04:00
ReinUsesLisp
539a4ef59c glasm: Implement TessellationEvaluationPoint 2021-07-22 21:51:32 -04:00
ReinUsesLisp
d4bc962012 gl_shader_manager: Zero initialize current assembly programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp
bde1749606 gl_shader_manager: Remove unintentionally committed #pragma 2021-07-22 21:51:32 -04:00
ReinUsesLisp
2e5002f0bf glasm: Implement patch memory 2021-07-22 21:51:32 -04:00
ReinUsesLisp
deb47706e9 glasm: Fix InvocationId declaration 2021-07-22 21:51:32 -04:00
ReinUsesLisp
24e3128420 glasm: Implement InvocationId 2021-07-22 21:51:32 -04:00
ReinUsesLisp
8db0554dc6 glasm: Optimize EmitVertex into EMIT 2021-07-22 21:51:32 -04:00
ReinUsesLisp
2268a150ce glasm: Implement geometry shader attribute reads 2021-07-22 21:51:32 -04:00
ReinUsesLisp
2c0780b9fa glasm: Properly declare attributes on geometry programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp
1efc77e510 glasm: Declare geometry program headers 2021-07-22 21:51:32 -04:00
ReinUsesLisp
1ec230efae renderer_opengl: State track compute assembly programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e21983ce24 renderer_opengl: State track assembly programs 2021-07-22 21:51:32 -04:00
ReinUsesLisp
bbc4c8e6b6 glasm: Fix potential aliasing bug on cube array samples 2021-07-22 21:51:32 -04:00
ReinUsesLisp
ea029df649 glasm: Implement ImageWrite 2021-07-22 21:51:32 -04:00
ReinUsesLisp
96d2dd78b0 glasm: Implement ImageRead 2021-07-22 21:51:32 -04:00
ReinUsesLisp
1426ed05b0 glasm: Implement EmitVertex and EndPrimitive 2021-07-22 21:51:32 -04:00
ReinUsesLisp
9c318fe58b glasm: Implement ImageGradient 2021-07-22 21:51:32 -04:00
ReinUsesLisp
d95e33ac44 glasm: Implement 64-bit shifts 2021-07-22 21:51:32 -04:00
ReinUsesLisp
65e81c75e9 glasm: Implement barriers 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e63efa1b56 glasm: Fix compute stage name 2021-07-22 21:51:32 -04:00
ReinUsesLisp
e59778c5e5 glasm: Fix phi instruction types 2021-07-22 21:51:32 -04:00
ReinUsesLisp
6493d900ce glasm: Implement PREC on relevant instructions 2021-07-22 21:51:32 -04:00
ReinUsesLisp
601f7bfd00 glasm: Implement stores to gl_ViewportIndex 2021-07-22 21:51:32 -04:00
ReinUsesLisp
0f180aaaa8 glasm: Implement gl_PointSize stores 2021-07-22 21:51:32 -04:00
ReinUsesLisp
05bd52b119 glasm: Implement gl_PointCoord 2021-07-22 21:51:32 -04:00
ReinUsesLisp
9dfad89884 glasm: Implement ImageQueryLod 2021-07-22 21:51:32 -04:00
ReinUsesLisp
1e64cbd23a glasm: Implement ImageFetch 2021-07-22 21:51:32 -04:00
ameerj
a9a9dddd34 glasm: Implement IADD.CC 2021-07-22 21:51:32 -04:00
ReinUsesLisp
abcdcde851 glasm: Implement BFE.CC 2021-07-22 21:51:32 -04:00
ReinUsesLisp
cfa232a5a5 glasm: Implement SelectU1 2021-07-22 21:51:32 -04:00
ReinUsesLisp
5d24aadff0 HACK: Bind stages before and after bindings
Works around a bug where program parameters are only applied to the
current stage, and this one wasn't bound at the moment.

Affects all SSBO usages on GLASM.
2021-07-22 21:51:32 -04:00