Commit graph

9716 commits

Author SHA1 Message Date
ReinUsesLisp
e933f0851a gl_shader_decompiler: Implement R2P_IMM 2018-11-21 04:56:00 -03:00
bunnei
7ac27d39c4 Merge pull request #1751 from bunnei/color-mask-fix
maxwell_3d: Initialize rasterizer color mask registers as enabled.
2018-11-20 19:20:13 -08:00
bunnei
0ca1e4cbbb Merge pull request #1750 from lioncash/amend
am: Correct build failure
2018-11-20 17:00:29 -08:00
bunnei
953c140eca maxwell_3d: Initialize rasterizer color mask registers as enabled.
- Fixes rendering regression with Sonic Mania.
2018-11-20 19:58:06 -05:00
Lioncash
4bf9e0d35d am: Correct build failure
The interface for shared memory was changed, but another commit was
merged that relied on the (previously public) internals of SharedMemory.

This amends that discrepancy.
2018-11-20 19:49:07 -05:00
bunnei
7be91f483d Merge pull request #1734 from lioncash/shared
kernel/shared_memory: Make data members private, plus minor interface changes
2018-11-20 16:13:30 -08:00
bunnei
c54e0b5bf8 Merge pull request #1733 from lioncash/ldr
ldr: Clean up error codes
2018-11-20 16:13:09 -08:00
bunnei
7998a4e5b2 Merge pull request #1746 from lioncash/random
kernel/process: Move <random> include to the cpp file
2018-11-20 16:12:29 -08:00
bunnei
b3fd51052e Merge pull request #1748 from lioncash/assert
common/assert: Make the UNIMPLEMENTED macro properly assert
2018-11-20 16:11:30 -08:00
bunnei
454b3b326e Merge pull request #1749 from lioncash/gc-info
file_sys/card_image: Provide named members for the GamecardInfo struct
2018-11-20 16:10:55 -08:00
Lioncash
843a440afc file_sys/card_image: Provide named members for the GamecardInfo struct
Fills out the struct according to information provided by SwitchBrew
2018-11-20 18:40:53 -05:00
Lioncash
dd8172d440 common/assert: Add UNIMPLEMENTED_IF and UNIMPLEMENTED_IF_MSG for conditional assertions
Currently, there's no way to specify if an assertion should
conditionally occur due to unimplemented behavior. This is useful when
something is only partially implemented (e.g. due to ongoing RE work).
In particular, this would be useful within the graphics code.

The rationale behind this is it allows a dev to disable unimplemented
feature assertions (which can occur in an unrelated work area), while
still enabling regular assertions, which act as behavior guards for
conditions or states which must not occur. Previously, the only way a
dev could temporarily disable asserts, was to disable the regular
assertion macros, which has the downside of also disabling, well, the
regular assertions which hold more sanitizing value, as opposed to
unimplemented feature assertions.
2018-11-20 18:15:37 -05:00
Lioncash
6567d76590 common/assert: Make the UNIMPLEMENTED macro properly assert
Currently, this was only performing a logging call, which doesn't
actually invoke any assertion behavior. This is unlike
UNIMPLEMENTED_MSG, which *does* assert.

This makes the expected behavior uniform across both macros.
2018-11-20 17:59:00 -05:00
Lioncash
7bdf580058 kernel/process: Move <random> include to the cpp file
<random> isn't necesary directly within the header and can be placed in
the cpp file where its needed. Avoids propagating random generation
utilities via a header file.
2018-11-20 17:46:20 -05:00
bunnei
81306c4368 Merge pull request #1667 from DarkLordZach/swkbd
am: Implement HLE software keyboard applet
2018-11-20 08:24:11 -08:00
bunnei
744cd346ff Merge pull request #1739 from lioncash/lm
lm: Implement SetDestination by doing nothing
2018-11-19 18:40:17 -08:00
bunnei
c9fb7e3c06 Merge pull request #1738 from lioncash/res-limit
kernel/resource_limit: Clean up interface
2018-11-19 18:40:02 -08:00
Lioncash
fa7a76d1e0 kernel/resource_limit: Clean up interface
Cleans out the citra/3DS-specific implementation details that don't
apply to the Switch. Sets the stage for implementing ResourceLimit
instances properly.

While we're at it, remove the erroneous checks within CreateThread() and
SetThreadPriority(). While these are indeed checked in some capacity,
they are not checked via a ResourceLimit instance.

In the process of moving out Citra-specifics, this also replaces the
system ResourceLimit instance's values with ones from the Switch.
2018-11-19 18:16:39 -05:00
Lioncash
5508ceb0eb lm: Implement SetDestination by doing nothing
This service function was likely intended to be a way to redirect where
the output of a log went. e.g. Firing a log over a network, dumping over
a tunneling session, etc.

Given we always want to see the log and not change its output. It's one
of the lucky service functions where the easiest implementation is to
just do nothing at all and return success.
2018-11-19 18:09:40 -05:00
Zach Hilman
a52a226ded software_keyboard: Fix erroneous extra PushNormalData 2018-11-19 16:30:17 -05:00
Zach Hilman
3b90729c00 software_keyboard: Return correct result code on user cancel operation 2018-11-19 15:10:01 -05:00
Zach Hilman
0660384309 applet: Add AppletDataBroker to manage HLE to AM service interaction
This cleans up most of the callbacks and such in the Applets::Applet interface, while also properly implementing all four data channels.
2018-11-19 14:24:36 -05:00
bunnei
a34e584ed2 Merge pull request #1634 from DarkLordZach/better-hid-2
hid: Add support for multiplayer and multilayout controllers
2018-11-19 08:30:10 -08:00
Zach Hilman
0e6547f499 software_keyboard: Use correct offset for inital text string 2018-11-19 11:22:04 -05:00
Lioncash
0067bc137f kernel/shared_memory: Make Map() and Unmap() take the target process by reference rather than as a pointer
Both member functions assume the passed in target process will not be
null. Instead of making this assumption implicit, we can change the
functions to be references and enforce this at the type-system level.
2018-11-19 09:20:29 -05:00
Lioncash
a356495312 kernel/shared_memory: Add a const qualified member function overload for GetPointer()
Given this doesn't mutate instance state, we can provide a
const-qualified variant as well.
2018-11-19 09:20:29 -05:00
Lioncash
ee329d2bdf kernel/shared_memory: Use 64-bit types for offset and size in CreateForApplet
Keeps the interface consistent with the regular Create() function.
2018-11-19 09:20:29 -05:00
Lioncash
5833b84689 kernel/shared_memory: Make GetPointer() take a std::size_t instead of a u32
Makes the interface nicer to use in terms of 64-bit code, as it makes it
less likely for one to get truncation warnings (and also makes sense in
the context of the rest of the interface where 64-bit types are used for
sizes and offsets
2018-11-19 09:20:29 -05:00
Lioncash
d997cf19e0 kernel/shared_memory: Make data members private
Rather than allow unfettered access to the class internals, we hide all
members by default and create and API that other code can operate
against.
2018-11-19 09:20:25 -05:00
Lioncash
93babd2c2f ldr: Clean up error codes
The separate enum isn't particularly necessary here, and the values can
just be directly put into the ResultCode instances, given the names are
also self-documenting here.
2018-11-19 08:12:25 -05:00
Zach Hilman
10eb01586e configure_input: Use Joycons Docked instead of Connected as label 2018-11-18 23:22:36 -05:00
Zach Hilman
fab550b629 configure_input_player: Set minimum width on controls 2018-11-18 23:22:36 -05:00
Zach Hilman
63d941fb6a configure_input: Properly update UI components on removal of player 2018-11-18 23:22:36 -05:00
Zach Hilman
b131a4bbb2 configure_input: Make None a controller option instead of checkbox 2018-11-18 23:22:36 -05:00
Zach Hilman
2d8a5a4e9b hid: Use player-defined controller type as PREFERRED_CONTROLLER 2018-11-18 23:22:36 -05:00
Zach Hilman
25c07217cf qt: Move controller button config to separate dialog
Handles button configuration for all controller layouts and debug pads. Configurable at construction.
2018-11-18 23:22:36 -05:00
Zach Hilman
2ec994c396 qt: Add UI to configure touchscreen parameters
This allows adjusting the finger, diameter, and angle of the emulated touchscreen. It also provides a warning to the user about what changing these parameters can do.
2018-11-18 23:22:36 -05:00
Zach Hilman
558777d83f qt: Add UI to configure mouse buttons
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
2018-11-18 23:22:36 -05:00
Zach Hilman
b43b2d857f configure_input: Add support for multiplayer and controller types
This moves the actual button configuration to a separate dialog and only has the enabled and type controls in the tab.
2018-11-18 23:22:36 -05:00
Zach Hilman
8e4125d25f hid/npad: Update NPad to use player controller bindings and type 2018-11-18 23:22:36 -05:00
Zach Hilman
651d96479a hid/touchscreen: Update Touchscreen to use advanced parameters
Including finger ID, diamater x/y, and angle. Additionally, checks if the touchscreen is enabled.
2018-11-18 23:22:36 -05:00
Zach Hilman
1abee80ce3 hid: Add controller bindings for Mouse controller 2018-11-18 23:22:36 -05:00
Zach Hilman
701c23ec92 hid: Add keyboard bindings for Keyboard controller 2018-11-18 23:22:36 -05:00
Zach Hilman
ba768cfdc7 hid: Add controller bindings for DebugPad controller
Used by developers to test games, not present on retail systems. Some games are known to respond to DebugPad input though, for example Kirby Star Allies.
2018-11-18 23:22:36 -05:00
Zach Hilman
288dfe1ba5 yuzu/config: Add (de-)serialization for multiplayer
Defaults to full keyboard for keyboard -- It did not seem to be necessary to make the keyboard configurable (besides enabled/disabled).
2018-11-18 23:22:36 -05:00
Zach Hilman
d0c4137dc1 yuzu_cmd/config: Add config deserialization for multiplayer 2018-11-18 23:22:36 -05:00
Zach Hilman
bcbd6015f3 settings: Add settings for multiple players and controllers
Uses the PlayerInput struct to represent all of the data that constitutes a player.
2018-11-18 23:21:33 -05:00
Zach Hilman
8cfe1e015d settings: Add Native type for keyboard 2018-11-18 23:21:33 -05:00
Zach Hilman
b75d8cbc89 settings: Add Native type for mouse buttons 2018-11-18 23:21:33 -05:00
David Marcec
d59c9bc684 Added missing start/end touch attributes to touchscreen 2018-11-18 23:21:33 -05:00